Commit Graph

106 Commits (3bcd23022aa45c1aaf55ae65b2c4e0c29fb13ea1)

Author SHA1 Message Date
scrawl 92c2a10de4 Fall back to 'warrior' for not found class images (Fixes #3228) 9 years ago
scrawl bd655c20fd Refactor local map updates
We don't need the delay any more because the rendering itself is part of the normal rendering traversal - so it's delayed anyway.

Don't request maps that we're not actually using (i.e. with cell grid sizes higher than the default 3, we were rendering more maps than the map window could show).
9 years ago
scrawl 13c7235b6b Remove old FPS setting code 9 years ago
scrawl fd48c1d6f4 Make the Equip script function "use" items (drink potion, use alchemy, etc) 9 years ago
scrawl c811ac6afe Port fog of war
Not optimized yet, need to work on fog texture's DataVariance.
10 years ago
scrawl 3dcb167066 Map rendering 10 years ago
scrawl 8817f44d63 Remove advanced FPS counter (obsoleted by the OSG stats viewer) 10 years ago
scrawl 82c4d01b37 Add back resource handling workarounds to the gui code 10 years ago
scrawl 223e3a53f5 Move OEngine::Gui::Layout to MWGui 10 years ago
scrawl 7809caf9dc Dead code removal 10 years ago
scrawl 48ea6286fd Book/scroll window refactoring 10 years ago
scrawl 37a6d7da76 WindowManager refactoring 10 years ago
Marc Zinnschlag e9d6e4f6df Merge remote-tracking branch 'ace/include-cleanup' 10 years ago
Alexander "Ace" Olofsson f2c5060cc0 Fix cstdint issue on travis GCC build 10 years ago
Alexander "Ace" Olofsson d3128a12b6 Remove a large include form mwbase/windowmanager.hpp 10 years ago
MiroslavR 1d9e973573 Add training progress bar, implement jail screen, tweak wait dialog (Fixes #1714) 10 years ago
scrawl 27dc49a135 Rewrite game settings manager
Removes the abhorrent dependency on Ogre for this code and improves the error handling.
10 years ago
scrawl 0c6e2170db Include cleanup 10 years ago
scrawl 7542fb5cd9 Show map notes on door marker leading to the cell with the note (Fixes #2284) 10 years ago
scrawl c883a73d30 Several warning fixes 10 years ago
scrawl 579f5d232f Move interactive messageBox to separate function 10 years ago
scrawl 935cccf974 Implement weapon/spell cycling hotkeys (Fixes #1024) 10 years ago
MiroslavR 6e1a11f322 Queue screen fade operations invoked by scripts 10 years ago
MiroslavR 8456741eaa Fix blindness and create a separate fader for it 10 years ago
MiroslavR 0ae604990e Implement continuous damage indication (Fixes #1970) 10 years ago
MiroslavR de2cb8926a Feature #1697: Queue fade operations, implement hit fader & werewolf overlay 10 years ago
scrawl 7d36a202a8 Implement cell loading threshold (Fixes #1874)
The cell loading threshold (default: 1024 units) prevents exterior cell loading until the player has travelled part-way into the next cell. This gets rid of excessive cell loadings when walking along an exterior cell border.

Lower the maximum allowed view distance in options menu to accomodate. Change setting name so that old settings files are upgraded.
10 years ago
scrawl ff0b4e0583 Add debug window (F10), displays Bullet's profiler output 10 years ago
scrawl 7252cb63a6 Fix cppcheck issues 10 years ago
scrawl 2b5adb325b Remove a useless method 10 years ago
scrawl a18cec7c8e Use a MyGUI widget to render the screen fader (Fixes #1741, Fixes #1719) 11 years ago
scrawl 9a26cf22e6 Implement toggleMenus 11 years ago
scrawl 3788fb042e Implement MenuTest script instruction (Fixes #1454) 11 years ago
Digmaster ee7b5fa5c2 Fixed crash when Esc-ing out of Save "are you sure" dialog. 11 years ago
Digmaster e0356cf89d Added support to close modal windows with Esc 11 years ago
Digmaster e3e51324a4 Esc button exits all non-modal GUI windows 11 years ago
scrawl 028e00c98f Add missing status report for some toggle commands 11 years ago
scrawl c98bea2a88 Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip 11 years ago
scrawl 6381b1e938 Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla
This limitation could be removed post-1.0 by serializing the state of open windows.
11 years ago
scrawl 17bb8d7f9a Fixes #1252: Add item/magic keybindings to savegame 11 years ago
scrawl 27a05027f4 Fixes #1172: Added basic loading/saving progress bar
The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
11 years ago
scrawl e8210c92c6 Fixes #1240: Don't hardcode drowning time 11 years ago
scrawl 5906d795c0 Refactored video player (now a MyGUI widget) 11 years ago
Emanuel Guevel 8824af30b4 Allow to display message box outside of dialogue window 11 years ago
scrawl 1deb0a7cdf Savegame dialog: Set key focus to editbox 11 years ago
scrawl e0de76a6f7 Save/load global map 11 years ago
scrawl f09328ca84 Clear global map overlay when starting/loading a game 11 years ago
scrawl d01f89b153 Rewrite some awful code 11 years ago
scrawl 32ff3b530c Change all instances of skill/attribute values to use an appropriate typedef. 11 years ago
scrawl a3017e16d4 Don't allow changing the spell that is being cast mid-animation 11 years ago