Capostrophic
c03ed4cd50
Include cleanup
2019-02-19 18:40:33 +03:00
Bret Curtis
7a9ff9f7b3
Merge pull request #2161 from akortunov/switchnode
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Do not create a redundant parent node for LOD and Switch nodes
2019-02-18 19:46:25 +01:00
Bret Curtis
fdb84dddc8
Merge pull request #2059 from Capostrophic/stacks
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Don't stack scripted items (bug #2969 )
2019-02-18 16:02:55 +01:00
Bret Curtis
09262e0336
Merge pull request #2170 from elsid/disable_navigator_option
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Add option to disable DetourNavigator component (feature #4833 )
2019-02-18 16:01:30 +01:00
Capostrophic
c20030d8c9
Correct jumping velocity
2019-02-18 16:22:01 +03:00
Andrei Kortunov
ff9afda18d
Avoid to keep reference to the local 'encoder' variable outside the Engine::go()
2019-02-17 14:29:39 +04:00
Andrei Kortunov
9de0c9045a
Fix API usage errors
2019-02-17 14:29:39 +04:00
Andrei Kortunov
229bd8505e
Init missing variables
2019-02-17 14:29:39 +04:00
Andrei Kortunov
dc6ef15571
Simplify loop in the addSkills()
2019-02-17 14:29:39 +04:00
Andrei Kortunov
80c62a4fe1
Fix endsWith() call
2019-02-17 14:29:39 +04:00
Andrei Kortunov
ad9412a117
Remove some redundant checks
2019-02-17 14:29:36 +04:00
Andrei Kortunov
18a59df050
Throw exceptions by value instead of reference
2019-02-17 10:24:25 +04:00
Bret Curtis
1ac2a69094
Merge pull request #2171 from elsid/fix_recast_mesh_tile_cache
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Fix update navmesh
2019-02-17 01:45:06 +01:00
elsid
da6df818ff
Fix update navmesh
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Every updated object should produce a set of changed tiles where it is
placed. Before this change only current object tiles were updated. If
object was moved to another set of tiles then navmesh were not changed
in new tiles.
TileCachedRecastMeshManager::updateObject should add all new tiles if object
was moved and remove all no more used tiles. Both new and old tiles should be
marked as changed.
Also add tests to show desired result for add, update, remove.
2019-02-17 01:50:53 +03:00
elsid
9626b6ec42
Add option to disable DetourNavigator component to find paths
2019-02-16 15:50:58 +03:00
elsid
34c594f01e
Add default initializators for settings fields
2019-02-16 15:39:06 +03:00
elsid
16675fd254
Return empty path when navmesh is not found for agent
2019-02-16 15:37:06 +03:00
elsid
1d3668cd22
Add Navigator interface
2019-02-16 15:37:06 +03:00
elsid
d63881e054
Make Navigator::findPath independent from class fields
2019-02-16 15:14:05 +03:00
elsid
a0ed981a7c
Fix operator ++ for OutputTransformIterator
2019-02-16 15:09:57 +03:00
elsid
c68e64a2a7
Make navigator from settings manager setting in separate function
2019-02-16 14:41:11 +03:00
Capostrophic
39dcbacf44
Option to disable controller (feature #3980 )
2019-02-15 18:40:22 +03:00
Azdul
2412017685
Fix DetourNavigatorNavMeshTilesCacheTest on Windows
2019-02-10 08:04:39 +01:00
AnyOldName3
f3fc888ab9
Merge branch 'osgshadow-test-vdsm-mesa-optimised-shader-2' into osgshadow-test-vdsm
2019-02-09 15:51:30 +00:00
Andrei Kortunov
058e289162
Do not create a redundant parent node for LOD and Switch nodes (bug #4837 )
2019-02-09 12:02:09 +04:00
Capostrophic
e9c6c11418
Fix hiding three-tab (Cyrillic) topic index
2019-02-08 10:53:50 +03:00
Capostrophic
0535de6ca0
Make quest status update handling closer to vanilla (bug #4815 )
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Don't update quest status if we're simply updating the quest index
Update quest status if a new entry is added regardless of its index
2019-02-08 10:25:31 +03:00
Bret Curtis
57cc2ec2b2
use ubuntu for mygui as well
2019-02-07 17:24:54 +01:00
Bret Curtis
fb219cc660
updated mygui links for gitlab
2019-02-07 17:24:54 +01:00
Bret Curtis
41168ba98b
use ubuntu version, good enough
2019-02-07 17:24:54 +01:00
Bret Curtis
cb0a34e280
bump libbullet version for gitlab
2019-02-07 17:24:53 +01:00
Bret Curtis
4a9abf1c1b
Merge pull request #2159 from Capostrophic/lighting
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[0.45.0 regression] Fix upside-down night-time lighting
2019-02-07 11:27:22 +01:00
AnyOldName3
b1a5a72665
Restore previous night time directional light path
2019-02-07 00:27:26 +00:00
Capostrophic
796b87fde7
Fix upside-down night-time lighting
2019-02-06 23:53:13 +03:00
Bret Curtis
8f75292d04
use ubuntu for mygui as well
2019-02-06 14:46:10 +01:00
Bret Curtis
a5c44a3186
updated mygui links for gitlab
2019-02-06 14:20:03 +01:00
Bret Curtis
a31841dbe9
use ubuntu version, good enough
2019-02-06 14:15:32 +01:00
Bret Curtis
635747d39c
bump libbullet version for gitlab
2019-02-06 14:05:07 +01:00
Bret Curtis
9e8bc29e3b
Merge pull request #2105 from Capostrophic/colorpicker
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[0.45.0 regression] Editor: Fix color picker oddities
2019-02-06 10:07:21 +01:00
AnyOldName3
9b92943d1a
Don't rely exclusively on a shadow map when out of its depth range
2019-02-05 20:51:56 +00:00
Capostrophic
e47f1ef3e3
Fix some color picker regressions
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Don't assign invalid color returned when the color picker is closed by Cancel as the new color
Restore "picking finished" signal to make value saving work again
2019-02-05 18:02:47 +03:00
Bret Curtis
ffa3596fe4
Merge pull request #2152 from akortunov/headfix
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[0.45 regression] Editor: hide hairs when helmet is used
2019-02-05 15:36:34 +01:00
Bret Curtis
d40f11bcb6
Merge pull request #2124 from Capostrophic/animation
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[0.45.0 regressions] Revert poor animation decisions
2019-02-05 15:36:21 +01:00
Bret Curtis
a573efd30a
Merge pull request #2112 from Capostrophic/collision
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[0.45.0 regression] Don't re-enable collision body for dead actors
2019-02-05 15:36:06 +01:00
Bret Curtis
af10e329f9
Merge pull request #2157 from akortunov/aifix
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[0.45 regression] Init target for AI packages from old saves
2019-02-05 15:34:49 +01:00
Bret Curtis
a206f57f75
Merge pull request #2156 from Capostrophic/itemtaken
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Fix redundant searchPtr call
2019-02-05 12:29:51 +01:00
Bret Curtis
50e379ad18
Merge pull request #2158 from akortunov/vfx
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[Regression] Remove looping particles from dead actors
2019-02-05 10:17:25 +01:00
Bret Curtis
6fbe5bfc97
Merge pull request #2155 from OpenMW/fix-macos-ci
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Fix macOS CI
2019-02-05 09:08:19 +01:00
Andrei Kortunov
6eb77e215b
Remove looping particles from dead actors
2019-02-05 11:02:25 +04:00
Andrei Kortunov
573b3f4f1d
Init target for AI packages from old saves
2019-02-05 08:03:31 +04:00