elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8083df4567 
								
							 
						 
						
							
							
								
								Avoid virtual call in Animation dtor  
							
							 
							
							
							
						 
						
							2019-11-17 18:50:11 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cf01df31be 
								
							 
						 
						
							
							
								
								Remove unused variable initialization  
							
							 
							
							... 
							
							
							
							/home/elsid/dev/openmw/apps/openmw/mwrender/animation.cpp:518:28: warning: Value stored to 'material' during its initialization is never read [clang-analyzer-deadcode.DeadStores]
            osg::Material* material = static_cast<osg::Material*>(stateset->getAttribute(osg::StateAttribute::MATERIAL));
                           ^
/home/elsid/dev/openmw/apps/openmw/mwrender/animation.cpp:518:28: note: Value stored to 'material' during its initialization is never read 
							
						 
						
							2019-11-17 18:50:11 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								fe71ce9cb2 
								
							 
						 
						
							
							
								
								Optimize custom bones search visitor  
							
							 
							
							
							
						 
						
							2019-08-18 10:30:21 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								6156ab45de 
								
							 
						 
						
							
							
								
								[Regression] inject bones for NPC's with custom animation models  
							
							 
							
							
							
						 
						
							2019-08-17 12:17:13 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f0cef772fa 
								
							 
						 
						
							
							
								
								Refactor weapon types behaviour  
							
							 
							
							... 
							
							
							
							1. Move weapon types behaviour from switches to the table (should allow
us to de-hardcode weapon types later)
2. Gereralize bones injection to actors skeletons (instead of using the
hardcoded xbase_anim_sh.nif) 
							
						 
						
							2019-08-09 19:40:27 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8557346fbd 
								
							 
						 
						
							
							
								
								Use glow for enchanted arrows (feature  #5122 )  
							
							 
							
							
							
						 
						
							2019-08-07 12:58:14 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								4c92f0c4e1 
								
							 
						 
						
							
							
								
								Move getEnchantmentColor() from Animation to Class  
							
							 
							
							
							
						 
						
							2019-08-07 08:51:46 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e4ef7e8d3f 
								
							 
						 
						
							
							
								
								Merge pull request  #2355  from akortunov/transparency  
							
							 
							
							... 
							
							
							
							Use the StateSetUpdater to modify alpha for Animation objects 
							
						 
						
							2019-05-04 20:24:01 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								c01153569d 
								
							 
						 
						
							
							
								
								Add missing Organic flag check for herbalism  
							
							 
							
							
							
						 
						
							2019-05-04 12:36:58 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								5876a417c3 
								
							 
						 
						
							
							
								
								Use the StateSetUpdater to modify alpha for Animation objects (bug  #5001 )  
							
							 
							
							
							
						 
						
							2019-05-03 08:18:52 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								861d41f4a4 
								
							 
						 
						
							
							
								
								Native graphics herbalism support (feature  #5010 )  
							
							 
							
							
							
						 
						
							2019-05-02 23:03:47 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								f2638b58c1 
								
							 
						 
						
							
							
								
								Tweak object VFX scaling (bug  #4989 )  
							
							 
							
							
							
						 
						
							2019-04-22 21:27:33 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								85e99182ce 
								
							 
						 
						
							
							
								
								Revise light source configuration (bug  #4965 )  
							
							 
							
							... 
							
							
							
							Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings 
							
						 
						
							2019-04-10 22:31:31 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								a302ec9c65 
								
							 
						 
						
							
							
								
								Make fallback map static to simplify constructors  
							
							 
							
							
							
						 
						
							2019-03-29 15:30:49 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								5ec28e09c9 
								
							 
						 
						
							
							
								
								Do not recreate shaders to update transparency  
							
							 
							
							
							
						 
						
							2019-03-18 10:37:53 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1e4bbe8997 
								
							 
						 
						
							
							
								
								Merge pull request  #2223  from Capostrophic/animation  
							
							 
							
							... 
							
							
							
							Fix raki creatures in Skyrim: Home of the Nords (bug #4810 ) 
							
						 
						
							2019-03-08 15:25:45 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								b05531818c 
								
							 
						 
						
							
							
								
								Fix raki creatures in Skyrim: Home of the Nords (bug  #4810 )  
							
							 
							
							... 
							
							
							
							Make bip01 have higher priority than 'root node' node when determining the movement accumulation root 
							
						 
						
							2019-03-07 21:09:00 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d23a0ce2ae 
								
							 
						 
						
							
							
								
								Use C++11-style loops in the game world instead of iterators  
							
							 
							
							
							
						 
						
							2019-03-07 12:39:57 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								bcbee08a1b 
								
							 
						 
						
							
							
								
								Fix creature model instance preloading  
							
							 
							
							
							
						 
						
							2019-02-27 00:15:39 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f4313c02e1 
								
							 
						 
						
							
							
								
								Merge pull request  #2153  from akortunov/glowing_windows  
							
							 
							
							... 
							
							
							
							Native glowing windows support 
							
						 
						
							2019-02-04 14:50:13 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								57d8df1a05 
								
							 
						 
						
							
							
								
								Do not check if additional animation sources are supported for every animation object  
							
							 
							
							
							
						 
						
							2019-02-03 11:27:48 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								9e4a339ad3 
								
							 
						 
						
							
							
								
								Daytime node switch support (feature  #4836 )  
							
							 
							
							
							
						 
						
							2019-02-02 10:50:15 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								92e45507d8 
								
							 
						 
						
							
							
								
								Weapon sheathing support, including quivers and scabbards (feature  #4673 )  
							
							 
							
							
							
						 
						
							2018-11-05 11:18:20 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								9dd0d641bc 
								
							 
						 
						
							
							
								
								Merged pull request  #1931  
							
							 
							
							
							
						 
						
							2018-10-28 11:02:33 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								b6f23cd366 
								
							 
						 
						
							
							
								
								Make constants usage more obvious  
							
							 
							
							
							
						 
						
							2018-10-27 13:27:25 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								4873d33642 
								
							 
						 
						
							
							
								
								Adjust magic light source linear attenuation (bug  #3890 )  
							
							 
							
							
							
						 
						
							2018-10-27 01:27:05 +03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e7de6b974a 
								
							 
						 
						
							
							
								
								Optimize actors processing  
							
							 
							
							... 
							
							
							
							1. Do not update physics and animations for actors outside processing range (bug #4647 )
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly 
							
						 
						
							2018-10-25 22:52:59 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								46bf45a6e2 
								
							 
						 
						
							
							
								
								Remove redundant code  
							
							 
							
							
							
						 
						
							2018-10-19 16:16:18 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e06f0b797a 
								
							 
						 
						
							
							
								
								Replace all NULLs to nullptr  
							
							 
							
							
							
						 
						
							2018-10-09 10:21:12 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								b410d87aae 
								
							 
						 
						
							
							
								
								Merged pull request  #1952  
							
							 
							
							
							
						 
						
							2018-10-03 13:19:28 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								3896a2eba6 
								
							 
						 
						
							
							
								
								Do not use a PartHolder for spell effect node  
							
							 
							
							
							
						 
						
							2018-10-01 20:18:20 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								632045e145 
								
							 
						 
						
							
							
								
								Improve the 'part has no parents' warning  
							
							 
							
							
							
						 
						
							2018-10-01 20:18:19 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								4dc424036f 
								
							 
						 
						
							
							
								
								Cleanup magic effects, when create a new ActorAnimation  
							
							 
							
							
							
						 
						
							2018-10-01 20:17:58 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Kyle Cooley 
								
							 
						 
						
							
							
							
							
								
							
							
								e2ac392a40 
								
							 
						 
						
							
							
								
								Move common stuff to scene util, fix errors with 1st person meshes  
							
							 
							
							
							
						 
						
							2018-09-27 13:14:59 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Kyle Cooley 
								
							 
						 
						
							
							
							
							
								
							
							
								8444ee9981 
								
							 
						 
						
							
							
								
								Start rendering npc's  
							
							 
							
							
							
						 
						
							2018-09-27 13:14:59 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e5a81b1f99 
								
							 
						 
						
							
							
								
								Fix some issues, found by Coverity Scan  
							
							 
							
							
							
						 
						
							2018-09-10 16:35:27 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								60698e6f8a 
								
							 
						 
						
							
							
								
								Optimize new magic effects update system  
							
							 
							
							
							
						 
						
							2018-08-26 21:02:14 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								31f8bea1dd 
								
							 
						 
						
							
							
								
								Rework spell effects management  
							
							 
							
							
							
						 
						
							2018-08-17 12:41:13 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								5a4d0cec3a 
								
							 
						 
						
							
							
								
								Use new logging system for game itself  
							
							 
							
							
							
						 
						
							2018-08-14 23:05:43 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								3c7ab976c3 
								
							 
						 
						
							
							
								
								Ignore movement from scripted animations (bug  #4475 )  
							
							 
							
							
							
						 
						
							2018-06-27 08:22:45 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								c195144b17 
								
							 
						 
						
							
							
								
								Take transformation from first node with given name in file (bug  #4469 )  
							
							 
							
							
							
						 
						
							2018-06-20 14:24:32 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f299be8158 
								
							 
						 
						
							
							
								
								Play scripted animations even if SkipAnim is used  
							
							 
							
							
							
						 
						
							2018-06-12 16:07:36 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								fea34bd73f 
								
							 
						 
						
							
							
								
								Added support for per-group animation files  
							
							 
							
							
							
						 
						
							2018-06-08 17:04:15 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cfdf99f601 
								
							 
						 
						
							
							
								
								Revert "Merged pull request  #1573 "  
							
							 
							
							... 
							
							
							
							This reverts commit 7324bd368f , reversing
changes made to 810e4416f6 . 
							
						 
						
							2018-05-26 11:39:30 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								22fb1f3403 
								
							 
						 
						
							
							
								
								Play spellcasting effects from objects  
							
							 
							
							
							
						 
						
							2018-04-30 17:12:06 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bba9a8dd91 
								
							 
						 
						
							
							
								
								Don't update off-screen animations  
							
							 
							
							... 
							
							
							
							Make flying creatures animate in-place when out of processing range 
							
						 
						
							2018-01-11 01:49:35 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b8c25e6bff 
								
							 
						 
						
							
							
								
								Use the correct priority of animation sources in getStartTime ( Fixes   #4263 )  
							
							 
							
							
							
						 
						
							2017-12-21 14:49:09 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b06512a60d 
								
							 
						 
						
							
							
								
								Fix error message that referred to the wrong file (Bug  #4159 )  
							
							 
							
							
							
						 
						
							2017-11-10 22:51:32 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								917a3b5dff 
								
							 
						 
						
							
							
								
								Avoid creating temp strings when looking for an animation stop key  
							
							 
							
							
							
						 
						
							2017-09-18 01:41:05 -07:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b770c1493f 
								
							 
						 
						
							
							
								
								Don't spam about missing animations  
							
							 
							
							
							
						 
						
							2017-09-18 01:28:40 -07:00