PLkolek
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86020ad94d
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Added underwater and drowning sounds.
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2013-08-08 20:57:15 +02:00 |
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Marc Zinnschlag
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5cafe65cd7
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Merge remote-tracking branch 'scrawl/cppcheck'
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2013-07-31 20:00:35 +02:00 |
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scrawl
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7dc30a01cd
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
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PLkolek
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f297c21e4d
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
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scrawl
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90a5d8b6f5
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Fix uninitialized AL listener position/orientation when the game is paused during the first frame
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2013-07-30 23:24:18 +02:00 |
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Chris Robinson
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f73008546f
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Keep a sound updated with its object's position
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2013-07-27 07:24:18 -07:00 |
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Chris Robinson
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ad6d663e09
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Remove some unnecessary debug messages
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2013-07-23 03:44:52 -07:00 |
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Chris Robinson
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14e0c182f3
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Allow specifying the sound type to playSound and playSound3D
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2013-07-18 21:50:11 -07:00 |
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scrawl
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48a88f1917
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Fix startRandomTitle
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2013-04-04 15:10:27 +02:00 |
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Chris Robinson
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ceafcc2ebb
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Support float samples with ffmpeg
Requires the AL_EXT_FLOAT32 extension in OpenAL
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2013-02-26 10:19:33 -08:00 |
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Chris Robinson
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8a073c113e
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Use const references where appropriate
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2013-01-15 12:07:15 -08:00 |
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Chris Robinson
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7b2c3e6cd3
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Pass a proper PlayMode enum to playSound and playSound3D
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2012-12-18 06:01:21 -08:00 |
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Chris Robinson
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fe36cc1de7
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Don't try to resume sound types that aren't paused
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2012-12-18 04:35:24 -08:00 |
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Chris Robinson
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2f8daec379
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Allow pausing only certain types of sounds
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2012-12-18 04:19:35 -08:00 |
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Chris Robinson
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b4e36d4f31
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Add a method to get the volume from the sound type
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2012-12-18 02:01:04 -08:00 |
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Chris Robinson
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a5356e194e
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Allow specifying a type for the playTrack method
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2012-12-18 01:35:20 -08:00 |
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Chris Robinson
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72ffceb206
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Add type flags to the sound play mode
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2012-12-18 00:57:57 -08:00 |
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Chris Robinson
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dd3e568a00
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Set the sound properties at initialization
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2012-12-17 23:35:20 -08:00 |
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Chris Robinson
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d348435a1d
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Improve audio open error message
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2012-12-17 21:09:57 -08:00 |
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Chris Robinson
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1ea1407707
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Support quad, 5.1, and 7.1 with OpenAL and ffmpeg
The other decoders don't guarantee any channel ordering, which makes them
useless.
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2012-12-13 04:10:19 -08:00 |
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Chris Robinson
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779ced0889
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Add a method to play an audio track with a custom decoder
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2012-12-13 00:05:57 -08:00 |
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Chris Robinson
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86bf6388c6
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Pass a decoder to the playStream sound output method
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2012-12-12 22:32:02 -08:00 |
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Chris Robinson
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2c1eceb9f0
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Add methods to pause and stop all playing sounds (and music)
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2012-12-12 02:33:12 -08:00 |
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greye
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e628b23da6
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applying new interface vol.3, inconsistent
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2012-11-05 21:45:35 +04:00 |
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greye
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d205723a17
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resolving m prefix/ESMStore movement
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2012-11-05 18:02:47 +04:00 |
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greye
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2057f5619e
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move ESMStore to MWWorld
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2012-11-05 17:18:01 +04:00 |
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greye
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3c2ce25f5f
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m prefix for mwworld/cellstore.hpp
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2012-11-05 16:07:59 +04:00 |
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Marc Zinnschlag
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35d7b5e5b0
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Merge remote-tracking branch 'greye/record_saving'
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2012-10-01 09:50:20 +02:00 |
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Chris Robinson
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6c5c9ce46e
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Avoid console spam when a sound can't play
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2012-09-30 17:38:55 -07:00 |
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Chris Robinson
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6942fa97da
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Specify a proper up vector for the listener
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2012-09-30 17:23:05 -07:00 |
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Chris Robinson
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991f942fba
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Merge remote-tracking branch 'zini/master' into sound
Conflicts:
apps/openmw/mwsound/soundmanagerimp.cpp
apps/openmw/mwsound/soundmanagerimp.hpp
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2012-09-30 16:57:54 -07:00 |
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greye
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7606ebafd6
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resolving conflicts, minor update
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2012-09-17 11:37:50 +04:00 |
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Marc Zinnschlag
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81463fa23d
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Issue #372: fixed positions in SoundManager
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2012-08-29 18:48:20 +02:00 |
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Marc Zinnschlag
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aca08eb4c2
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Merge branch 'decouple' into player_control
Conflicts:
apps/openmw/mwsound/soundmanagerimp.hpp
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2012-08-09 16:12:10 +02:00 |
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Marc Zinnschlag
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6bd48d12af
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Issue #107: SoundManager is accessed only through the interface class from now on
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2012-08-09 14:33:21 +02:00 |
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