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Commit graph

145 commits

Author SHA1 Message Date
scrawl
f09328ca84 Clear global map overlay when starting/loading a game 2014-01-25 13:34:56 +01:00
scrawl
295aed3533 Implement savegame screenshots 2014-01-24 17:49:16 +01:00
Marc Zinnschlag
22cb4784b5 store cell state in saved game files (no references yet) 2014-01-23 11:29:40 +01:00
Marc Zinnschlag
0f60898517 adding missing cleanup for SoundManager 2014-01-21 14:13:13 +01:00
Marc Zinnschlag
c300cd9375 loading/saving of some player state (cell/coordinates and some other bits) 2014-01-16 12:03:23 +01:00
Marc Zinnschlag
18e7e83585 Merge remote-tracking branch 'mrcheko/savedgame' into savedgame 2013-12-20 13:13:06 +01:00
mrcheko
8eb2696f6c using gmst string 2013-12-20 14:04:59 +02:00
mrcheko
3816a09c6f bug 428 ask to load recent saved game 2013-12-19 22:08:34 +02:00
Marc Zinnschlag
09fadd446b Merge remote-tracking branch 'mrcheko/savedgame' into savedgame 2013-12-17 19:33:32 +01:00
mrcheko
f50ff0b1c4 reworked http://bugs.openmw.org/issues/428 2013-12-16 15:40:47 +02:00
Marc Zinnschlag
3590fa40bd store global script state in saved game files 2013-12-15 16:16:50 +01:00
Marc Zinnschlag
74793c1c2f globals script cleanup; fixed potential case folding bug 2013-12-12 13:15:38 +01:00
Marc Zinnschlag
fc37c77a91 store global variables in saved game files 2013-12-12 12:19:25 +01:00
Marc Zinnschlag
1c13a9037a save and load dynamic records 2013-12-07 13:17:28 +01:00
Marc Zinnschlag
ee6ddc3404 block saving while chargen is in progress 2013-12-05 14:56:30 +01:00
Marc Zinnschlag
8b7889f8e5 setup player after loading a saved game 2013-12-05 14:22:08 +01:00
Marc Zinnschlag
537b2efe8e first round of cleaning up world cleanup 2013-12-05 12:49:25 +01:00
Marc Zinnschlag
2293b92efe storing and loading the journal 2013-12-03 14:28:46 +01:00
Marc Zinnschlag
5aea6ef80f some clean up for the cleanup code 2013-11-28 11:22:34 +01:00
Marc Zinnschlag
35e8e23037 keep track of total play time per character 2013-11-28 09:33:50 +01:00
Marc Zinnschlag
7e2819c62e store year in saved game profile 2013-11-28 09:27:10 +01:00
Marc Zinnschlag
e6dc927f11 removed duplicates of the cell name function 2013-11-26 11:49:07 +01:00
Marc Zinnschlag
eea433f141 restore last played character selection across sessions 2013-11-26 10:37:58 +01:00
Marc Zinnschlag
ad143e0524 case fix (content file names) 2013-11-25 14:56:05 +01:00
Marc Zinnschlag
616e3aa32f store content file list in saved games and reject saved games not matching the current game 2013-11-25 13:00:05 +01:00
Marc Zinnschlag
55544e931c reject newer formats when scanning saved games 2013-11-25 10:21:49 +01:00
Marc Zinnschlag
e3670cff8a improved character selection logic 2013-11-24 16:58:41 +01:00
Marc Zinnschlag
67cd0887e6 added description field to saved game record; make use of description in GUI 2013-11-24 15:19:56 +01:00
Marc Zinnschlag
7efac4c9a5 fixed handling of characters without a valid slot 2013-11-24 15:05:00 +01:00
Marc Zinnschlag
18a3b38fb4 when scanning saved game directory, reject characters without a valid saved game 2013-11-24 14:42:58 +01:00
scrawl
2e87cbc231 Add basic functionality to SaveGameDialog 2013-11-21 20:34:34 +01:00
Marc Zinnschlag
2702d10911 more comments 2013-11-21 12:31:04 +01:00
Marc Zinnschlag
b5f99522c7 added a few comments 2013-11-21 12:29:24 +01:00
Marc Zinnschlag
c165894869 load saved game record 2013-11-21 12:24:24 +01:00
Marc Zinnschlag
5ba56a5ea5 character signatures 2013-11-21 11:18:56 +01:00
Marc Zinnschlag
cbbdf390ad added function for inspection of saved characters and character slots 2013-11-21 11:10:18 +01:00
Marc Zinnschlag
fc1501a510 store character profile information in saved game file 2013-11-21 10:53:42 +01:00
Marc Zinnschlag
e938c5a0ee changed character creation logic (create on save instead of on new game) 2013-11-21 10:20:50 +01:00
Marc Zinnschlag
9487bd33c3 removed broken save function from ESMWriter 2013-11-19 16:07:36 +01:00
Marc Zinnschlag
5e64888227 added basic save slot management and connected main menu save to save function (bypassing the save GUI for now) 2013-11-19 15:38:26 +01:00
Marc Zinnschlag
f45cff8aff flag game as ended when player dies 2013-11-18 15:38:08 +01:00
Marc Zinnschlag
82c8495338 removed boolean running flag with state enum 2013-11-18 15:15:47 +01:00
Marc Zinnschlag
ec5b2e9a7e added running flag; moved new game code to MWState 2013-11-16 12:22:28 +01:00
Marc Zinnschlag
f19973450f moved exit game flag from Environment to StateManager 2013-11-16 11:07:23 +01:00
Marc Zinnschlag
79b7fa258b added new mwstate subsystem 2013-11-16 10:31:46 +01:00