Capostrophic
|
4c9cefefdd
|
Get rid of NifOsg::CollisionSwitch
|
2020-07-26 09:57:43 +03:00 |
|
psi29a
|
899966f0d3
|
Merge branch 'Launcher-CodePatch-Tab' into 'master'
Add a new tab in the launcher app to handle code patch options. #5519
See merge request OpenMW/openmw!258
|
2020-07-26 00:05:55 +00:00 |
|
CedricMocquillon
|
1ff2256bc1
|
Update changelog
|
2020-07-25 17:42:31 +02:00 |
|
CedricMocquillon
|
1f4f10c723
|
Add a tab level in advanced settings
|
2020-07-25 17:42:31 +02:00 |
|
psi29a
|
fc7266d4ee
|
Merge branch 'Improve-cell-name-autocompleter-implementation' into 'master'
#5520 Improve cell name autocompleter implementation
See merge request OpenMW/openmw!267
|
2020-07-25 13:58:42 +00:00 |
|
Cédric Mocquillon
|
2e27de027e
|
Add members in AdvancedPage class to avoid memory leak when the list of cells names is updated as we recreated a completer at each notification event
|
2020-07-25 13:58:42 +00:00 |
|
Bret Curtis
|
21ee1ed317
|
Merge pull request #2973 from akortunov/refactoring
Use more C++11 loops in game mechanics code
|
2020-07-25 15:43:42 +02:00 |
|
psi29a
|
e4de306d5b
|
Merge branch 'settings_vector' into 'master'
Support vectors in settings.cfg
See merge request OpenMW/openmw!268
|
2020-07-25 12:34:36 +00:00 |
|
Andrei Kortunov
|
e6036e13b9
|
Use more C++11 loops in game mechanics code
|
2020-07-25 15:54:49 +04:00 |
|
Petr Mikheev
|
8cdc7031f5
|
Support vectors in settings.cfg
|
2020-07-24 21:47:49 +02:00 |
|
Nikolay Kasyanov
|
3be1cdef33
|
[macOS, CI] Use Xcode 11.6 (#2970)
* [macOS, CI] Use Xcode 11.6
* [macOS, CI] Enable OpenCs build and see how it goes
* [macOS, CI] Re-enable package build and check
|
2020-07-22 21:54:18 +02:00 |
|
elsid
|
49b78ef463
|
Merge branch 'preview_mode2' into 'master'
Improved preview and vanity mode
See merge request OpenMW/openmw!261
|
2020-07-21 17:46:23 +00:00 |
|
Petr Mikheev
|
62c8ea373b
|
Fix not completely correct camera transition when switching from 1st person to 3rd person if armed.
|
2020-07-19 22:12:17 +02:00 |
|
Petr Mikheev
|
d78b227670
|
Fix inverted preview rotation when using controller
|
2020-07-19 18:21:40 +02:00 |
|
Petr Mikheev
|
2e6aa155a3
|
New settings 'preview if stand still' and 'deferred preview rotation'.
|
2020-07-19 18:21:40 +02:00 |
|
Petr Mikheev
|
9f850b6ffc
|
Move deferred rotation logic from renderingmanager.cpp to camera.cpp
|
2020-07-19 18:21:40 +02:00 |
|
Petr Mikheev
|
63cab4052d
|
Refactoring in mwrender::Camera. enum for normal/preview/vanity mode.
|
2020-07-19 18:21:40 +02:00 |
|
Petr Mikheev
|
8ac7ffc32b
|
Remove 'separate preview camera' and make the new behavior the default one.
Also minor refactoring in camera.cpp
|
2020-07-17 22:59:44 +02:00 |
|
Petr Mikheev
|
4d206d2c67
|
Improved preview mode
|
2020-07-17 20:35:52 +02:00 |
|
elsid
|
c3b581131d
|
Merge branch 'third_person_fix' into 'master'
Minor fixes for 'view over shoulder'
See merge request OpenMW/openmw!265
|
2020-07-17 18:11:35 +00:00 |
|
psi29a
|
f824965fca
|
Merge branch 'camera_smooth_zoom_out' into 'master'
Camera can pull out after clearing obstruction instead of instant snapback.
See merge request OpenMW/openmw!264
|
2020-07-17 16:22:09 +00:00 |
|
Petr Mikheev
|
8ac143c983
|
Camera can pull out after clearing obstruction instead of instant snapback.
|
2020-07-17 10:19:46 +02:00 |
|
Petr Mikheev
|
68148f5ec7
|
1. Skip smooth camera transition after changing cell; 2. Fix 'zoom out when move' for extremely high speed;
|
2020-07-16 22:21:50 +02:00 |
|
Bret Curtis
|
a890c951bc
|
Merge pull request #2966 from elsid/sound_init
Refactor sound initialization
|
2020-07-16 09:06:34 +02:00 |
|
elsid
|
9240833bda
|
Init sound by a single object
|
2020-07-15 19:46:34 +02:00 |
|
Bret Curtis
|
a83b32074f
|
Update CHANGELOG.md
|
2020-07-14 22:22:52 +02:00 |
|
Bret Curtis
|
74c67218e4
|
Merge pull request #2968 from elsid/fix_flee_cliff_racers
Adjust actor rotation when flee by axis x (bug #5531)
|
2020-07-14 17:04:04 +02:00 |
|
AnyOldName3
|
7ea1eac115
|
Merge branch 'yet-another-windows-shared-runner-attempt' into 'master'
[Review pls] Try enabling Windows Shared Runners again.
See merge request OpenMW/openmw!249
|
2020-07-14 14:38:05 +00:00 |
|
Bret Curtis
|
e98ae3262e
|
Merge pull request #2969 from akortunov/scripts
Resume failed scripts execution after game reload
|
2020-07-14 10:44:58 +02:00 |
|
Andrei Kortunov
|
b05d071e69
|
Resume failed scripts execution after game reload (feature #5524)
|
2020-07-14 10:53:01 +04:00 |
|
AnyOldName3
|
cd4ab320d8
|
Don't bother trying to set a PowerShell array from YAML
Just set a string and split it in the script.
|
2020-07-13 22:34:58 +01:00 |
|
AnyOldName3
|
000b52fc05
|
Swap quotes around
|
2020-07-13 22:03:48 +01:00 |
|
elsid
|
b7c1c52439
|
Adjust actor rotation when flee by axis x
Otherwise Cliff Racers can go underwater.
|
2020-07-13 20:08:37 +02:00 |
|
AnyOldName3
|
1720e2e1fd
|
CI kick
|
2020-07-13 18:47:42 +01:00 |
|
AnyOldName3
|
a03fd03302
|
YAML wants lots of quotes
|
2020-07-13 18:04:25 +01:00 |
|
AnyOldName3
|
a43766bbc8
|
Try removing bashism reliance
|
2020-07-13 18:02:05 +01:00 |
|
AnyOldName3
|
5549ddab97
|
Split CS into separate jobs so build time is less tight.
Now we have twelve Windows jobs. Yay!
|
2020-07-13 17:08:46 +01:00 |
|
AnyOldName3
|
6a8e736bd2
|
Revert "Time commands"
This reverts commit c132646b97 .
|
2020-07-13 16:53:23 +01:00 |
|
elsid
|
bcd526b706
|
Merge branch 'third_person_new' into 'master'
Further improvements of "view over shoulder"
See merge request OpenMW/openmw!237
|
2020-07-13 09:42:19 +00:00 |
|
AnyOldName3
|
c132646b97
|
Time commands
|
2020-07-13 01:44:08 +01:00 |
|
AnyOldName3
|
0d1fb31358
|
Revert "Revert "Build the CS again.""
Maybe the reduced cache makes it fit.
This reverts commit 20859bbc50 .
|
2020-07-12 22:39:24 +01:00 |
|
AnyOldName3
|
7676a36b32
|
Time a build with the reduced cache
|
2020-07-12 22:38:48 +01:00 |
|
Bret Curtis
|
a5da59e840
|
Merge pull request #2967 from Capostrophic/casesensitivity
Fix search filter unicode character case sensitivity
|
2020-07-12 22:41:24 +02:00 |
|
Petr Mikheev
|
383fa3d3ab
|
Make 'zoom out when move' configurable.
|
2020-07-12 21:03:18 +02:00 |
|
Petr Mikheev
|
173c1fdabb
|
Make transition in 'auto switch shoulder' smoother.
|
2020-07-12 20:51:38 +02:00 |
|
Petr Mikheev
|
51173ebcf5
|
Refactoring. Move all code related to 'view over shoulder' to a separate file.
|
2020-07-12 20:51:38 +02:00 |
|
Petr Mikheev
|
5bdf61a886
|
Slightly pulls camera away when the character moves
|
2020-07-12 20:51:38 +02:00 |
|
Petr Mikheev
|
ef03f2c033
|
Auto switch shoulder
|
2020-07-12 20:51:38 +02:00 |
|
Petr Mikheev
|
5675d6ce81
|
Generalize calculation of focal point offset for 3rd person camera.
When player swim, the view slowly switches from "over shoulder" to "above head".
New functions to switch shoulder.
|
2020-07-12 20:51:38 +02:00 |
|
Capostrophic
|
65ac0c86b8
|
Fix search filter unicode character case sensitivity
|
2020-07-12 19:05:47 +03:00 |
|