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23936 commits

Author SHA1 Message Date
Mads Buvik Sandvei
4c4fc0c69a Refactoring. Moved changes to MWRender::Camera into a new subclass MWVR::VRCamera. Moved head tracking code to VRCamera. 2020-10-21 21:34:47 +02:00
Mads Buvik Sandvei
ea9303e1c6 Deleted deprecated setting 'use steady clock'. Moved debug related settings to a separate [VR Debug] category. 2020-10-19 18:21:05 +02:00
Mads Buvik Sandvei
851499996d Update README.md 2020-10-18 21:59:17 +00:00
Mads Buvik Sandvei
6425749b7e More accurate interpretation of openxr session states 2020-10-18 14:22:03 +02:00
Mads Buvik Sandvei
cf20faff21 Option to make use of XR_EXT_debug_utils if available 2020-10-17 21:11:31 +02:00
Mads Buvik Sandvei
c3a312f80d Squashed commit of the following:
commit d8564b8e501c98fa2e3cde582b8d06d7c78ba6ce
Author: Mads Buvik Sandvei <madssandvei@protonmail.com>
Date:   Fri Oct 16 23:43:39 2020 +0200

    bad assignment

commit 84f66e4bf1050ce8a316a27f8b10dc2243e35406
Author: Mads Buvik Sandvei <madssandvei@protonmail.com>
Date:   Fri Oct 16 21:08:27 2020 +0200

    Removed the approach of abstracting xr paths with enums. It is not turning out to be useful. Use the explicit paths instead. Added some default bindings for most currently available controllers, except the xbox controller.

commit ae525d0a239c087a7344528634a078e0812af66d
Author: Mads Buvik Sandvei <madssandvei@protonmail.com>
Date:   Fri Oct 16 21:05:37 2020 +0200

    Cleaned up openxr extensions code. Upgraded openxr to version 1.0.12 to enable support for certain controllers.

commit 2d71a5ecbf699c59f1fcdbebcad867fd28552929
Author: Mads Buvik Sandvei <madssandvei@protonmail.com>
Date:   Thu Sep 24 22:18:25 2020 +0200

    simple_controller
2020-10-17 12:33:46 +02:00
Mads Buvik Sandvei
bd4093bbcb Use OpenXR's action sets to better separate gui and gameplay actions. Also jump works on press now. 2020-08-09 12:55:09 +02:00
Mads Buvik Sandvei
2a534877da Head/hand directed movement option 2020-08-08 12:24:24 +02:00
Mads Buvik Sandvei
89ff075936 New config options 2020-08-07 23:33:21 +02:00
Mads Buvik Sandvei
290068b871 typos 2020-08-07 22:31:11 +02:00
Mads Buvik Sandvei
d0ab6f4497 Avoiding build woes from system jsoncpp 2020-08-02 16:56:19 +02:00
Mads Buvik Sandvei
c136ae682e SteamVR compatibility (Lack of depth formats). Cleanup of deprecated oculus workarounds in vrsession.cpp. 2020-08-02 12:34:46 +02:00
Mads Buvik Sandvei
ef017285fb Update .gitlab-ci.yml to target openmw_vr instead of openmw. Needs a better solution that can actually be merged someday. 2020-07-31 14:13:34 +00:00
Mads Buvik Sandvei
f39643964c Merge branch 'openxr_vr' of https://gitlab.com/madsbuvi/openmw into openxr_vr 2020-07-26 18:00:50 +02:00
Mads Buvik Sandvei
d8bc5e7b26 Merge remote-tracking branch 'remotes/origin/shared_shadow_maps' into openxr_vr 2020-07-26 17:37:47 +02:00
Mads Buvik Sandvei
0970424f65 Sharing shadow maps without any redundant rendering. 2020-07-26 17:34:37 +02:00
Mads Buvik Sandvei
e0bc56dcf7 Single pass shadow update 2020-07-26 13:12:36 +02:00
Mads Buvik Sandvei
a15188d3bc Wait on a separate thread 2020-07-26 13:12:05 +02:00
Mads Buvik Sandvei
9e16e592e8 steady clock prediction was not quite right 2020-07-25 12:28:52 +02:00
Mads Buvik Sandvei
cea73ead09 Merge remote-tracking branch 'remotes/origin/shared_shadow_maps' into openxr_vr 2020-07-25 12:27:12 +02:00
Mads Buvik Sandvei
d49f1d9111 Update README.md 2020-07-23 07:57:14 +00:00
Mads Buvik Sandvei
14977f79e2 Merge fixes 2020-07-22 20:01:56 +02:00
Mads Buvik Sandvei
1023ef6e49 Merge remote-tracking branch 'remotes/origin/master' into openxr_vr 2020-07-22 18:56:25 +02:00
Mads Buvik Sandvei
fc75c902f6 Slight refactoring 2020-07-22 18:23:54 +02:00
Mads Buvik Sandvei
d923c3f77a shareable shadow maps 2020-07-22 14:37:43 +02:00
Mads Buvik Sandvei
40e9b970b9 cmake versioning 2020-07-22 14:13:15 +02:00
Mads Buvik Sandvei
cdb8505f1d Use FetchContent feature of CMake to include openxr dependency instead of the old way. 2020-07-21 20:47:13 +02:00
elsid
49b78ef463 Merge branch 'preview_mode2' into 'master'
Improved preview and vanity mode

See merge request OpenMW/openmw!261
2020-07-21 17:46:23 +00:00
Mads Buvik Sandvei
01b7e9da25 Merge branch 'openxr_vr' of https://gitlab.com/madsbuvi/openmw into openxr_vr 2020-07-21 14:36:26 +02:00
Mads Buvik Sandvei
b5675b7525 Configuration option for oculus prediction time workaround 2020-07-21 14:36:11 +02:00
Mads Buvik Sandvei
c9e761eb88 Merge remote-tracking branch 'remotes/origin/master' into openxr_vr 2020-07-21 13:58:52 +02:00
Mads Buvik Sandvei
1753c4d7c0 Update README.md 2020-07-21 11:38:28 +00:00
Mads Buvik Sandvei
5e729a0e82 Improved XR event processing logic. Particularly, handling session stop/start in a more predictable, less crashy manner. Added disabling of rendering when XR session is not running. 2020-07-21 12:28:39 +02:00
Mads Buvik Sandvei
2a4bdfedc1 Add CI option for VR build in before script.
Slight cmake refactoring.
2020-07-20 20:41:31 +02:00
Mads Buvik Sandvei
21aac5d610 Merge branch 'vr_single_pass_shadows' into 'openxr_vr'
Vr single pass shadows

See merge request madsbuvi/openmw!1
2020-07-20 13:03:48 +00:00
Mads Buvik Sandvei
e0b51af395 Sharing shadow maps across eyes.
Does not yet expand frustum.
2020-07-20 13:03:48 +00:00
Petr Mikheev
62c8ea373b Fix not completely correct camera transition when switching from 1st person to 3rd person if armed. 2020-07-19 22:12:17 +02:00
Petr Mikheev
d78b227670 Fix inverted preview rotation when using controller 2020-07-19 18:21:40 +02:00
Petr Mikheev
2e6aa155a3 New settings 'preview if stand still' and 'deferred preview rotation'. 2020-07-19 18:21:40 +02:00
Petr Mikheev
9f850b6ffc Move deferred rotation logic from renderingmanager.cpp to camera.cpp 2020-07-19 18:21:40 +02:00
Petr Mikheev
63cab4052d Refactoring in mwrender::Camera. enum for normal/preview/vanity mode. 2020-07-19 18:21:40 +02:00
Petr Mikheev
8ac7ffc32b Remove 'separate preview camera' and make the new behavior the default one.
Also minor refactoring in camera.cpp
2020-07-17 22:59:44 +02:00
Petr Mikheev
4d206d2c67 Improved preview mode 2020-07-17 20:35:52 +02:00
elsid
c3b581131d Merge branch 'third_person_fix' into 'master'
Minor fixes for 'view over shoulder'

See merge request OpenMW/openmw!265
2020-07-17 18:11:35 +00:00
psi29a
f824965fca Merge branch 'camera_smooth_zoom_out' into 'master'
Camera can pull out after clearing obstruction instead of instant snapback.

See merge request OpenMW/openmw!264
2020-07-17 16:22:09 +00:00
Petr Mikheev
8ac143c983 Camera can pull out after clearing obstruction instead of instant snapback. 2020-07-17 10:19:46 +02:00
Petr Mikheev
68148f5ec7 1. Skip smooth camera transition after changing cell; 2. Fix 'zoom out when move' for extremely high speed; 2020-07-16 22:21:50 +02:00
Mads Buvik Sandvei
b7bda3544b MyGUI version guard. 2020-07-16 12:31:57 +02:00
Bret Curtis
a890c951bc
Merge pull request #2966 from elsid/sound_init
Refactor sound initialization
2020-07-16 09:06:34 +02:00
Mads Buvik Sandvei
f451bf2a35 typo 2020-07-15 23:25:22 +02:00