Koncord
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804259b2c9
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Change some printf to LOG_MESSAGE_SIMPLE
printf is not streamed to files
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2016-12-16 18:50:34 +08:00 |
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Koncord
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536715cf46
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Cleanup tes3mp headers
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2016-12-16 16:59:15 +08:00 |
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David Cernat
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6e630e6123
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Send inventory packets when picking up world items
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2016-11-17 20:51:07 +02:00 |
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David Cernat
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fa9d6e810e
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Use lowerCamelCase in tes3mp client function names like OpenMW does
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2016-11-15 21:54:06 +02:00 |
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David Cernat
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25afa47e08
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Only declare ptrCellStore for WorldPackets that need it
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2016-11-04 15:47:55 +02:00 |
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David Cernat
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cee7843576
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Send ID_OBJECT_DELETE when taking world items through inventory screen
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2016-10-30 02:26:32 +03:00 |
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David Cernat
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c25ebc34b3
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Shorten WorldPacket IDs by removing WORLD from them
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2016-10-25 12:15:27 +03:00 |
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David Cernat
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3a5a5e73a1
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Send ID_WORLD_OBJECT_UNLOCK from ingame scripts and regular unlocking
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2016-10-24 11:43:27 +03:00 |
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David Cernat
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0a44bea91d
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Send cell coordinates in tes3mp using mData instead of mCellId.mIndex
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2016-10-23 16:55:30 +03:00 |
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David Cernat
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cbc132612a
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Use mRefNum.mIndex instead of just mRefNum and add extra debug
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2016-10-23 16:33:53 +03:00 |
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David Cernat
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17f66e4e90
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Implement ID_WORLD_OBJECT_PLACE
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2016-10-23 13:30:32 +03:00 |
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David Cernat
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6e43baf73e
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Send Cell instead of CellId because of problems with the latter
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2016-10-22 20:09:13 +03:00 |
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David Cernat
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103b1e3f72
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Send CellId in ID_WORLD_OBJECT_DELETE
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2016-10-22 18:44:13 +03:00 |
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David Cernat
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3c49157ed7
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Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE
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2016-10-22 18:05:32 +03:00 |
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David Cernat
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b3d6dad0c5
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Send ID_WORLD_OBJECT_REMOVAL from actiontake.cpp and not worldimp.cpp
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2016-10-22 17:10:57 +03:00 |
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scrawl
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67bd6cd708
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Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
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2015-08-18 23:06:12 +02:00 |
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scrawl
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aa6ebcd75c
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Change stolen items handling to match MW (Fixes #1443, Fixes #2290)
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2015-02-05 04:18:43 +01:00 |
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scrawl
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3c0080d2c1
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Implement theft detection
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2014-01-07 19:58:17 +01:00 |
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scrawl
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dde2cd5d5a
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Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
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2014-01-05 20:53:45 +01:00 |
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Emanuel Guevel
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48d2554ac3
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Auto-equip when items are added to the inventory
We limit that to armor pieces and clothing items.
No auto-equiping for the player nor werewolves.
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2013-08-07 15:17:55 +02:00 |
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scrawl
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00db13be32
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
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scrawl
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0bc34c1c0d
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Action::executeImp returns a bool value to indicate if the sound should be played.
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2013-02-16 16:40:44 +01:00 |
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Marc Zinnschlag
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da041f902f
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Issue #370: fixed item taking sound
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2012-09-04 20:56:28 +02:00 |
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Marc Zinnschlag
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8ed8dd649a
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Issue #370: replaced custom target handling in take action with base class implementation
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2012-09-04 15:34:44 +02:00 |
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Marc Zinnschlag
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6534c2a55a
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Issue #107: WindowManager is accessed only through the interface class from now on
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2012-08-12 18:11:09 +02:00 |
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Marc Zinnschlag
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78fe6fdce5
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Issue #351: Refactoring Action class
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2012-07-27 12:00:10 +02:00 |
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Marc Zinnschlag
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4c39fefd1e
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Issue #107: World is accessed only through the interface class from now on; some include cleanup
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2012-07-03 12:30:50 +02:00 |
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scrawl
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c7010623fb
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Issue #294: disallowed inventory prevents Talk, Open and Take actions
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2012-05-25 18:45:17 +02:00 |
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scrawl
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ab6336b745
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using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
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2012-05-15 18:05:53 +02:00 |
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Marc Zinnschlag
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35f478071e
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
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Marc Zinnschlag
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f39aa2a68d
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changed take action to use the new container store interface
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2012-02-23 12:38:25 +01:00 |
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Marc Zinnschlag
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a7fe28ecbe
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implemented take action
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2010-08-07 20:25:17 +02:00 |
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