Roman Siromakha
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41ad23ebdc
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Revert "[WIP] Open door when it is on the way to a next path point (bug #5073)"
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5 years ago |
Roman Siromakha
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ea04fcbd09
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Merge pull request #2494 from elsid/ai_open_door
[WIP] Open door when it is on the way to a next path point (fix bug #5073)
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5 years ago |
elsid
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b4ec444057
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Open door when it is on the way to a next path point
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5 years ago |
elsid
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97cd9d434a
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Do not open doors when actor has no path
When actor is not going anywhere it doesn't require to go through doors
so there is no need to open them.
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5 years ago |
elsid
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389f5dfb9b
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Check for AiPackage type before find nearby door
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5 years ago |
elsid
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cb0a609d59
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Merge branch 'master' into HEAD
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5 years ago |
elsid
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69b4fe8545
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Revert "Open door when it is on the way to a next path point"
This reverts commit c32872fb16 .
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5 years ago |
Andrei Kortunov
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84b3aaedaa
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Merge pull request #2506 from akortunov/refactor
Rename getWeaponPart() function
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5 years ago |
Andrei Kortunov
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c059bf04cc
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Rename getWeaponPart() function
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5 years ago |
Alexei Dobrohotov
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ceff1defb4
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Merge pull request #2504 from elsid/door_state_enum
Add enum type for door state
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5 years ago |
Alexei Dobrohotov
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06c792e434
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Merge pull request #2505 from Capostrophic/crashfix
Avoid using getPtr() on empty geometry data
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5 years ago |
Capostrophic
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c0438a0c6b
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Avoid using getPtr on empty geometry data
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5 years ago |
elsid
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16170131b7
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Add enum type for door state
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5 years ago |
Alexei Dobrohotov
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64fde2d7c2
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Fix crash when NiGeometry lacks NiGeometryData
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5 years ago |
Alexei Dobrohotov
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43a58e181f
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Merge pull request #2455 from Capostrophic/input
Revert questionable input manager decisions
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5 years ago |
Alexei Dobrohotov
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cec9e25902
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Fix changelog
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5 years ago |
Andrei Kortunov
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bd18655d23
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Merge pull request #2439 from Capostrophic/jumping
Fix jumping mechanics framerate dependency (bug #4991)
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5 years ago |
Andrei Kortunov
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b58c632c20
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Merge pull request #2502 from akortunov/master
Optimize custom bones search visitor
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5 years ago |
Andrei Kortunov
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fe71ce9cb2
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Optimize custom bones search visitor
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5 years ago |
Andrei Kortunov
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ed8828d3bc
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Merge pull request #2457 from Capostrophic/sneak
Sneaking consistency fixes (bug #5103)
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5 years ago |
Andrei Kortunov
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661d11c83e
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Merge pull request #2465 from Capostrophic/duration
Human-readable light source duration (feature #5091)
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5 years ago |
Andrei Kortunov
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d0bc06b849
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Merge pull request #2438 from Capostrophic/camera
Rewrite messed up playerlooking switch handling (bug #5078)
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5 years ago |
Andrei Kortunov
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f5d4642529
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Merge pull request #2501 from Capostrophic/colorcode
Escape number signs in object names for tooltips
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5 years ago |
capostrophic
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e5331aab28
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Escape number signs in object names for tooltips
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5 years ago |
Alexei Dobrohotov
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ee5b81470c
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Merge pull request #2500 from elsid/horker_evade_stuck
Use 3d coordinates to detect stuck (bug #5127)
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5 years ago |
elsid
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ad05de44ae
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Use 3d coordinates to detect stuck
To able water and flying creatures move to player going up or down.
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5 years ago |
elsid
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7b94183d83
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Revert "Take in account actor half extents for obstacle check"
This reverts commit 5434e92437 .
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5 years ago |
Andrei Kortunov
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f7917964a0
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Merge pull request #2484 from Capostrophic/fallbackanim
Allow SwimRunForward state WalkForward fallback (bug #5126)
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5 years ago |
Andrei Kortunov
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ca724d45a1
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Merge pull request #2498 from akortunov/master
[Regression] inject bones for NPC's with custom animation models
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5 years ago |
Andrei Kortunov
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6156ab45de
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[Regression] inject bones for NPC's with custom animation models
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5 years ago |
Alexei Dobrohotov
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1eac6f67db
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Merge pull request #2496 from Capostrophic/reverb
Change the default reverb preset to improve underwater FX transition
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5 years ago |
Andrei Kortunov
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ac2cd544dc
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Merge pull request #2497 from akortunov/master
[Regression] restore ammo inventory sounds
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5 years ago |
Andrei Kortunov
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0afb142b8e
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[Regression] restore ammo inventory sounds
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5 years ago |
capostrophic
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99710e8f55
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Allow SwimRunForward state WalkForward fallback (bug #5126)
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5 years ago |
Alexei Dobrohotov
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38042bb49f
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Merge pull request #2492 from akortunov/lock
Use a common doors rotation code in the "lock" command handler
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5 years ago |
Andrei Kortunov
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f713daf7df
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Merge pull request #2491 from Capostrophic/nipalette
Implement NiPalette support (feature #4882)
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5 years ago |
Andrei Kortunov
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786a6c6d42
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Use a common doors rotation code in the "lock" command handler
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5 years ago |
capostrophic
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9c7474f88c
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Implement NiPalette support (feature #4882)
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5 years ago |
capostrophic
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f779529cab
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Change the default reverb preset to improve underwater FX transition
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5 years ago |
Chris Djali
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043231737d
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Merge pull request #2495 from Capostrophic/clamp
Fix non-tiling textures clamp mode (bug #5137)
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5 years ago |
capostrophic
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efa463af8f
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Fix non-tiling textures clamp mode (bug #5137)
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5 years ago |
elsid
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c32872fb16
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Open door when it is on the way to a next path point
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5 years ago |
Andrei Kortunov
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3a88620a43
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Merge pull request #2493 from elsid/navigator_update_rotated_objects
Update rotated world objects in navigator
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5 years ago |
elsid
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4d86bf3bf2
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Update rotated world objects in navigator
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5 years ago |
Alexei Dobrohotov
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17991164e4
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Merge pull request #2489 from ArgonianAccount/class-quiz
Class quiz fixes
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5 years ago |
Andrei Kortunov
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deeccb2783
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Merge pull request #2461 from Capostrophic/geteffect
Use up-to-date magic effects for GetEffect (bug #3894)
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5 years ago |
Andrei Kortunov
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d4a8023e1a
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Merge pull request #2485 from Capostrophic/lighting
Add support for QuadraticMethod/LinearMethod setup (bug #4965, continuation)
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5 years ago |
Andrei Kortunov
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fe0791d34b
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Merge pull request #2486 from Capostrophic/flicker
Rewrite flickering/pulsing to work like vanilla (bug #4952)
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5 years ago |
capostrophic
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62fd2d47a5
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Rewrite flickering/pulsing to work more like vanilla (bug #4952)
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5 years ago |
ArgonianAccount
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53facf7baa
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Class quiz fixes
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5 years ago |