Andrei Kortunov
67eace1028
Use struct instead of tuple
2020-08-29 11:24:08 +04:00
Capostrophic
96a447ee3a
Show the soulgem soul in count dialog (feature #5362 )
2020-04-12 11:55:00 +03:00
Capostrophic
120b7dcd2f
Clean up summoned creatures when corpses are disposed
2019-11-12 21:44:46 +03:00
Andrei Kortunov
b6044d231a
Handle death event manually before disposing a corpse if a death animation was not finished yet (feature #5146 )
2019-08-27 22:42:41 +04:00
Capostrophic
56539fee4f
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 02:12:44 +03:00
Andrei Kortunov
faf940546b
Get rid of redundant setKeyFocusWidget() method
2019-05-17 19:09:40 +04:00
Andrei Kortunov
27737d4258
Fix an exception during reload when container windows is active.
...
It is a regression in the animated containers feature.
2019-05-13 17:59:32 +04:00
Andrei Kortunov
3032b177a1
Remove redundant includes
2019-02-23 08:02:12 +04:00
Andrei Kortunov
a53333c3d5
Native animated containers support (feature #4730 )
2018-12-13 23:11:16 +04:00
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
Andrei Kortunov
9918212a1e
Set focus to Close button when opening the container window (bug #4333 )
2018-09-11 11:22:26 +04:00
Andrei Kortunov
eeffe2e557
Check if item model exists inside drag and drop functions
2018-08-03 16:42:43 +04:00
Andrei Kortunov
a08048da4e
Avoid dereference after null check
2018-08-01 19:30:30 +04:00
Andrei Kortunov
8decd35607
Fixes crash on quickload from the container menu (bug #4239 )
2017-12-03 21:49:13 +04:00
Andrei Kortunov
03f129b53c
remove redundant allowedToInsertItems() function from ItemModel
2017-11-11 11:58:22 +04:00
Andrei Kortunov
3694b6ec90
Move onClose() check to item models
2017-11-10 10:58:43 +04:00
Andrei Kortunov
ac33ff9482
Move onDropItem() check to item models
2017-11-10 10:58:43 +04:00
Andrei Kortunov
3604b73d60
Move onTakeItem() to item models
2017-11-10 10:58:40 +04:00
Andrei Kortunov
1cb7ed5db1
Use owned tooltips for items in containers correctly
2017-10-04 12:13:45 +04:00
Andrei Kortunov
04452b0949
Use a pickpocket crime instead of theft when pickpocketing was failed
2017-09-30 20:11:53 +04:00
scrawl
64e27c032b
Merge pull request #1481 from scrawl/keyfocus
...
WindowManager overhaul & improved keyboard support
2017-09-28 22:34:05 +00:00
scrawl
d58ff4a736
Remove obsolete Container GUI keyboard handling
2017-09-24 19:08:16 +02:00
scrawl
4fff2e2e34
Refactor exitCurrentGuiMode
2017-09-24 19:08:13 +02:00
scrawl
84657271c7
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
2017-09-24 19:08:12 +02:00
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
2017-09-24 19:08:12 +02:00
Andrei Kortunov
4580024d76
Unequip all items from dead corpse when take all items (bug #4095 )
2017-09-22 12:32:47 +04:00
Andrei Kortunov
54b4d93f79
Added a special function for GUI sounds playing
2017-07-10 15:48:00 +04:00
scrawl
f64bc3c7ef
Pass the victim to commitCrime on pickpocket detection ( Fixes #3424 )
2016-06-06 23:50:22 +02:00
scrawl
763f647412
Add ItemModel::allowedToInsertItems
2016-03-05 19:53:24 +01:00
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
2015-08-21 21:12:39 +12:00
scrawl
77f1387da8
Include cleanup
2015-07-18 20:36:28 +02:00
scrawl
e66e9916db
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/document.hpp
2015-06-07 15:23:54 +02:00
Stanislav Bas
c40987338d
Scrollbars don't save their positions between openings
2015-06-04 23:09:40 +03:00
scrawl
e23775e338
Fix -Woverloaded-virtual clang warnings
2015-06-04 20:31:28 +02:00
Rohit Nirmal
396fba7fa9
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
scrawl
aa6ebcd75c
Change stolen items handling to match MW ( Fixes #1443 , Fixes #2290 )
2015-02-05 04:18:43 +01:00
scrawl
4921c6ef9e
Split window caption bars so that the caption can be transparent ( Fixes #531 )
...
Fix transparent window background not applying to the header bar (Fixes #2294 )
2015-01-27 23:05:19 +01:00
scrawl
728b842e72
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
scrawl
eecea4131f
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
scrawl
4b704f665f
Reduce includes, move DragAndDrop to separate file
2015-01-10 01:21:17 +01:00
scrawl
866fdfe8bd
Crime system improvements
...
- If someone saw the crime, they will notify everyone else in range, even if the Alarm rating of the witness is 0.
- Pickpocket and selling stolen items now works properly, i.e. honors the victim's Alarm rating instead of always being reported.
2014-12-24 15:45:12 +01:00
scrawl
0dc9401269
Fix GUI crash due to outdated spells list
2014-12-15 20:20:17 +01:00
Nikolay Kasyanov
138e3032ce
Fix: initialize boolean field with boolean value, not NULL
2014-10-11 10:07:01 +04:00
scrawl
cbc242d857
Move item count text to ItemWidget
2014-09-19 09:29:00 +02:00
Ragora
f250e3df4b
Replaced old bound item checks that I knew of to use the new ItemStack::Flag_Bound bit
2014-09-13 18:48:41 -04:00
Ragora
74e1db3ac8
Minor Correction to existing conjured item logic
2014-09-11 01:00:39 -04:00
Ragora
69dbd6b30f
Added checks for different bound item situations
2014-09-10 23:38:38 -04:00
Ragora
141755b473
Appears to have resolved the issue with unequipping conjured items and all possible error conditions deriving from being able to unequip them
2014-09-10 21:34:17 -04:00
scrawl
10a0e2434e
Open inventory when activating an unconscious actor ( Fixes #1848 )
2014-08-26 03:06:23 +02:00
scrawl
715d357f24
Use a controller to move Drag&Drop widget with the mouse cursor
2014-08-01 17:14:35 +02:00