David Cernat
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5bd95628ce
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[Client] Send an ObjectDelete packet when disposing of corpses
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2017-05-08 08:44:43 +03:00 |
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David Cernat
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26087a182d
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Merge pull request #213 from OpenMW/master
Add OpenMW commits up to 8 May 2017
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2017-05-08 01:03:19 +03:00 |
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Koncord
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31adb5d715
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[Server] Allow timers callbacks to restart timers
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2017-05-08 05:48:04 +08:00 |
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scrawl
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48c764a580
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Update test
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2017-05-07 23:31:06 +02:00 |
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scrawl
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813af876f6
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Use a partial binary search in isReservedName (Fixes #3835)
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2017-05-07 23:28:56 +02:00 |
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scrawl
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109bc3cb59
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Merge pull request #1281 from akortunov/purgefix
Make InventoryStore::purgeEffect() purge all effects with argument ID instead only first
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2017-05-07 21:08:30 +02:00 |
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scrawl
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796d2c59ca
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Merge pull request #1282 from MiroslavR/noenv_player_vo
Do not apply underwater effects to player's voice
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2017-05-07 21:07:19 +02:00 |
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Koncord
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d82ed7d0ad
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[Client] Register ProcessorGameTime
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2017-05-08 02:46:02 +08:00 |
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Koncord
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6c45b6dc5b
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[Client] Fix ProcessorGameTime ID
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2017-05-08 02:45:44 +08:00 |
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David Cernat
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3fb0bbb58c
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[Client] Make it possible to turn off console again
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2017-05-07 20:13:49 +03:00 |
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David Cernat
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34f0a5e076
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[Client] Disable leveled creatures from their class instead of scene.cpp
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2017-05-07 03:18:15 +03:00 |
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David Cernat
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aaaed8ab8b
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[Client] Fix potential object duplication in WorldEvent::placeObjects()
Also clean up the debug messages in WorldEvent so they don't take up multiple lines.
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2017-05-07 03:17:19 +03:00 |
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David Cernat
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de49f5f175
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[General] Add and use isActor bool for WorldObject
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2017-05-07 03:07:09 +03:00 |
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David Cernat
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9d2c5c3502
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[General] Simplify structure of BaseEvent
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2017-05-06 21:57:29 +03:00 |
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Koncord
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250c199188
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[Server] Fill query information about plugins
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2017-05-07 02:52:28 +08:00 |
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Koncord
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87c172186e
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[Server] Add and implement PushPlugin method to MasterClient
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2017-05-07 02:51:57 +08:00 |
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Koncord
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873da495b1
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[Server] Trigger 'update' when added new rules in MasterClient
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2017-05-07 02:51:25 +08:00 |
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Koncord
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f2b8a939ef
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[Server] Add postInit method and move getPluginListSample in to it
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2017-05-07 02:49:58 +08:00 |
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Koncord
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3f34d328b8
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[Browser] use range-based 'for' instead regular 'for'
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2017-05-07 02:21:52 +08:00 |
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Koncord
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96212e96f4
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[Browser] Fix rules list
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2017-05-07 02:17:15 +08:00 |
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Koncord
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26445355e6
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[Server] Fix initialization of mclient
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2017-05-07 02:17:15 +08:00 |
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Koncord
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a4a77ddeff
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[Server] Add SetRuleString and SetRuleValue to script API
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2017-05-07 02:17:15 +08:00 |
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Koncord
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a0b71eda23
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[Server] FIx deadlock
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2017-05-07 02:17:15 +08:00 |
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Koncord
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c2ce2f2ce7
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[Server] Use MasterServer update rate from config
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2017-05-07 02:17:15 +08:00 |
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David Cernat
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dcc61a095a
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[Client] Allow multiple WorldObjects to be added to a WorldEvent
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2017-05-06 20:44:39 +03:00 |
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Koncord
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32284787de
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[Server] Add OnServerPostInit callback
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2017-05-07 01:42:01 +08:00 |
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Koncord
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9992058942
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[Browser] Use constant instead magic value in PingRakNetServer
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2017-05-07 01:06:39 +08:00 |
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Koncord
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b7e45f269b
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[Browser] Detach ping from GUI thread
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2017-05-07 00:56:50 +08:00 |
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Koncord
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db16e45e76
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[Browser] Add PingUpdater & PingHelper classes for detached ping
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2017-05-07 00:56:50 +08:00 |
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Koncord
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42eaa7a8fd
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[Browser] Optimize PingRakNetServer() function
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2017-05-07 00:56:50 +08:00 |
|
David Cernat
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bdc8b7f863
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[Client] Send level creatures in ObjectPlace reply to ActorList request
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2017-05-06 08:40:36 +03:00 |
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David Cernat
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9eef867928
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[Client] Disable regular spawning of leveled creatures
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2017-05-06 08:37:51 +03:00 |
|
David Cernat
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3def111ca1
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[Client] Fix graphical glitches related to DedicatedActor initialization
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2017-05-06 04:49:49 +03:00 |
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David Cernat
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62aa6ed7ea
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[Client] Send PlayerPosition packets based on a timeout
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2017-05-06 00:59:54 +03:00 |
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David Cernat
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ef12a37d59
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[Client] Send ActorPosition packets based on a timeout
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2017-05-06 00:33:48 +03:00 |
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David Cernat
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db3859565b
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[Client] Send ActorStatsDynamic packets only when stats change enough
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2017-05-05 23:17:15 +03:00 |
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David Cernat
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4d81455020
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[General] Rework and simplify death reasons so they work with NPCs
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2017-05-05 22:16:31 +03:00 |
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David Cernat
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b745a33f18
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[Client] Resurrect DedicatedActors that aren't supposed to be dead
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2017-05-05 20:38:28 +03:00 |
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David Cernat
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8b4e167efe
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[Client] Prevent NPC subtitles from being added to open Dialogue window
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2017-05-05 20:16:20 +03:00 |
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David Cernat
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bcdbecf608
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[Client] Initialize Cell before moving DedicatedActor to it
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2017-05-05 19:54:20 +03:00 |
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David Cernat
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60cf623455
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[Client] Make DedicatedActors transition into LocalActors when eligible
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2017-05-05 07:37:09 +03:00 |
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David Cernat
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06f3c07116
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[Server] Only read Actor packets from players who are still authorities
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2017-05-05 06:13:34 +03:00 |
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David Cernat
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206c9cc357
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[Client] Use CellController pointers to make code easier to read
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2017-05-05 04:58:44 +03:00 |
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David Cernat
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e05adbfe65
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[Client] Add better debug for Actor cell changes
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2017-05-05 04:46:40 +03:00 |
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David Cernat
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950a8eae3d
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[Client] Move Actors to Cells rather than reinitialize them from scratch
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2017-05-05 03:52:41 +03:00 |
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David Cernat
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8b8d55e8d3
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[Client] Set a very high processing range for AI for the time being
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2017-05-05 03:17:28 +03:00 |
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David Cernat
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8d41a0c53b
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[Client] Make LocalActor initialization include newly spawned Actors
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2017-05-05 02:46:16 +03:00 |
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David Cernat
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79691254a4
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Merge pull request #210 from OpenMW/master
Add OpenMW commits up to 3 May 2017
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2017-05-03 17:44:08 +03:00 |
|
Marc Zinnschlag
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a2e863e7dd
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Merge remote-tracking branch 'origin/master'
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2017-05-03 14:31:21 +02:00 |
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Koncord
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93edd67681
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[Client] Use boolean var instead requestQuit or throwing runtime_error
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2017-05-03 14:52:32 +08:00 |
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