Marc Zinnschlag
|
ea1ddb5c9f
|
Merge remote-tracking branch 'smbas/feature-dialogue-edit-id'
|
2015-07-05 14:44:33 +02:00 |
|
Stanislav Bas
|
3ffa0aa185
|
Count of nested columns can be retrieved for a collection with no records
|
2015-07-05 15:36:41 +03:00 |
|
dteviot
|
1239667cb4
|
AiWander uses points between PathGrid points (Fixes #1317)
When there is only on PathGrid point within a NPC's wander distance, expand possible wander destinations by using positions between PathGrid points.
|
2015-07-05 18:21:35 +12:00 |
|
dteviot
|
eb2aa965b9
|
Extracted function SetCurrentNodeToClosestAllowedNode()
|
2015-07-05 18:17:18 +12:00 |
|
dteviot
|
76f20b8b20
|
fix 'WIN32_LEAN_AND_MEAN' macro redefinition warning.
|
2015-07-05 18:10:02 +12:00 |
|
dteviot
|
0095737c40
|
Use correct type of variable. Remove unnecessary casts.
|
2015-07-05 18:09:14 +12:00 |
|
dteviot
|
f942db2b27
|
Simplified code.
|
2015-07-05 18:08:09 +12:00 |
|
dteviot
|
9a02a85a24
|
Pulled duplicate code into function.
|
2015-07-05 18:07:14 +12:00 |
|
scrawl
|
c90841d649
|
Fix head tracking for NPCs
|
2015-07-04 21:00:01 +02:00 |
|
Stanislav Bas
|
4fbd24206b
|
ExtendedCommandConfigurator: layout changes
|
2015-07-04 20:47:10 +03:00 |
|
Stanislav Bas
|
880bc31ddf
|
TableBottomBox: Creator/Configurator can be closed via Escape
|
2015-07-04 20:30:02 +03:00 |
|
Stanislav Bas
|
c1b06538dc
|
Add Edit 'ID' action for nested fields
|
2015-07-04 19:55:48 +03:00 |
|
Stanislav Bas
|
30fd711a47
|
TableEditIdAction: prevent creation of a UniversalId with Type_None
|
2015-07-04 19:39:53 +03:00 |
|
Stanislav Bas
|
86dc5a2c67
|
Add Edit 'ID' action for nested tables
|
2015-07-04 19:27:59 +03:00 |
|
Stanislav Bas
|
464e674a81
|
Rework Table (view) code to use a TableEditIdAction
|
2015-07-04 18:51:39 +03:00 |
|
Stanislav Bas
|
6b34845168
|
Create a separate class for Edit 'ID' action to use in tables' context menus
|
2015-07-04 18:49:32 +03:00 |
|
dteviot
|
fae93e3d82
|
Bugfix: was not resetting mStuckCount.
|
2015-07-04 19:00:27 +12:00 |
|
dteviot
|
46a654286b
|
Remove fix for #1317
Expanding the AiWander distance for path grid nodes causes bigger problems than it solved.
|
2015-07-04 18:57:56 +12:00 |
|
dteviot
|
164994f3d3
|
Made PathFinder::buildPath() private.
Now all paths are built by calling PathFinder::buildSyncedPath().
Also removed useless comment.
|
2015-07-04 18:47:26 +12:00 |
|
scrawl
|
6bcea21e14
|
Use fCombatDelayCreature, fCombatDelayNpc for random delays between aicombat attacks (Bug #1876)
|
2015-07-04 05:19:05 +02:00 |
|
Stanislav Bas
|
1f826476ff
|
Fix build error
|
2015-07-04 02:02:22 +03:00 |
|
Stanislav Bas
|
ff3c9a6fb2
|
ExtendedCommandConfigurator: the perform button is now the default for the widget
|
2015-07-03 23:35:00 +03:00 |
|
Stanislav Bas
|
e664ef7578
|
ExtendedCommandConfigurator: the perform button takes the name of the command that is executed
|
2015-07-03 23:15:26 +03:00 |
|
Stanislav Bas
|
05cc130212
|
The configuration panel gets a focus when opening
|
2015-07-03 22:31:38 +03:00 |
|
Stanislav Bas
|
95d16b24c0
|
ExtendedCommandConfigurator: disable the perform button when all tables are unchecked
|
2015-07-03 22:25:56 +03:00 |
|
Stanislav Bas
|
260f6f22ae
|
TableBottomBox adjusts its size according to the current widget size
|
2015-07-03 22:07:37 +03:00 |
|
Stanislav Bas
|
d73fd471c3
|
IdContextMenu: don't add Edit action if it's already in the context menu
|
2015-07-03 19:07:44 +03:00 |
|
Stanislav Bas
|
61ab0ba482
|
Prevent the Edit 'ID' action for the current ID of the dialogue subview
|
2015-07-03 18:48:13 +03:00 |
|
Stanislav Bas
|
149cb9d004
|
IdContextMenu: if the ID field is empty show the standard context menu (if available)
|
2015-07-03 16:51:47 +03:00 |
|
Stanislav Bas
|
e8e34f37dd
|
Edit 'ID' action is available in dialogue sub-views (for LineEdits and Labels)
|
2015-07-03 16:24:08 +03:00 |
|
Stanislav Bas
|
47b66b57ae
|
Create a context menu handler for dialogue editors with ID information
|
2015-07-03 15:37:10 +03:00 |
|
Marc Zinnschlag
|
382cdb8c60
|
implemented sorting in report views (Fixes #2540)
|
2015-07-03 10:45:08 +02:00 |
|
scrawl
|
a7bd050928
|
Accurate attack timings in AiCombat
|
2015-07-03 05:58:12 +02:00 |
|
scrawl
|
741e5db862
|
Fix for non-bipedal creatures that use weapons, e.g. rieklings
|
2015-07-03 05:37:18 +02:00 |
|
scrawl
|
2385938485
|
Fix a typo
|
2015-07-03 02:42:40 +02:00 |
|
scrawl
|
82740c1645
|
Remove completely broken code
|
2015-07-03 02:29:42 +02:00 |
|
scrawl
|
d07b176b36
|
Take into account hit recovery, knockdown and other animations for AiCombat attack timing
|
2015-07-03 02:18:35 +02:00 |
|
scrawl
|
520a832a9a
|
Remove an already resolved todo comment
|
2015-07-02 22:24:23 +02:00 |
|
Stanislav Bas
|
12bf3694bd
|
Rework widget layout of ExtendedCommandConfigurator
|
2015-07-02 22:05:45 +03:00 |
|
scrawl
|
6724585777
|
Light magic effect
Notable change compared to the old (Ogre) effect: uses the ambient instead of diffuse term (Fixes #2364)
|
2015-07-02 20:46:34 +02:00 |
|
scrawl
|
631cec7304
|
Take the radius of lights into account when sorting
|
2015-07-02 20:46:34 +02:00 |
|
scrawl
|
bf9c62fa42
|
Fix for some coverity scan defects
|
2015-07-02 20:46:34 +02:00 |
|
scrawl
|
dcb8fbc69c
|
Accurate handling of fog depth/density (Fixes #2752)
|
2015-07-02 20:46:34 +02:00 |
|
Stanislav Bas
|
b8772c6902
|
Add the ability to configure extended commands for tables
|
2015-07-02 20:44:59 +03:00 |
|
Stanislav Bas
|
fcf69555f4
|
Add the user setting for enabling the configuration of extended commands
|
2015-07-02 20:41:32 +03:00 |
|
scrawl
|
6691891bee
|
Include cleanup
|
2015-07-02 19:16:44 +02:00 |
|
scrawl
|
a1432b0255
|
Move attackingOrSpell flag to the CharacterController
|
2015-07-02 19:14:28 +02:00 |
|
scrawl
|
519fb9482a
|
Minor cleanup
|
2015-07-02 18:45:11 +02:00 |
|
Stanislav Bas
|
ba762ec1c1
|
Add the configuration widget to the bottom box
|
2015-07-02 17:21:47 +03:00 |
|
Stanislav Bas
|
1949fe4bf9
|
Add the configuration widget for extended commands
|
2015-07-02 15:47:12 +03:00 |
|