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17163 commits

Author SHA1 Message Date
Marc Zinnschlag
3c89b03568 Merge remote-tracking branch 'origin/openmw-41' into openmw-41 2016-12-19 15:28:49 +01:00
Marc Zinnschlag
9c56ecac77 fixed changelog 2016-12-19 15:28:27 +01:00
scrawl
f2f0e9f1e7 Clear the Skeleton's bone cache when a node is added/removed (Fixes #3663) 2016-12-17 23:26:33 +01:00
scrawl
b5e8c98b40 Enable waterCollision after moving the player above water (Fixes #3672) 2016-12-17 23:26:17 +01:00
Allofich
19143f9bc7 Require line of sight for AI attacks (Fixes #3646) 2016-12-06 20:27:04 +01:00
Allofich
e5c9a82a29 Fix fortify maximum magicka expiration (Fixes #3648) 2016-12-06 20:26:58 +01:00
scrawl
9d8275580b Movement solver: performance improvement for the minimum stepping distance check, no need to waste time doing a second stepMove if we did not hit a slope or the step was already large enough to begin with. 2016-12-02 14:34:25 +01:00
Nikolay Kasyanov
4f2a64ae17 [macOS] Set OpenMW working dir to <bundle>/Contents/MacOS 2016-11-25 02:54:10 +01:00
Nikolay Kasyanov
ee7f5d7d85 [macOS] Move all configs & resources into app bundles
Fixes #3566 (https://bugs.openmw.org/issues/3566).
2016-11-25 02:54:02 +01:00
Marc Zinnschlag
f5943ccd5d updated changelog 2016-11-24 17:09:53 +01:00
Marc Zinnschlag
0874d69546 increased version number 2016-11-24 17:07:52 +01:00
scrawl
762460f042 Use negative count when restocking item to ensure that its properly tracked (Fixes #3635) 2016-11-22 22:42:04 +01:00
scrawl
42b1163504 Merge pull request #1139 from MiroslavR/thrown-ench
Fix thrown weapon sources being used to apply on strike enchantments
2016-11-22 20:26:14 +01:00
MiroslavR
46a3244107 Fix thrown weapon sources being used to apply on strike enchantments (Fixes #3634) 2016-11-22 18:18:20 +01:00
scrawl
b6d02d9b14 Fix order of operations when undoing werewolf transformation of an NPC 2016-11-22 16:37:49 +01:00
scrawl
505250f6ec Do not use architecture dependent type size_t in esm format (Fixes #3633) 2016-11-22 15:47:06 +01:00
scrawl
c326564e20 Merge pull request #1136 from Allofich/deletespell
Allow deleting spells that have the "always succeeds" flag
2016-11-20 19:23:25 +01:00
scrawl
16a913c549 Add emission of water ripple particles for water-walking actors (Fixes #3608) 2016-11-20 18:47:12 +01:00
Allofich
c82df2553c Allow deleting spells that have the "always succeeds" flag (Fixes #3627) 2016-11-21 02:26:02 +09:00
scrawl
385db50f2d Merge pull request #1131 from Allofich/waterwalking
Make water walking mechanics closer to original MW
2016-11-20 17:19:15 +01:00
scrawl
37ae6fac85 Merge pull request #1135 from MiroslavR/Wmismatched-tags
Fix -Wmismatched-tags clang warning
2016-11-20 17:18:56 +01:00
MiroslavR
c1e52bbcf7 Fix -Wmismatched-tags clang warning 2016-11-20 15:10:37 +01:00
Allofich
0e429ae41d Make water walking mechanics closer to original MW 2016-11-20 22:21:33 +09:00
scrawl
f51e06bc47 Recreate shaders if necessary when the NpcAnimation is rebuilt
This fixes certain equipment losing the 'invisibility' effect after a view-mode switch with shaders enabled. Because the initial build of shaders done by the resource manager is not aware of the override state in the NpcAnimation's object root, we have to build new shaders here.
2016-11-19 23:53:22 +01:00
scrawl
e823cbf018 Fix incorrect priority of animation sources (Bug #3626) 2016-11-19 23:53:22 +01:00
scrawl
4a62273d6e Merge pull request #1134 from MiroslavR/review-spells
Show starting abilities, powers and spells in stat-review window
2016-11-19 22:53:43 +01:00
MiroslavR
8f91732b09 Show starting abilities, powers and spells in stat-review window (Fixes #2410) 2016-11-19 21:51:19 +01:00
scrawl
99521fe6f4 Merge pull request #1130 from lysol90/master
More updates to bump map tutorial
2016-11-19 17:04:00 +01:00
Joakim Berg
3adf69f91e Update convert_bump_mapped_mods.rst 2016-11-19 14:34:35 +01:00
scrawl
0f97d856ab Merge pull request #1133 from MiroslavR/gmst-defaults
Fix default values of some GMSTs
2016-11-18 14:38:29 +01:00
MiroslavR
7e5ba4d435 Fix default values of some GMSTs 2016-11-17 19:43:02 +01:00
scrawl
9d125bcaa2 Merge pull request #1129 from PhillipAnd/phillipand-cmake-fix
Fix various build issues with Visual Studio environment
2016-11-17 18:25:23 +01:00
scrawl
2368382ea5 Fix upside down rain particle texture 2016-11-17 17:52:20 +01:00
scrawl
2da4de85be Merge pull request #1132 from MiroslavR/aiflee
Implement fleeing AI
2016-11-17 15:48:57 +01:00
MiroslavR
5e46121046 Implement fleeing AI (Closes #1118) 2016-11-16 20:15:25 +01:00
Phillip Andrews
c18fc113e5 Changed missing library dependencies to simple fix 2016-11-14 00:01:22 -06:00
Phillip Andrews
aeaedbc57a Moved install commands to target-specific cmakelists so that all configurations work. 2016-11-13 22:49:01 -06:00
Phillip Andrews
7383cc9de4 Forgot to undo my test edits because I am a big dum-dum 2016-11-13 17:06:00 -06:00
Phillip Andrews
59eba1dede Changed tabs to spaces, oops 2016-11-13 16:59:36 -06:00
Phillip Andrews
86b4673539 Removed math constants in openmw-cs, which are apparently not going to be used 2016-11-13 16:43:07 -06:00
Phillip Andrews
a1225ff4ec Additional MSVC library dependencies 2016-11-13 14:34:12 -06:00
Phillip Andrews
1861302dbd Include various libraries for Visual Studio environment 2016-11-13 14:27:59 -06:00
scrawl
02b9e81f89 Merge pull request #1127 from Allofich/warnings
Fix shadowing warnings
2016-11-13 20:49:26 +01:00
scrawl
233c9e37b0 Merge pull request #1128 from MiroslavR/Woverloaded-virtual
Fix overloaded virtual function warning
2016-11-13 20:49:14 +01:00
Phillip Andrews
2efd38b1ab Fix install procedure so it works with all MSVC build configurations, not just Release 2016-11-13 13:32:42 -06:00
MiroslavR
175cfd4dff Fix overloaded virtual function warning 2016-11-13 17:22:50 +01:00
Allofich
3420121c3f Fix shadowing warnings 2016-11-13 23:20:51 +09:00
scrawl
5658817581 Merge pull request #1126 from Allofich/waterwalking
Don't allow resting on water with water walking
2016-11-13 13:58:26 +01:00
Allofich
fee39afe38 Don't allow resting on water with water walking 2016-11-13 19:50:33 +09:00
Joakim Berg
12dd60fe20 Update convert_bump_mapped_mods.rst
Forgot to fix one link.
2016-11-11 22:53:25 +01:00