Commit Graph

23441 Commits (5468fcb29f0636bd82b56b4bb1f9a8a72f059098)
 

Author SHA1 Message Date
Bret Curtis eeb13ad8a3
Merge pull request #2817 from elsid/fix_build
Fix build with boost 1.73
5 years ago
elsid 10daadefbe
Add missing include 5 years ago
Bret Curtis bf6daa7269
Merge pull request #2811 from Capostrophic/emitter
Allow particle emitters to be attached to an arbitrary node
5 years ago
Bret Curtis 1dc21919f6
Merge pull request #2815 from Capostrophic/tga
Use the new option to treat TGA files as TGA 1.0
5 years ago
Bret Curtis b7f7aabd8b
Merge pull request #2806 from elsid/detournavigator_tests
Add detournavigator test for multiple worker threads
5 years ago
Capostrophic 957d2a890f Ignore empty children of osg::LOD and osg::Switch like in OSG 5 years ago
Capostrophic 63fe02b1ba CollisionSwitch and Switch/LOD node fixes
Properly apply transformations to both switch and LOD nodes
Allow both NiSwitchNode and NiLODNode to be the root node
Properly add CollisionSwitch into the scene graph
5 years ago
Bret Curtis e4358d1489
Merge pull request #2782 from OpenMW/psi29a-patch-1
build bsa and esm tools
5 years ago
Bret Curtis 7345c89b54
Merge pull request #2813 from Capostrophic/collisionswitch
Fix collision switch node mask (again)
5 years ago
Bret Curtis d8c8bc33b7
Merge pull request #2814 from Capostrophic/autoequip
Revert an invalid attempt to autoequip shields instead of torches
5 years ago
Capostrophic 16f6c7b27f Use the new option to treat TGA files as TGA 1.0 5 years ago
Capostrophic 844838c46a Revert an invalid attempt to autoequip shields instead of torches 5 years ago
Alexei Dobrohotov 1bcf38c3d8
Merge pull request #2812 from elsid/fix_gcc_5_build
Workaround for GCC 5 bug
5 years ago
Capostrophic 89282d14aa Fix collision switch node mask (again) 5 years ago
elsid 899a6b5aa3
Workaround for GCC 5 bug
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=61636
5 years ago
Capostrophic 6b874e397b Make particle system cloning map names more sensible 5 years ago
Capostrophic f516178ec9 Fix particle processor cloning
Extend emitter handling comment in NIF loader
5 years ago
Capostrophic c08f9e13af Allow emitters to be attached to nodes after particle systems 5 years ago
psi29a 476a74c2d3 Merge branch 'bzzt_5_tight_scene_bound' into 'master'
Allow use of OSG's Bounding Volumes

See merge request OpenMW/openmw!189
5 years ago
Alexei Dobrohotov 0329003af7 Merge branch 'opcode2' into 'master'
Remove 2-arguments opcodes

See merge request OpenMW/openmw!187
5 years ago
Bret Curtis 9bad3666ab
Merge pull request #2810 from Capostrophic/hasviscontroller
Fix hidden node with NiVisController optimization
5 years ago
Bret Curtis d77047e1cf
tab2space 5 years ago
Capostrophic 3b7fb9ec09 Use pipe-equal operator 5 years ago
AnyOldName3 a3b032bf2b Fix chameleon shadows 5 years ago
psi29a 9ab6657d8f Merge branch 'no_more_ttf_spam_in_stats' into 'master'
puts an end of error spam when OSG is compiled without Freetype support

See merge request OpenMW/openmw!188
5 years ago
Capostrophic 69cd53ef8a Fix reflect 5 years ago
Bret Curtis 31a75a962a Add 3 additional classes to be ignored who dumping "showscenegraph" debug output; less spammy 5 years ago
Bret Curtis ca0adc25bb add two additional classes we do not need to serialize; less pam during `showscenegraph` debug dump. 5 years ago
Capostrophic e7f91ff341 Simplify some inflict() logic 5 years ago
Bret Curtis 886b9813ad Something changed in OSG 3.6 that makes the command "showscenegraph" less useful; it writes out raw data of images to the debug output file openmw.ogst. This commit adds the hint and restores default behaviour found in OSG 3.4 5 years ago
Capostrophic 4c1c30db33 Address akortunov's concerns regarding spell refactoring
Separate linked effect handling into linked effects header
Separate spell absorption handling into spell absorption header
Make armor disintegration loop a range-based for loop
5 years ago
Bret Curtis 3ba77b933a "compute tight scene bounds" reset back to true until it is decided how best to handle this in settings 5 years ago
bzzt dc33eeadf1 tightscenebound is uncessary after water bbfix 5 years ago
Bret Curtis 1870b4b345 catch and set with no _found; leave empty as empty string 5 years ago
Capostrophic bbd15cccd5 Fix hidden node with NiVisController optimization 5 years ago
Bret Curtis 6d3f9ce307 puts an end of error spam when OSG is copmiled without Freetype support 5 years ago
elsid bd1ef4dd6d
Add detournavigator test for multiple worker threads 5 years ago
Alexei Dobrohotov d42cb4f16d
Merge pull request #2805 from elsid/detournavigator_update_callback
Use callback to handle changed tiles
5 years ago
Alexei Dobrohotov f5b42107d3
Merge pull request #2807 from elsid/detournavigator_thread_jobs_stats
Add number of thread jobs to update jobs stats
5 years ago
Capostrophic b1d857818d Clean up CastSpell 5 years ago
Capostrophic 8d22e075e6 Separate functions that don't belong to CastSpell class 5 years ago
Alexei Dobrohotov afa502cfba
Merge pull request #2800 from elsid/rm_unused
Remove unused code
5 years ago
Capostrophic db13984db0 Separate spell resistance 5 years ago
Capostrophic 5973285446 Move isSummoningEffect to summoning 5 years ago
Capostrophic 5535a7fb44 Move getSummonedCreature() to summoning 5 years ago
Roman Siromakha 4f75211e25
Merge pull request #2808 from Capostrophic/spellcleanup
Clean up spellcasting
5 years ago
Capostrophic a3cd3281fb Use an array instead of a map in spellSchoolToSkill() 5 years ago
fredzio 916a9641fc Delete support for 2-arguments opcodes - it was never used 5 years ago
Capostrophic 4838cf7362 Clean up spellcasting 5 years ago
elsid df6e85b619
Use callback to handle changed tiles
Instead of collecting changed tiles into a temporary vector.
5 years ago