Andrei Kortunov
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adbaeb7cca
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Improve GUI scaling (bug #3288)
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2018-09-12 14:31:01 +04:00 |
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Marc Zinnschlag
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6100e34051
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Merged pull request #1912
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2018-09-12 12:04:49 +02:00 |
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Marc Zinnschlag
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2ba15c86f8
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Merged pull request #1913
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2018-09-12 12:01:13 +02:00 |
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Marc Zinnschlag
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3fd40e4a4e
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Merged pull request #1916
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2018-09-12 11:58:39 +02:00 |
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Marc Zinnschlag
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50775dd411
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Merged pull request #1917
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2018-09-12 11:38:52 +02:00 |
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Andrei Kortunov
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0136f0552b
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Do not update mIdleState directly
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2018-09-11 22:24:44 +04:00 |
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Andrei Kortunov
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929d78d6a3
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Randomize attacks for non-bipedal creatures with Weapon flag
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2018-09-11 22:24:44 +04:00 |
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Andrei Kortunov
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0440c11ccd
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Fix swim crossbow animations
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2018-09-11 22:24:44 +04:00 |
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Bret Curtis
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6bb8d8a728
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Merge pull request #1918 from akortunov/formattingfix
Fix integer result formatting of scripting functions
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2018-09-11 13:32:15 +02:00 |
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Andrei Kortunov
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f0919f51e9
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Fix integer result formatting of scripting functions
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2018-09-11 14:05:44 +04:00 |
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Andrei Kortunov
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9918212a1e
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Set focus to Close button when opening the container window (bug #4333)
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2018-09-11 11:22:26 +04:00 |
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Andrei Kortunov
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c2c24a76a4
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Handle MyGUI exceptions inside destructors
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2018-09-11 11:11:27 +04:00 |
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Andrei Kortunov
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aca6625af4
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Avoid possible memory leak by using the unique_ptr
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2018-09-11 11:11:27 +04:00 |
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Andrei Kortunov
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a262e4b342
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Print warning, if can not close or remove temporary file
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2018-09-11 11:11:27 +04:00 |
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Andrei Kortunov
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d5bcc49079
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Initialize missing struct fields
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2018-09-11 11:11:24 +04:00 |
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Andrei Kortunov
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e5a81b1f99
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Fix some issues, found by Coverity Scan
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2018-09-10 16:35:27 +04:00 |
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Andrei Kortunov
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dcc1a122f7
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Use drag and drop for ActionTake when InventoryWindow is active (bug #4543)
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2018-09-10 15:18:07 +04:00 |
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Andrei Kortunov
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269ef7a559
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Disable repeating for ENTER key in GUI
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2018-09-10 12:55:00 +04:00 |
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Andrei Kortunov
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33a66b778f
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Disable repeating for Accept action in keyboard navigation (bug #4260)
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2018-09-09 23:10:09 +04:00 |
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Capostrophic
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702868255a
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Use sTo GMST in spellmaking menu (feature #4636)
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2018-09-09 13:56:58 +03:00 |
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Bret Curtis
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947f20ddb9
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Merge pull request #1911 from Assumeru/spellmaking
Implements vanilla's off-by-one error, fixing #4611
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2018-09-09 00:42:38 +02:00 |
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Capostrophic
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6ab42919cf
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Make sure the actor is actually crouching/running before tweaking movement speed
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2018-09-08 22:43:09 +03:00 |
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Evil Eye
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d39c4729d2
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add changelog entry
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2018-09-08 21:14:47 +02:00 |
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Evil Eye
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6705e5aae4
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forget about the setting till #2887 is implemented at least
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2018-09-08 11:21:43 +02:00 |
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Evil Eye
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bbcdfd4078
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Implements vanilla's off-by-one error, fixing #4611
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2018-09-06 21:49:50 +02:00 |
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Bret Curtis
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778dfa0350
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Merge pull request #1910 from Capostrophic/aigmst
Utilize all AI GMSTs for priority rating (feature #4632)
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2018-09-06 19:44:02 +02:00 |
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Capostrophic
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9408876b58
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Utilize AI GMSTs for priority rating (feature #4632)
Fix on-target effect rating calculation
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2018-09-06 17:39:37 +03:00 |
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Bret Curtis
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387b3e9e87
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Merge pull request #1909 from akortunov/warnfix
Fix all MSVC warnings left
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2018-09-04 21:11:14 +02:00 |
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Andrei Kortunov
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6529883527
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Fix MSVC warning C4389
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2018-09-04 18:14:51 +04:00 |
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Bret Curtis
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86809af2cd
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Merge pull request #1908 from akortunov/warnfix
Fix some warnings
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2018-09-04 16:00:37 +02:00 |
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Andrei Kortunov
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5693ceca74
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Remove redundant declaration
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2018-09-04 17:56:19 +04:00 |
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Marc Zinnschlag
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7e419dc34e
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Merged pull request #1904
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2018-09-04 12:30:59 +02:00 |
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Andrei Kortunov
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d3defd83fc
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Disable C4643 MSVC warning, caused by boost
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2018-09-04 13:05:30 +04:00 |
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Andrei Kortunov
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aed7c1b2bb
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Fix a couple of Clang warnings
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2018-09-04 12:37:43 +04:00 |
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Bret Curtis
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cf5c5b146d
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Merge pull request #1906 from Capostrophic/loadnpc
Make several NPC fields have unsigned char type (bug #4628)
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2018-09-04 09:31:43 +02:00 |
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Capostrophic
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65ff346b61
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Make NPC record reputation, disposition and faction rank have unsigned char type
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2018-09-03 16:45:38 +03:00 |
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Bret Curtis
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322d6ab328
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Merge pull request #1905 from akortunov/flipcrash
Fix division by zero in the FlipController
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2018-09-02 21:38:19 +02:00 |
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Andrei Kortunov
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7e2bda459b
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Check if there are textures in FlipController to avoid division by zero (bug #4614)
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2018-09-02 17:36:37 +04:00 |
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Capostrophic
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d758b573e2
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Fix erroneous assumption that ranged weaponry has speed
Restrict speed mult to melee weaponry
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2018-09-01 12:13:18 +03:00 |
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Capostrophic
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ceb6121b33
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Better checks for enemy incapacitation
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2018-09-01 12:13:18 +03:00 |
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Capostrophic
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2965373ed6
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Avoid potential zero division
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2018-09-01 12:13:18 +03:00 |
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Capostrophic
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58bd35c70d
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Update changelog
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2018-09-01 12:13:18 +03:00 |
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Capostrophic
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e66be02e2e
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Account for enemy armor rating in weapon rating
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2018-09-01 12:13:18 +03:00 |
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Capostrophic
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fa3e45fa7d
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Slight cleanup
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2018-09-01 12:13:18 +03:00 |
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Capostrophic
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533b72eff6
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Cache weapon type strings
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2018-09-01 12:13:18 +03:00 |
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Capostrophic
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00c847db19
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Make AI Blind, Sound and Silence effect rating more logical
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2018-09-01 12:13:18 +03:00 |
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Capostrophic
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374e98d665
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Make rateWeapon more sensible and account for weapon speed
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2018-09-01 12:13:18 +03:00 |
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Marc Zinnschlag
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78a84042ad
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Merged pull request #1901
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2018-09-01 11:08:24 +02:00 |
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Marc Zinnschlag
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3b01355f27
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Merged pull request #1895
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2018-09-01 11:06:38 +02:00 |
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Marc Zinnschlag
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f2981a81c9
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Merged pull request #1900
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2018-09-01 11:06:10 +02:00 |
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