scrawl
2eedb3acec
Include fix
2015-02-27 20:22:43 +01:00
scrawl
75db4d6473
Merge remote-tracking branch 'upstream/openmw-35' into HEAD
2015-02-11 12:11:59 +01:00
scrawl
dfaab1188f
Fix for broken levelled creature spawning ( Fixes #2365 )
2015-02-11 12:10:46 +01:00
Marc Zinnschlag
2b619296d7
Merge remote-tracking branch 'scrawl/master'
2015-02-11 11:30:44 +01:00
scrawl
bf1839b370
Always print the exception to stderr
2015-02-10 22:01:57 +01:00
scrawl
3ccf4642b4
Implement ToggleScripts
2015-02-10 20:25:57 +01:00
Alexander "Ace" Olofsson
1a19253158
Fix MSVC build due to missing M_PI define
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Apparently the header guard on cmath only adds the defines if _USE_MATH_DEFINES is defined when cmath is included for the first time.
So enabling that define and moving cmath up to be the first include, so that nothing else includes it without the define set.
2015-02-10 15:32:54 +01:00
scrawl
218f789d88
Fix player DrawState reset when selecting enchanted item ( Fixes #2356 )
2015-02-09 20:16:29 +01:00
scrawl
801c0eb57c
Detect Creature should detect alive creatures only ( Fixes #2353 )
2015-02-09 20:15:41 +01:00
scrawl
c27c20a859
Merge remote-tracking branch 'upstream/openmw-35' into HEAD
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Conflicts:
files/materials/water.shader
2015-02-09 19:40:59 +01:00
scrawl
dbd4abd6fe
Fix ripples for D3D - added simpler effect ( Fixes #1649 )
2015-02-09 19:30:11 +01:00
Marc Zinnschlag
e9d6e4f6df
Merge remote-tracking branch 'ace/include-cleanup'
2015-02-09 18:03:28 +01:00
Marc Zinnschlag
985f7cbff9
Merge remote-tracking branch 'miroslavr/master'
2015-02-09 17:58:57 +01:00
Alexander "Ace" Olofsson
fce404acc5
Remove some including of mwbase/world.hpp
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Since ref.hpp is rather well used in OpenMW-CS this should help compile times there
2015-02-09 17:45:48 +01:00
Alexander "Ace" Olofsson
f2c5060cc0
Fix cstdint issue on travis GCC build
2015-02-09 16:37:20 +01:00
Alexander "Ace" Olofsson
d3128a12b6
Remove a large include form mwbase/windowmanager.hpp
2015-02-09 16:23:41 +01:00
Alexander "Ace" Olofsson
8c49812d56
Remove unneeded include in obstacle.hpp
2015-02-09 15:12:10 +01:00
Alexander "Ace" Olofsson
df5a08b6de
Move manualref code out of header
2015-02-09 15:01:49 +01:00
Jordan Ayers
ec3487b669
Sun trajectory: handle mNightStart <= mSunriseTime
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OMW Bug #781
Note: mNightStart == mSunriseTime is treated as 24-hour night.
2015-02-08 14:31:45 -06:00
scrawl
e81d2a9dde
Merge remote-tracking branch 'upstream/openmw-35' into HEAD
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Conflicts:
apps/openmw/mwmechanics/npcstats.cpp
2015-02-08 21:28:29 +01:00
scrawl
9dbd9af31c
Adjust fix for Bug #2360 to repair affected savegames
2015-02-08 21:26:58 +01:00
scrawl
b542143e3a
Fix faction reputation case sensitivity issue ( Fixes #2360 )
2015-02-08 21:04:01 +01:00
scrawl
ad8790fba0
Fix setWaterLevel script instruction not affecting physics
2015-02-08 15:50:40 +01:00
scrawl
01e32aef79
Fix exception moving a disabled object between cells
2015-02-08 14:34:31 +01:00
MiroslavR
2223a69ab8
Fix getpcinjail returning 0 when the console is open
2015-02-07 20:13:11 +01:00
Jordan Ayers
23024d2beb
Re-work the sun's trajectory.
...
OMW Bug #781
Have the sun travel 15 degrees south of vertical.
2015-02-07 12:36:27 -06:00
MiroslavR
9bbe6f8c5e
Remove todo
2015-02-07 18:39:05 +01:00
MiroslavR
1230cf49bf
Properly center jail progress widget, fix a bug with it not disappearing if the console is open
2015-02-07 18:38:41 +01:00
Jordan Ayers
2d17eaa5ea
Fix argument name for setSunDirection.
2015-02-06 22:26:58 -06:00
MiroslavR
1d9e973573
Add training progress bar, implement jail screen, tweak wait dialog ( Fixes #1714 )
2015-02-07 04:05:28 +01:00
Marc Zinnschlag
6c4920c58e
Merge remote-tracking branch 'scrawl/master'
2015-02-06 09:23:45 +01:00
scrawl
01b4177872
Make sure birthsign spells are added when loading savegame
2015-02-06 01:27:17 +01:00
scrawl
9ce3e4b4e1
UI consistency fix in levelup dialog
2015-02-06 01:27:17 +01:00
scrawl
61ec9196c8
Cap the displayed attribute multiplier in levelup to attribute points left to 100
2015-02-06 01:27:17 +01:00
scrawl
b5e0e45c78
Fix iLevelUpTotal not being used in the levelUp logic
2015-02-06 01:27:17 +01:00
scrawl
55cd9b526c
Skill progress bar changed to match MW
2015-02-06 01:27:17 +01:00
scrawl
f0b1d889c0
ESSImport: import player skill progress
2015-02-06 01:27:17 +01:00
scrawl
ae77eacd7e
Skill progress refactoring
2015-02-06 01:27:16 +01:00
scrawl
dd8aab2a7f
Adjust help for --load-savegame again
2015-02-06 01:27:16 +01:00
scrawl
356d1c7657
ESSImport: convert stolen item tracker
2015-02-06 01:27:16 +01:00
scrawl
bea88c3643
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
scrawl
c1862cbfc2
Clarify documentation for --load-savegame
2015-02-05 04:18:43 +01:00
scrawl
8087a7d920
Add possibility to dress up corpses ( Fixes #2221 )
2015-02-05 04:18:43 +01:00
scrawl
aa6ebcd75c
Change stolen items handling to match MW ( Fixes #1443 , Fixes #2290 )
2015-02-05 04:18:43 +01:00
scrawl
955505c167
Remove unused function
2015-02-05 04:18:43 +01:00
scrawl
27dc49a135
Rewrite game settings manager
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Removes the abhorrent dependency on Ogre for this code and improves the error handling.
2015-02-05 04:18:42 +01:00
scrawl
6ea59c93ab
Ignore the object scale in Move instruction ( Fixes #2275 )
2015-02-05 04:18:42 +01:00
scrawl
6d097fbfbd
Normalise spelling of "levelled" throughout the code
2015-02-05 04:18:42 +01:00
scrawl
0c6e2170db
Include cleanup
2015-02-05 04:18:42 +01:00
Jordan Ayers
1f036c0381
Patch for COC Spawn Issue.
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OMW Bug #1079
Fall back to the first static's position, if there are no door markers.
2015-02-04 12:10:56 -06:00