Emanuel Guevel
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074e241c32
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MWMechanics::DynamicStat: fix members initialization
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12 years ago |
Marc Zinnschlag
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a8168c58c2
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Merge remote-tracking branch 'kolek/thirdpersonzoom'
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12 years ago |
Kolzi
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d12bac2d9e
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Third person zoom - fixed code review issues.
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12 years ago |
Marc Zinnschlag
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0fad2e7f40
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restructured main menu
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12 years ago |
Marc Zinnschlag
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2497c18702
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replaced settings change notifications for columns with a more robust implementation
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12 years ago |
Kolzi
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1b7966ca27
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Can zoom in and out in third person view.
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12 years ago |
Chris Robinson
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0cb7d186e7
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Use Play_TypeFoot for 'left' and 'right' soundgen keys
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12 years ago |
Chris Robinson
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14e0c182f3
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Allow specifying the sound type to playSound and playSound3D
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12 years ago |
Chris Robinson
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ac4dfd3b39
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Play the appropriate foot sound based on footwear
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12 years ago |
scrawl
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bf332b633e
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Make VideoPlayer::playVideo block until the video finishes
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12 years ago |
Marc Zinnschlag
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365ea11e86
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Merge remote-tracking branch 'graffy76/RefIdTypeDelegate'
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12 years ago |
Marc Zinnschlag
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fdd47e5b73
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silenced a warning
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12 years ago |
graffy76
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0ae254f6a8
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Fixed segfault opening tables
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12 years ago |
Chris Robinson
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9c13568bb7
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Remove idles from the state list and rename it
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12 years ago |
Chris Robinson
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e803cdbe7f
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Handle swimdeath and missing death animations
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12 years ago |
Chris Robinson
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f01b0b48cc
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Don't start with an idle state if dead
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12 years ago |
Chris Robinson
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e78bdd2a5d
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Clear 'swim' from the animation name as a backup instead of 'sneak'
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12 years ago |
Chris Robinson
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9ea6b22a83
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Handle soundgen animation keys
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12 years ago |
Chris Robinson
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d6324d71bf
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Ensure mechanics actors/objects are cleared before adding them
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12 years ago |
Chris Robinson
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c7692acb79
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Update the player's Ptr in mwrender when changing cells
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12 years ago |
graffy76
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6486f342b5
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Fixed setting synchronization issue
Moved default settings to CSMSettings::UserSettings.
Other minor code changes / cleanup
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12 years ago |
Marc Zinnschlag
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1b4cd787a5
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Merge remote-tracking branch 'kcat/animation-state'
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12 years ago |
Chris Robinson
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0cd4df3edf
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Stop playing idles on death
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12 years ago |
Chris Robinson
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e2e278d06d
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Fix some animations not playing properly
Default movement animation speed multiplier should be 1, not 0. Only
randomize death1...death5 for NPCs.
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12 years ago |
scrawl
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dfe912dcab
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Enum renaming
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12 years ago |
scrawl
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91e95e1404
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Use the correct slash, chop or thrust animation
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12 years ago |
gugus
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9043fe427f
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Merge pull request #4 from scrawl/melee
Fixes weapon input to use A_Use instead of hardcoding to mouse button
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12 years ago |
scrawl
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9536b5050b
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Fixes weapon input to use A_Use instead of hardcoding to mouse button
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12 years ago |
gus
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66e3eacace
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fix bows
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12 years ago |
gus
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701ff94887
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bugfix for lockpick
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12 years ago |
gus
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20341ae8b7
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simplification + taking into account weapon speed. Seems too fast, but i'm not sure
|
12 years ago |
gus
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8fc6e73649
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post-merge fix
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12 years ago |
gus
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ee47e99dad
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Merge branch 'master' of https://github.com/zinnschlag/openmw.git into MeleeCombat2
Conflicts:
apps/openmw/mwmechanics/character.cpp
apps/openmw/mwmechanics/character.hpp
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12 years ago |
Marc Zinnschlag
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47f7bbd48a
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fixed OpenCS crash during cell loading when loading multiple ESX files
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12 years ago |
gus
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f6e3445414
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Jittering gone + bugfix: chop animation works!
TODO: fix this unequip stuff
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12 years ago |
Chris Robinson
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e5e9c83ed5
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Merge remote-tracking branch 'zini/master' into animation-state
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12 years ago |
Chris Robinson
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a932a89e02
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Specify the velocity-based animation speed multiplier when playing it
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12 years ago |
Chris Robinson
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f296d13c20
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Add a speed multiplier to the animation state
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12 years ago |
Chris Robinson
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3a1facefdf
|
Store a pointer to the character controller for non-actor objects
|
12 years ago |
Chris Robinson
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06e631f213
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Track death separately in the character controller
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12 years ago |
Chris Robinson
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4ae65c20e6
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Separate movement and idle states
This allows us to better handle cases of "missing" animations. Mainly for
first-person, but also for spells and certain weapon types.
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12 years ago |
scrawl
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94d45e1518
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Fix twohanded weapons not unequipping when equipping a torch
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12 years ago |
scrawl
|
daf9dca121
|
Fix exception when starting a new game
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12 years ago |
gus
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f7f23ac5d8
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improvement of the chop animation. Still some jittering.
|
12 years ago |
gus
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f7b711aabe
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bugfix
|
12 years ago |
gus
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076f98cbba
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change way animations keys are handled (thanks KittyCat!)
|
12 years ago |
Marc Zinnschlag
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fd9cc1c282
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Merge remote-tracking branch 'vorenon/container'
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12 years ago |
Marc Zinnschlag
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a0022e711b
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Merge remote-tracking branch 'scrawl/raycast'
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12 years ago |
vorenon
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66eb82b363
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oops again
|
12 years ago |
vorenon
|
33779ae23c
|
oops
|
12 years ago |