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893 commits

Author SHA1 Message Date
Jason Hooks
39ff8d6a01 Compile error retry 2012-03-06 18:28:41 -05:00
Jason Hooks
9848b67174 Fixing errors 2012-03-05 17:46:29 -05:00
Jason Hooks
a81ecb5f65 Bug 210 fix 2012-03-03 18:26:11 -05:00
Jason Hooks
36e9322830 a few changes2 2012-02-26 21:43:04 -05:00
Jason Hooks
8d7a5f469b a few changes 2012-02-26 21:27:54 -05:00
Jason Hooks
08f3ecf935 Slightly better performance on animation2 2012-02-24 01:30:17 -05:00
Jason Hooks
fb51b281b2 Slightly better performance on animation 2012-02-24 01:16:30 -05:00
Marc Zinnschlag
781b16a00e removed bCollision variable from World 2012-02-20 14:07:16 +01:00
Marc Zinnschlag
7eae24bb45 some fixes 2012-02-20 14:02:24 +01:00
Jason Hooks
7e1e746201 More changes 2012-02-19 17:59:50 -05:00
Jason Hooks
38a0d1d1c5 Merging in master 2012-02-19 15:39:12 -05:00
Jason Hooks
e330c22d68 Removing unneeded files 2012-02-19 02:04:47 -05:00
Jason Hooks
e58f2f5363 Eliminating unnecessary data from skeletons and shape saving 2012-02-19 02:01:15 -05:00
Marc Zinnschlag
1a6a49b9b8 Merge remote branch 'lgro/fix_warnings' 2012-02-13 11:06:41 +01:00
Lukasz Gromanowski
8829d46bda Clean up compilation warnings.
Clan up compilation warnings like "variable ... set but not used" introduced
in some older and recent commits.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-12 15:45:08 +01:00
Marc Zinnschlag
facc36fa34 Merge remote branch 'corristo/osx-packaging' into packaging 2012-02-12 13:35:54 +01:00
Marc Zinnschlag
a0ac6e5150 cells were sometimes not fully loaded 2012-02-12 12:35:29 +01:00
Marc Zinnschlag
bc71fb47e0 minor fix 2012-02-10 21:24:33 +01:00
Pieter van der Kloet
17b1546dc1 Changed the way screenshots are created (Bug #191) 2012-02-10 20:23:59 +01:00
Marc Zinnschlag
bb7730a708 Merge branch 'lightfix' 2012-02-10 14:55:52 +01:00
gugus
597e670eef corrected the light problem 2012-02-10 14:51:49 +01:00
Marc Zinnschlag
b878c87ba8 Merge branch 'renderingfix' 2012-02-10 14:33:27 +01:00
Marc Zinnschlag
c4e028effe fixing a faulty include 2012-02-06 10:48:58 +01:00
Marc Zinnschlag
0b0254d30e spelling fix 2012-02-06 10:48:14 +01:00
Marc Zinnschlag
784c6fe0ff some cleanup 2012-02-06 10:41:13 +01:00
Marc Zinnschlag
e1600d9a2a fixed movable object cleanup for ordinary objects 2012-02-06 10:29:18 +01:00
Marc Zinnschlag
c471aa950f re-enabled batching for statics; fixed a misplaced assert 2012-02-06 09:42:24 +01:00
Marc Zinnschlag
ee02154805 lights without a mesh were not rendered 2012-02-04 10:48:15 +01:00
Jason Hooks
2d0e83a2cf Reversing changes 2012-01-30 00:06:29 -05:00
Jason Hooks
d2b3c1dbac Collision may be working correctly 2012-01-29 18:13:43 -05:00
Jason Hooks
9c73fa6b6d Physics sort of fixed 2012-01-29 17:50:51 -05:00
Nikolay Kasyanov
a301fc355e Feature #162 - Need to create app bundle using CMake, not by hand In progress. Still need to handle dynamically loaded libs (Ogre & Qt plugins) 2012-01-29 23:41:27 +04:00
Jason Hooks
1da519a914 Some cleanup 2012-01-29 00:42:55 -05:00
Pieter van der Kloet
ea241d85ef Fixed some issues with the CMake files 2012-01-28 01:36:17 +01:00
Jason Hooks
6de0847b86 Slightly better performance on animation 2012-01-25 01:21:30 -05:00
Marc Zinnschlag
4b6cd582a7 removed some redundant (and misplaced) functions 2012-01-24 10:45:40 +01:00
Marc Zinnschlag
26c328e73f added some more comments to avoid further confusion 2012-01-23 14:55:00 +01:00
Marc Zinnschlag
16bc374921 animation updates were hooked up to the wrong update function 2012-01-23 14:33:06 +01:00
Jason Hooks
bcf3e45ff6 Proper buffer designation 2012-01-18 22:00:03 -05:00
Marc Zinnschlag
0c2de2c00c Merge branch 'animation2' 2012-01-17 15:37:51 +01:00
Marc Zinnschlag
9b910dda94 clean up 2012-01-17 15:10:53 +01:00
Marc Zinnschlag
e3631003e9 Merge remote branch 'yacoby/detailed_fps' 2012-01-17 14:04:00 +01:00
Marc Zinnschlag
f5a82931b6 some cleanup 2012-01-17 13:53:27 +01:00
Jacob Essex
e73640e720 Improved code, added labels to the counter 2012-01-17 11:58:06 +00:00
gugus
484b8a95f0 removed useless std::cout 2012-01-16 21:58:18 +01:00
Jacob Essex
3b15170d09 Cleaned up and simplified the code relating to the fps display 2012-01-16 18:16:33 +00:00
gugus
eb4dea3d87 Previous/Next button implemented 2012-01-16 17:46:25 +01:00
Jacob Essex
18e4b73a86 Added a more detailed fps counter displaying the triangle and batch count 2012-01-16 15:33:21 +00:00
Jason Hooks
e35aee0f89 Disjointed free part fix 2012-01-13 02:19:28 -05:00
Jason Hooks
41769f202c Huge Performance Increase 2012-01-13 00:48:52 -05:00