AnyOldName3
|
590531595b
|
Create @foreach shader preprocessor macro in preparation for moving shadow setup out of shadermanager.cpp
|
2017-11-10 02:02:27 +00:00 |
|
AnyOldName3
|
6e0b61d084
|
Add missing libraries to components target
|
2017-11-08 04:09:14 +00:00 |
|
AnyOldName3
|
e201e359a9
|
Move Shadow to Components
|
2017-11-08 01:44:49 +00:00 |
|
AnyOldName3
|
1a30a917af
|
Merge upstream/master
|
2017-11-08 01:31:38 +00:00 |
|
AnyOldName3
|
aa31cbba4f
|
Attempt (and fail) to make the local map show without unwanted shadow
|
2017-11-08 01:20:52 +00:00 |
|
scrawl
|
244cc5b861
|
Reduce error spam
|
2017-11-08 00:24:03 +00:00 |
|
scrawl
|
7b4add2ae4
|
Fall back to non-shader material if creating the shader fails
Also fixes an uncaught exception that will break the whole game.
|
2017-11-08 00:24:03 +00:00 |
|
AnyOldName3
|
715f29165b
|
Dynamically adjust shaders to have the required number of shadow maps.
|
2017-11-07 20:22:45 +00:00 |
|
scrawl
|
ceaf0ee409
|
Enable shadow casting for terrain
Add a check to TerrainDrawable to make sure shadows are only drawn once, not once per blending pass
|
2017-10-31 21:21:05 +01:00 |
|
AnyOldName3
|
c1a871ff1f
|
Make indentation consistent.
|
2017-10-24 23:31:40 +01:00 |
|
AnyOldName3
|
daf7d8451c
|
Switch to a more reliable method of passing the git-version targt the data it needs
|
2017-10-24 23:29:18 +01:00 |
|
AnyOldName3
|
e3142b9643
|
Add missing variables to those forwarded to the git-version target
|
2017-10-24 23:10:50 +01:00 |
|
scrawl
|
0c6ef17fb5
|
Add explicit variant of 'OnActivate'
|
2017-10-23 23:33:06 +00:00 |
|
Marcin Baszczewski
|
46b015d3d9
|
Fix assert with empty setting value
Local value could be empty, so it's important to check it size before read first char.
|
2017-10-22 10:10:04 +02:00 |
|
Marc Zinnschlag
|
bdabace7e2
|
Merge remote-tracking branch 'aesylwinn/LLmerge'
|
2017-10-19 14:24:58 +02:00 |
|
scrawl
|
7f8d996eff
|
Merge pull request #1502 from AnyOldName3/launcher-and-wizard-ampersand-escape-support
Launcher and wizard ampersand escape support
|
2017-10-16 21:09:04 +00:00 |
|
scrawl
|
136ef1f738
|
Fix incomplete settings in recreateShaders()
|
2017-10-15 17:24:23 +02:00 |
|
scrawl
|
03554b2f4b
|
Fix some style issues flagged by cppcheck
|
2017-10-15 17:06:58 +02:00 |
|
scrawl
|
50d7eb8e54
|
Fix crash when adding a NULL object to the cache
|
2017-10-15 17:06:58 +02:00 |
|
scrawl
|
97ec38affb
|
Merge pull request #1492 from drummyfish/master
fix rain/snow moving with player (issue #2698)
|
2017-10-15 09:04:48 +00:00 |
|
AnyOldName3
|
49dbb4a9ca
|
Add a third copy of a comment where I felt clarification was missing
|
2017-10-15 02:05:22 +01:00 |
|
AnyOldName3
|
7329e6a9ef
|
Load 'data=...' lines correctly when starting the wizard or launcher, and save them correctly when exiting the launcher.
|
2017-10-15 01:59:21 +01:00 |
|
AnyOldName3
|
28ff677337
|
Save 'data=...' lines correctly when exiting the wizard
|
2017-10-15 00:07:46 +01:00 |
|
Miloslav Číž
|
65977b910e
|
wrap weather around in all directions
|
2017-10-14 21:42:27 +02:00 |
|
Miloslav Číž
|
380a5799dd
|
use bbox as wrap range & apply to all particle systems
|
2017-10-14 21:42:19 +02:00 |
|
Miloslav Číž
|
33a1459b11
|
search for particle system by class name
|
2017-10-14 21:41:47 +02:00 |
|
Kyle Cooley
|
11eae16645
|
Get rid of duplicate function, fix flag checking
|
2017-10-14 15:09:12 -04:00 |
|
scrawl
|
5fbdb64bb9
|
Add OPENMW_DECOMPRESS_TEXTURES environment variable to decompress textures in software if not supported by graphics hardware
Disabled by default due to requiring new functionality that was just added to OSG 3.6 or OpenMW/OSG.
|
2017-10-14 18:28:46 +00:00 |
|
scrawl
|
f3ca9832b0
|
Merge pull request #1500 from akortunov/extraspell
Implement ExtraSpell magic effect
|
2017-10-14 14:01:49 +00:00 |
|
Andrei Kortunov
|
30b05b557b
|
ExtraSpell magic effect: a basic implementation
|
2017-10-14 16:55:00 +04:00 |
|
AnyOldName3
|
c9e86a8ebc
|
Remove superfluous argument
|
2017-10-12 18:16:44 +01:00 |
|
AnyOldName3
|
f9a3562ccd
|
Remove duplicate macro definition and fix warning
|
2017-10-12 02:45:50 +01:00 |
|
AnyOldName3
|
2652a89df4
|
Fix mismatched indentation that apparently the .editorconfig file doesn't handle automatically
|
2017-10-11 22:10:52 +01:00 |
|
AnyOldName3
|
f8fe992dc0
|
Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files
|
2017-10-11 21:58:55 +01:00 |
|
Marc Zinnschlag
|
dd17f70068
|
Merge remote-tracking branch 'aesylwinn/landrecords'
|
2017-10-03 13:32:02 +02:00 |
|
scrawl
|
64e27c032b
|
Merge pull request #1481 from scrawl/keyfocus
WindowManager overhaul & improved keyboard support
|
2017-09-28 22:34:05 +00:00 |
|
scrawl
|
44720bf41a
|
Allow MWList items to retain key focus
|
2017-09-27 12:56:00 +00:00 |
|
scrawl
|
b9341925f2
|
Set AutoSizedEditBox as Static by default
Would look very odd anyway to use it for editable text, with the widget resizing as you type.
|
2017-09-27 12:55:53 +00:00 |
|
scrawl
|
c88c535e0e
|
Fix HBox/VBox not using Client widget with MyGUI <= 3.2.2
|
2017-09-27 12:55:50 +00:00 |
|
scrawl
|
be7bdec2ed
|
Merge pull request #1471 from crussell187/nif_stream_optimization
first pass on optimization of nif parsing functions from the file stream
|
2017-09-25 22:43:34 +00:00 |
|
scrawl
|
19e07fad30
|
Remove redundant Services enum
|
2017-09-25 19:52:20 +02:00 |
|
scrawl
|
82a211ba03
|
Fix duplicate code
|
2017-09-25 17:47:30 +02:00 |
|
scrawl
|
76ddf8d794
|
Support Up/DownArrow keys to change NumericEditBox value
|
2017-09-25 00:47:07 +02:00 |
|
scrawl
|
1ad14b232f
|
Adjust ImageButton to accept key focus and use the 'highlighted' texture
|
2017-09-24 19:08:11 +02:00 |
|
scrawl
|
e7ad012977
|
Pass repeat key events to the GUI
For example, one can scroll to the last element in a list by holding down the 'Down Arrow' key.
|
2017-09-24 19:08:11 +02:00 |
|
scrawl
|
2494c22d66
|
Merge pull request #1470 from MiroslavR/convertmprj
ESS-Importer: Convert magic projectiles
|
2017-09-23 22:55:56 +00:00 |
|
|
825de71b29
|
removed an iostream include used for debug prints from nifstream.hpp
|
2017-09-23 11:10:05 -05:00 |
|
|
30a213a9b3
|
updates for nifstream optimization including fixing the non-x86 path for little endian reads
|
2017-09-22 21:08:25 -05:00 |
|
|
8834066dea
|
make streaming to a type array in nif a direct copy from the file into the vector
|
2017-09-21 23:47:09 -05:00 |
|
|
090a8408b8
|
made nif basic type read optimizations more portable
|
2017-09-21 22:37:19 -05:00 |
|