scrawl
706ac45c76
Fix missing particles caused by shallow copy of ParticleSystemController
2017-02-26 23:10:41 +01:00
scrawl
a95773beef
Fix unnecessary copy of ParticleSystem in SceneUtil::CopyOp
2017-02-26 03:15:57 +01:00
scrawl
8b596dfcbe
Remove support for OSG 3.2
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Since commit e8662bea31
, we're using OSG functionality that contains an unfixed crash bug in version 3.2. The bug is fixed in version 3.4 (OSG commit 6351e5020371b0b72b300088a5c6772f58379b84)
2016-02-12 14:46:45 +01:00
scrawl
e02f35264f
Work around OSG 3.2 not respecting the DEEP_COPY_CALLBACK flag ( Fixes #3183 )
2016-02-06 15:08:12 +01:00
scrawl
8360cccce7
Don't clone Drawable UpdateCallbacks twice
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The Drawable copy constructor takes care of that already.
2016-02-01 21:02:48 +01:00
scrawl
054c3eb24e
Do not deep copy PrimitiveSets when build with OSG 3.5
2015-11-13 20:39:44 +01:00
scrawl
e9acd135a6
Update todo comment
2015-08-30 20:43:39 +02:00
scrawl
cda8a88f0d
Use DEEP_COPY_PRIMITIVES to work around problem in osg::Geometry copy constructor (Bug #2754 )
2015-08-30 20:00:37 +02:00
scrawl
6231cd8557
RigGeometry clone fix
2015-05-30 00:59:34 +02:00
scrawl
668d365ef9
MorphGeometry copy fix
2015-05-29 21:47:43 +02:00
scrawl
b6cb73e6e8
Fix deep copying of controllers
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This fixes the cell loading crash.
2015-05-14 15:07:58 +02:00
scrawl
65f0195c71
Readded animated collision shape support
2015-05-12 16:26:11 +02:00
scrawl
a254877abe
Clone fix
2015-04-21 22:53:28 +02:00
scrawl
99e1720980
Add SceneManager and clone utility
2015-03-26 18:02:51 +01:00