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16 commits

Author SHA1 Message Date
scrawl
f5355e3e92 512x512 map, slightly faster 2012-11-16 22:26:00 +01:00
scrawl
38828acac9 transparent overlay 2012-11-04 12:13:04 +01:00
scrawl
5834b4baa5 door markers on the local map 2012-08-28 17:30:34 +02:00
Marc Zinnschlag
87667ab57e Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
Marc Zinnschlag
35f478071e Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
scrawl
342464530d rotated map working 2012-04-02 19:37:24 +02:00
scrawl
fc5cd703bb maps are now rendered with correct rotation, however for interiors the arrow is wrong 2012-03-30 16:34:36 +02:00
scrawl
01ecf3e0be attempt at rotation (BROKEN) 2012-03-29 18:16:11 +02:00
scrawl
bf421d2873 use vector instead of array 2012-03-27 00:18:09 +02:00
scrawl
06fa310e29 player arrow rotated correctly 2012-03-23 15:00:48 +01:00
scrawl
1907e21207 removed preprocessor constants 2012-03-18 20:44:56 +01:00
scrawl
5e939e4818 map window now works for interiors 2012-03-17 13:59:51 +01:00
scrawl
2edd7e59f4 some fixes and facilities for saving the fog of war to disk 2012-03-14 20:44:06 +01:00
scrawl
5a46d58da5 fully working fog of war 2012-03-14 17:44:19 +01:00
scrawl
583a25f634 fog of war rendering (incomplete) 2012-03-14 14:51:58 +01:00
scrawl
5b38b17baf local map rendering (nothing to see yet, as it is not displayed in GUI) 2012-03-10 15:28:18 +01:00