Commit Graph

372 Commits (4a9abf1c1b4e5e3dfa008ac2acebdf5788473cf4)

Author SHA1 Message Date
Bret Curtis bc1fbd5400
Merge pull request #2088 from akortunov/faction_table
Editor: Implement faction ranks table
6 years ago
Bret Curtis f4313c02e1
Merge pull request #2153 from akortunov/glowing_windows
Native glowing windows support
6 years ago
Andrei Kortunov 9e4a339ad3 Daytime node switch support (feature #4836) 6 years ago
Bret Curtis 9f716b9ed8
Merge pull request #2151 from Capostrophic/normalmaps
Account for inverted tangents on normal-mapped objects (bug #3733)
6 years ago
Bret Curtis 4f938492e5
Merge pull request #2150 from akortunov/vfx
Update magic effects VFX immediately after effects update
6 years ago
Capostrophic 731f91759e Account for inverted tangents on normal-mapped objects (bug #3733) 6 years ago
Andrei Kortunov dc3a17f1f6 Update magic effects VFX immediately after effects update (bug #4828) 6 years ago
Capostrophic 5c889f7359 Add creature-with-the-same-model soundgen fallback (bug #4813)
Creatures will use sounds of the first creature that has the same model in the record store when possible.
6 years ago
Andrei Kortunov b2126c2b6b Apply UVControllers only for given UV Set (bug #4827) 6 years ago
Capostrophic 67450a7046 Don't apply effects when spell absorption is successful (bug #4820) 6 years ago
Andrei Kortunov 2c38e337ae Support NiSwitchNode (feature #4812) 6 years ago
Andrei Kortunov 39c4a7833c Fix out of range exception when try to load a particle node with empty sizes array (bug #4804) 6 years ago
Capostrophic 166d757a19 Allow stray special characters before a begin statement 6 years ago
Capostrophic 8bb270c2bb Update moved object collisions even if the cell is the same (bug #4800) 6 years ago
Andrei Kortunov b17702bf1f Do not restore birthsign abilities upon game load (bug #4329) 6 years ago
Capostrophic 403db9afe3 Don't reset player jumping flag unnecessarily (bug #4775) 6 years ago
Bret Curtis 573af17cf9
Merge pull request #2097 from akortunov/camerafix
Do not scale player's model in the 1st-person view depending on race
6 years ago
Andrei Kortunov 02a43d0b32 Do not scale player's model in the 1st-person view depending on race (bug #4383) 6 years ago
Capostrophic 92d7f21926 Don't interrupt compilation when spell/effect functions are used for non-actors 6 years ago
Bret Curtis 932691d199
Merge pull request #2091 from Capostrophic/fallheight
Avoid falling height reset if on-ground state wasn't actually updated (bug #4411)
6 years ago
Capostrophic 467724d5e8 Improve fallback numerical value handling (bug #4768) 6 years ago
Capostrophic 0bbcc0e787 Avoid falling height reset if onGround state didn't change (bug #4411) 6 years ago
Andrei Kortunov b4f3ce2a0a Editor: Implement faction ranks table (feature #4209) 6 years ago
Capostrophic 2681435857 Editor: handle AI settings, regional sound and levelled list "none" chances as shorts (bug #2987) 6 years ago
Bret Curtis 6d7aacab5e
Merge pull request #2053 from akortunov/animatedContainers
Native animated containers support
6 years ago
Andrei Kortunov a53333c3d5 Native animated containers support (feature #4730) 6 years ago
Capostrophic 6083e5ed4b Don't interrupt sneak and swim idles in first person view (bug #4750) 6 years ago
Marc Zinnschlag d791dcfbf3 Merged pull request #2051 6 years ago
Bret Curtis 32624cb3ed
Merge branch 'master' into colors 6 years ago
Capostrophic 7b33838b33 Don't consider non-solid actors truly levitating (bug #4746) 6 years ago
Capostrophic 7cae0017ac Display Ambient, Sunlight and Fog field values as colors (bug #4745) 6 years ago
Capostrophic 7b5932a49d Add Invert X Axis option (feature #3610) 6 years ago
Andrei Kortunov e8b3ae8706 Improve ResetActors command (bug #4723) 6 years ago
Andrei Kortunov 7438e20ee1 Fix shield displaying on inventory avatar (bug #4720) 6 years ago
Andrei Kortunov 5e071e3eb0 Add a missing check if mPtr is empty (bug #4715) 6 years ago
Andrei Kortunov 71f1a53090 Improve tooltips cleanup (bug #4714) 6 years ago
AnyOldName3 02a8c6a7ce
Merge branch 'master' into pr/fix-hidpi-resolution 6 years ago
Bret Curtis 228f6b572f
Merge branch 'master' into prisonmarker 6 years ago
Bret Curtis f6243fae83
Merge pull request #1615 from akortunov/holstered_weapons
Weapon sheathing
6 years ago
Stanislaw Halik 8fd71fe4ad fix rain delay when exiting water
When the particle system updates its internal state noting that it's
been culled, it stops emitting any further particles. Prevent it from
having that knowledge.

v2: Fix off-by-one-frame error following review by @AnyOldName3
6 years ago
Capostrophic 4efe1bc892 Add prison marker record fallback definition (bug #4701) 6 years ago
Stanislaw Halik 5e3e01cac0 fix resolution on HiDPI displays under Windows
The same Windows functionality as scaling user interface elements,
confuses fullscreen games unless they set a particular of metadata to
indicate that they perform the scaling by themselves.

What happened was treating 2160p as 1440p despite the former being
chosen. The same occured with other game title prior to introducing the
metadata bits.

Fortunately with CMake there's no need to invoke the mt.exe "manifest
tool" manually.

Note that the setting of "per-monitor DPI aware" still leaves openmw
confused, hence the choice of global-DPI-aware.
6 years ago
Andrei Kortunov 92e45507d8 Weapon sheathing support, including quivers and scabbards (feature #4673) 6 years ago
Andrei Kortunov f88d5e808c Rewrite media decoder to use FFMpeg 3.2+ API (task #4686) 6 years ago
Bret Curtis d1eb7a52a0 Update CHANGELOG.md 6 years ago
Marc Zinnschlag a5efe0d596 Merged pull request #1998 6 years ago
Capostrophic 434b1fd0e3 Use Shift-C and Shift-V keybindings for View and Preview (feature #2845) 6 years ago
Capostrophic 77b0ff7a75 Use real thrown weapon damage in tooltips and weapon rating (feature #4697) 6 years ago
Bret Curtis e7892361f6
Merge pull request #1994 from akortunov/actor_culling
Minor tweaks for actors processing range setting
6 years ago
Bret Curtis 3cd59d4a89
Merge pull request #1993 from akortunov/loadingbar
Center progress bar when there are active messageboxes
6 years ago