Bret Curtis
eeb13ad8a3
Merge pull request #2817 from elsid/fix_build
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Fix build with boost 1.73
5 years ago
elsid
10daadefbe
Add missing include
5 years ago
Bret Curtis
bf6daa7269
Merge pull request #2811 from Capostrophic/emitter
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Allow particle emitters to be attached to an arbitrary node
5 years ago
Bret Curtis
1dc21919f6
Merge pull request #2815 from Capostrophic/tga
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Use the new option to treat TGA files as TGA 1.0
5 years ago
Bret Curtis
b7f7aabd8b
Merge pull request #2806 from elsid/detournavigator_tests
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Add detournavigator test for multiple worker threads
5 years ago
Capostrophic
957d2a890f
Ignore empty children of osg::LOD and osg::Switch like in OSG
5 years ago
Capostrophic
63fe02b1ba
CollisionSwitch and Switch/LOD node fixes
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Properly apply transformations to both switch and LOD nodes
Allow both NiSwitchNode and NiLODNode to be the root node
Properly add CollisionSwitch into the scene graph
5 years ago
Bret Curtis
e4358d1489
Merge pull request #2782 from OpenMW/psi29a-patch-1
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build bsa and esm tools
5 years ago
Bret Curtis
7345c89b54
Merge pull request #2813 from Capostrophic/collisionswitch
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Fix collision switch node mask (again)
5 years ago
Bret Curtis
d8c8bc33b7
Merge pull request #2814 from Capostrophic/autoequip
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Revert an invalid attempt to autoequip shields instead of torches
5 years ago
Capostrophic
16f6c7b27f
Use the new option to treat TGA files as TGA 1.0
5 years ago
Capostrophic
844838c46a
Revert an invalid attempt to autoequip shields instead of torches
5 years ago
Alexei Dobrohotov
1bcf38c3d8
Merge pull request #2812 from elsid/fix_gcc_5_build
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Workaround for GCC 5 bug
5 years ago
Capostrophic
89282d14aa
Fix collision switch node mask (again)
5 years ago
elsid
899a6b5aa3
Workaround for GCC 5 bug
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https://gcc.gnu.org/bugzilla/show_bug.cgi?id=61636
5 years ago
Capostrophic
6b874e397b
Make particle system cloning map names more sensible
5 years ago
Capostrophic
f516178ec9
Fix particle processor cloning
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Extend emitter handling comment in NIF loader
5 years ago
Capostrophic
c08f9e13af
Allow emitters to be attached to nodes after particle systems
5 years ago
psi29a
476a74c2d3
Merge branch 'bzzt_5_tight_scene_bound' into 'master'
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Allow use of OSG's Bounding Volumes
See merge request OpenMW/openmw!189
5 years ago
Alexei Dobrohotov
0329003af7
Merge branch 'opcode2' into 'master'
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Remove 2-arguments opcodes
See merge request OpenMW/openmw!187
5 years ago
Bret Curtis
9bad3666ab
Merge pull request #2810 from Capostrophic/hasviscontroller
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Fix hidden node with NiVisController optimization
5 years ago
Bret Curtis
d77047e1cf
tab2space
5 years ago
Capostrophic
3b7fb9ec09
Use pipe-equal operator
5 years ago
AnyOldName3
a3b032bf2b
Fix chameleon shadows
5 years ago
psi29a
9ab6657d8f
Merge branch 'no_more_ttf_spam_in_stats' into 'master'
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puts an end of error spam when OSG is compiled without Freetype support
See merge request OpenMW/openmw!188
5 years ago
Capostrophic
69cd53ef8a
Fix reflect
5 years ago
Bret Curtis
31a75a962a
Add 3 additional classes to be ignored who dumping "showscenegraph" debug output; less spammy
5 years ago
Bret Curtis
ca0adc25bb
add two additional classes we do not need to serialize; less pam during `showscenegraph` debug dump.
5 years ago
Capostrophic
e7f91ff341
Simplify some inflict() logic
5 years ago
Bret Curtis
886b9813ad
Something changed in OSG 3.6 that makes the command "showscenegraph" less useful; it writes out raw data of images to the debug output file openmw.ogst. This commit adds the hint and restores default behaviour found in OSG 3.4
5 years ago
Capostrophic
4c1c30db33
Address akortunov's concerns regarding spell refactoring
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Separate linked effect handling into linked effects header
Separate spell absorption handling into spell absorption header
Make armor disintegration loop a range-based for loop
5 years ago
Bret Curtis
3ba77b933a
"compute tight scene bounds" reset back to true until it is decided how best to handle this in settings
5 years ago
bzzt
dc33eeadf1
tightscenebound is uncessary after water bbfix
5 years ago
Bret Curtis
1870b4b345
catch and set with no _found; leave empty as empty string
5 years ago
Capostrophic
bbd15cccd5
Fix hidden node with NiVisController optimization
5 years ago
Bret Curtis
6d3f9ce307
puts an end of error spam when OSG is copmiled without Freetype support
5 years ago
elsid
bd1ef4dd6d
Add detournavigator test for multiple worker threads
5 years ago
Alexei Dobrohotov
d42cb4f16d
Merge pull request #2805 from elsid/detournavigator_update_callback
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Use callback to handle changed tiles
5 years ago
Alexei Dobrohotov
f5b42107d3
Merge pull request #2807 from elsid/detournavigator_thread_jobs_stats
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Add number of thread jobs to update jobs stats
5 years ago
Capostrophic
b1d857818d
Clean up CastSpell
5 years ago
Capostrophic
8d22e075e6
Separate functions that don't belong to CastSpell class
5 years ago
Alexei Dobrohotov
afa502cfba
Merge pull request #2800 from elsid/rm_unused
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Remove unused code
5 years ago
Capostrophic
db13984db0
Separate spell resistance
5 years ago
Capostrophic
5973285446
Move isSummoningEffect to summoning
5 years ago
Capostrophic
5535a7fb44
Move getSummonedCreature() to summoning
5 years ago
Roman Siromakha
4f75211e25
Merge pull request #2808 from Capostrophic/spellcleanup
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Clean up spellcasting
5 years ago
Capostrophic
a3cd3281fb
Use an array instead of a map in spellSchoolToSkill()
5 years ago
fredzio
916a9641fc
Delete support for 2-arguments opcodes - it was never used
5 years ago
Capostrophic
4838cf7362
Clean up spellcasting
5 years ago
elsid
df6e85b619
Use callback to handle changed tiles
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Instead of collecting changed tiles into a temporary vector.
5 years ago