Capostrophic
ee4fa93bd4
Rework prevent merchant equipping setting again
2019-10-28 01:58:23 +03:00
Andrei Kortunov
f0b73e0a27
Do not store owners for items in container stores (bug #1933 )
2019-10-05 17:29:00 +04:00
Andrei Kortunov
8df8bd3f37
Use C++11-style loops in the GUI instead of iterators
2019-03-02 13:27:59 +04:00
Andrei Kortunov
3032b177a1
Remove redundant includes
2019-02-23 08:02:12 +04:00
scrawl
98b4f9c596
Merge pull request #1549 from akortunov/itemmodels
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Item models reworking
2017-11-11 22:12:07 +00:00
Andrei Kortunov
3694b6ec90
Move onClose() check to item models
2017-11-10 10:58:43 +04:00
Andrei Kortunov
ac33ff9482
Move onDropItem() check to item models
2017-11-10 10:58:43 +04:00
Andrei Kortunov
3604b73d60
Move onTakeItem() to item models
2017-11-10 10:58:40 +04:00
Andrei Kortunov
ea3729790f
Add showsInInventory() check to the ContainerItemModel
2017-10-08 09:20:07 +04:00
Andrei Kortunov
1cb7ed5db1
Use owned tooltips for items in containers correctly
2017-10-04 12:13:45 +04:00
Allofich
42402976e3
Fixes for building in MSVC
2017-06-13 19:38:12 +09:00
scrawl
90a99991d1
Use empty() instead of !size()
2016-02-22 19:06:12 +01:00
scrawl
58571f7ac2
Revert "Transfer item ownership to the buyer if item wasn't stolen"
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Fixes #1953 .
This reverts commit 5d77c5e8ca
.
2014-09-28 12:18:46 +02:00
scrawl
5d77c5e8ca
Transfer item ownership to the buyer if item wasn't stolen ( Fixes #1933 )
2014-09-24 12:21:19 +02:00
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
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It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
2014-05-22 20:50:00 +02:00
scrawl
eb40032bde
Fix item owner not resetting when dragging an item from a corpse to the player avatar
2014-05-15 09:54:10 +02:00
scrawl
93b76a603b
Fixes #1100 : Looting a corpse is no longer considered stealing
2014-04-27 06:08:08 +02:00
scrawl
dde2cd5d5a
Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
2014-01-05 20:53:45 +01:00
Emanuel Guevel
10abb9d297
Call ContainerStore::remove() to remove items from inventory
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Make placeObject() and dropObjectOnGround() in MWWorld to copy objects
(and indicate it clearly).
Enchanting an item now unequips it.
2013-11-10 02:45:16 +01:00
scrawl
c6d2d1999a
Fix an item duplication glitch
2013-08-25 17:40:08 +02:00
Emanuel Guevel
48d2554ac3
Auto-equip when items are added to the inventory
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We limit that to armor pieces and clothing items.
No auto-equiping for the player nor werewolves.
2013-08-07 15:17:55 +02:00
scrawl
3a6e54c4f5
Sell owned items in the cell
2013-05-27 02:18:36 +02:00
scrawl
0c4a963132
Container UI rewrite
2013-05-11 18:38:27 +02:00