scrawl
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2e6e0fd0a0
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Fix GetPcCell bug
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2014-01-22 14:45:36 +01:00 |
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scrawl
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c55f9bd0aa
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GetWaterLevel fix (similar to MCP): if there is no water in the cell, return -FLT_MAX to prevent mods from incorrectly thinking the player is underwater.
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2014-01-08 20:19:47 +01:00 |
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scrawl
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bf02b77c1d
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Closes #1090: Don't throw an exception if a cell has no region in GetPCCell
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2014-01-08 19:57:13 +01:00 |
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scrawl
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098f9712f1
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
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Lukasz Gromanowski
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e9844e1b37
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Fixes #417: Apply weather instantly when teleporting
Changed teleporting detection from "position tracking" to manually
setting "teleportation" flag ( player->setTeleported(true) ).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
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2013-12-31 20:40:23 +01:00 |
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Alex
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de1f423bd7
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
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greye
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f3d54a7ba4
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move finding default cell positions to World
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2013-07-07 15:03:06 +04:00 |
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greye
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6bb3942288
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use Land height data for position in coc
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2013-07-07 13:47:58 +04:00 |
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greye
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a3094b808e
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update coc behaviour for interior cells
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2013-07-07 13:47:58 +04:00 |
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greye
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11567663a7
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applying new interface vol.4, inconsistent
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2012-11-05 22:34:08 +04:00 |
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greye
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d205723a17
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resolving m prefix/ESMStore movement
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2012-11-05 18:02:47 +04:00 |
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greye
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2057f5619e
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move ESMStore to MWWorld
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2012-11-05 17:18:01 +04:00 |
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greye
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3c2ce25f5f
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m prefix for mwworld/cellstore.hpp
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2012-11-05 16:07:59 +04:00 |
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greye
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7606ebafd6
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resolving conflicts, minor update
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2012-09-17 11:37:50 +04:00 |
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Marc Zinnschlag
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4c39fefd1e
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Issue #107: World is accessed only through the interface class from now on; some include cleanup
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2012-07-03 12:30:50 +02:00 |
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Marc Zinnschlag
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35f478071e
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
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scrawl
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d5c49fa036
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getWaterLevel use CellStore ; attempted fix for morrowind without tribunal
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2012-03-30 10:12:28 +02:00 |
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scrawl
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2f096e131d
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throw exception if water level is attempted to be modified in exterior
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2012-03-29 16:23:02 +02:00 |
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scrawl
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5a19d4ec45
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implement water script functions and save water height in CellStore
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2012-03-29 15:50:15 +02:00 |
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Marc Zinnschlag
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f321e549a4
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added instruction GetPCCell
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2011-04-04 15:10:37 +02:00 |
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Marc Zinnschlag
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8ebdd77772
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Merge branch 'collision' into script
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2011-03-16 08:48:13 +01:00 |
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Marc Zinnschlag
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9a3158675a
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reworked cell changing mechanism
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2011-02-10 10:38:45 +01:00 |
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Marc Zinnschlag
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18b8cdce29
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added GetInterior script function
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2011-01-17 10:18:12 +01:00 |
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Marc Zinnschlag
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db2b238328
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adjusted coordinates for coc/coe for exteriors (place player in the middle of the cell instead of at the border)
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2010-09-11 12:21:55 +02:00 |
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Marc Zinnschlag
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5f84b680af
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implemented exterior coc
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2010-09-11 11:55:28 +02:00 |
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Marc Zinnschlag
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7ea6a75a26
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another merge fix
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2010-09-10 13:01:37 +02:00 |
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Marc Zinnschlag
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9e8251e6b4
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finally got rid of the nasty coordinates bug
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2010-08-22 21:30:48 +02:00 |
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Marc Zinnschlag
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c6f4bcbf68
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another coordinate system fix; still not working properly
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2010-08-21 09:48:56 +02:00 |
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Marc Zinnschlag
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0111631ee9
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very early implementation of exterior rendering
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2010-08-20 13:33:03 +02:00 |
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Marc Zinnschlag
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0e641f1246
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implemented coc instruction
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2010-07-22 12:29:23 +02:00 |
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Marc Zinnschlag
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d51e6fb7c4
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second part of refactoring
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2010-07-03 15:41:20 +02:00 |
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Marc Zinnschlag
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c12752df4d
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added sound manager skeleton and sound script functions
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2010-07-03 15:04:00 +02:00 |
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Marc Zinnschlag
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f0c492ae22
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added CellChanged script function
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2010-07-03 12:12:13 +02:00 |
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