David Cernat
4468e6ec4a
Merge pull request #280 from OpenMW/master while resolving conflicts
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# Conflicts:
# .gitignore
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
7 years ago
scrawl
8c6a8ca48d
Respect the framelimit in all cases ( Fixes #3531 )
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Affects loading screen, videos & modal dialogs. Also skips rendering if window is minimized.
7 years ago
scrawl
dc53573de4
Merge pull request #1405 from akortunov/stancechangefixes
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Do not allow player to change weapon/spell during attack or spellcast
7 years ago
scrawl
a1e3fb7604
Revert "Check for a Geometry node when attaching bodyparts"
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This reverts commit 3fc8634206
.
7 years ago
David Walley
47d6c5091f
OpenMW CS Manual - typo fixes etc ( #1422 )
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* Update files-and-directories.rst
* OpenMW CS Manual - minor typo fixes
7 years ago
scrawl
43fda6cf07
Merge pull request #1423 from akortunov/spellpriority
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Combat AI: use effective cast cost when rate enchanted weapon
7 years ago
scrawl
8a1e014bb8
Merge pull request #1424 from akortunov/guifixes
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Display negative values on fatigue progress bars
7 years ago
David Cernat
833d2a5dbe
Merge pull request #277 from TES3MP/0.6.0
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Add hotfix commits for 0.6.0 up to 29 Aug 2017, part 1
7 years ago
David Cernat
92553b8e29
[Server] Log startup errors by not deleting logger too early
7 years ago
Andrei Kortunov
73d5efabee
Display negative values on fatigue progress bar
7 years ago
scrawl
3fc8634206
Check for a Geometry node when attaching bodyparts ( Fixes #3957 )
7 years ago
Andrei Kortunov
8003dbee12
Combat AI: use effective cast cost when rate enchanted weapon
7 years ago
Andrei Kortunov
fb45995a41
Do not allow player to change weapon/spell during attack or spellcasting (bug #2445 )
7 years ago
scrawl
bc82c6a35d
Use white color if told to use nonexisting vertexcolors ( Fixes #3833 )
7 years ago
scrawl
5d2fe5e887
Implement lightmode/vertmode of NiVertexColorProperty
7 years ago
scrawl
4fba157d3b
Implement releaseGLObjects for cached resources
7 years ago
Harry
86ae2ae395
Improved shuffle ( #1412 )
7 years ago
AnyOldName3
1578fcbec7
Escape content file names before sending them to the GUI
7 years ago
scrawl
20310cf5c6
Merge pull request #1421 from hristoast/normals-doc-update
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Use "Remove Branch" instead of "Remove" in normals tutorial
7 years ago
Marc Zinnschlag
91f674bb6f
Merge remote-tracking branch 'aesylwinn/master'
7 years ago
Hristos N. Triantafillou
663f3088d1
Use "Remove Branch" instead of "Remove" in normals tutorial
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* Pherim over at nexusmods advised me that using "Remove" leaves stranded references at the end of the file, and that the proper way to fully remove the unwanted `NiTextureEffect` block is to use "Remove Branch". This commit clarifies that in the normal map conversion tutorial.
7 years ago
Kyle Cooley
a8576d78ad
Change default topic info values
7 years ago
Kyle Cooley
42b948dffe
Fix pathgrid segfault
7 years ago
Marc Zinnschlag
f4110a72cc
Merge remote-tracking branch 'aesylwinn/fixvideotable'
7 years ago
David Cernat
2597f018d2
Merge pull request #272 from TES3MP/0.6.0
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Add hotfix commits for 0.6.0 up to 23 Aug 2017
7 years ago
David Cernat
a883c8f8aa
[Client] Prevent scripts from creating PlayerTopic packet spam
7 years ago
Kyle Cooley
157ecb166c
Fix wrong folder name
7 years ago
David Cernat
8f543fb34e
[Client] Use less exploitable way of disabling console
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Previously, large framerate drops allowed players to open and use the console for short periods of time.
7 years ago
David Cernat
056d54e9f7
[Client] Only send ObjectScale packets for objects located in cells
7 years ago
scrawl
30665b743d
Merge pull request #1416 from akortunov/guifixes
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Display large journal entries correctly
7 years ago
scrawl
aa95cb3d91
Merge pull request #1406 from Aesylwinn/reloadassets
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Editor: Asset Reloading
7 years ago
scrawl
13ccc73457
Merge pull request #1413 from akortunov/spellpriority
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Combat AI: allow only one summoned creature at time
7 years ago
Andrei Kortunov
0177fe6602
Display large entries in journal correctly
7 years ago
Kyle Cooley
d3d04171f9
Fix seg fault, undo changes BsaArchive
7 years ago
Andrei Kortunov
e799cbdb51
Combat AI: allow only one summoned creature at time
7 years ago
Kyle Cooley
8c4b12a603
VFS changes, one VFS and resource system per document.
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Added ability to reset a VFS::Manager.
Removed ability to rebuild the index for a VFS::Manager.
Moved VFS creation to CSM::Data.
7 years ago
Kyle Cooley
979b0d7211
Code cleanup and more cache clearing
7 years ago
Kyle Cooley
679a284735
Use scoped lock instead of directly locking/unlocking mutex
7 years ago
Kyle Cooley
3b9326d238
Clear terrain cache and reload terrain
7 years ago
Kyle Cooley
d4a722067d
Reload water
7 years ago
Kyle Cooley
b62cb0e2a4
Clear out GPU texture/stateset cache
7 years ago
Kyle Cooley
7914fd5c9c
Re-index BSAs
7 years ago
Kyle Cooley
d7744e8b16
A bit of cleanup
7 years ago
scrawl
c52a579410
Merge pull request #1409 from akortunov/guifixes
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Minor GUI layout fixes
7 years ago
scrawl
2c11ed2454
Merge pull request #1411 from OpenMW/revert-1401-master
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Reverts OpenMW/openmw#1401
7 years ago
scrawl
f0dea8b8e6
Revert "Implement a Fisher-Yates shuffle on background music"
7 years ago
Andrei Kortunov
6ef5d1408f
Disabled transparency for description edit fields
7 years ago
Andrei Kortunov
765f982123
Removed cursor from Favorite Attributes label
7 years ago
David Cernat
ac27ca663b
[Client] Don't send ObjectState packets for items in containers
7 years ago
Kyle Cooley
5950b26912
Update scene assets
7 years ago