Commit Graph

24050 Commits (683cf8cad5d49f96124678aed701cab40737dff1)
 

Author SHA1 Message Date
AnyOldName3 683cf8cad5 Remove incorrect spaces from filename 4 years ago
AnyOldName3 c9e3db40a1 Merge branch 'multi-config-build' into 'master'
Add support for multi configurations generators on unix

See merge request OpenMW/openmw!198
4 years ago
fredzio e2a603f6e8 Remove blank space 4 years ago
psi29a 90f51846dd Merge branch 'AnyOldName3-master-patch-49525' into 'master'
Correct screenshot paths in documentation

See merge request OpenMW/openmw!321
4 years ago
AnyOldName3 03b081137a Correct screenshot paths in documentation
These have been wrong since https://github.com/OpenMW/openmw/pull/2787
got merged
4 years ago
psi29a 72ab340374 Merge branch 'nifdefinitions' into 'master'
Introduce some extended NIF definitions

See merge request OpenMW/openmw!319
4 years ago
Alexei Dobrohotov 29ccb09da5 Introduce some extended NIF definitions 4 years ago
Alexei Dobrohotov 25b966d58d Merge branch 'master' into 'master'
Hostile Follower issue #5101

See merge request OpenMW/openmw!244
4 years ago
Charles Calhoun 14aacb81c5 Fix follower aggression when traveling. Summoning still has problems but less intrusive than current implementation. 4 years ago
psi29a 3040b3b2b6 Merge branch 'issue-5588' into 'master'
Prevent empty right page of journal having invisible topics (Fixes #5588)

Closes #5588

See merge request OpenMW/openmw!310
4 years ago
Kyle Shrader 845049a166 Prevent empty right page of journal having invisible topics (Fixes #5588) 4 years ago
psi29a 54b386fe93 Merge branch 'patch-1' into 'master'
Update install-game-files.rst

See merge request OpenMW/openmw!300
4 years ago
imkirkdouglacus 5215ce45d0 Update install-game-files.rst 4 years ago
psi29a 4b95cb8660 Merge branch '5624' into 'master'
Skip raycasting for zero-length rays

Closes #5624

See merge request OpenMW/openmw!316
4 years ago
AnyOldName3 9e78f3d936 Skip raycasting for zero-length rays
Rays with no length can't intersect anything. This also prevents an
assertion triggering with Bullet built in Debug mode.
4 years ago
psi29a 21fa55de8e Merge branch 'gitlab_tests' into 'master'
Run unit tests in gitlab CI for linux build

See merge request OpenMW/openmw!314
4 years ago
psi29a 2d24e87bcc Merge branch 'nifstuffagain' into 'master'
niffile.cpp cleanup

See merge request OpenMW/openmw!313
4 years ago
elsid 322298e02a
Build with clang in gitlab CI for linux 4 years ago
elsid af95474670
Run unit tests in gitlab CI for linux build 4 years ago
elsid 23fe60a067
Run unit tests in a separate build 4 years ago
psi29a 7cd5940f00 Merge branch 'psi29a-master-patch-58402' into 'master'
Update CI/before_script.msvc.sh

See merge request OpenMW/openmw!315
4 years ago
psi29a 1ddfb18cb3 Update CI/before_script.msvc.sh 4 years ago
Alexei Dobrohotov 4e22c2687f niffile.cpp cleanup 4 years ago
psi29a 4faaa86449 Merge branch 'cyclic_includes' into 'master'
More accurate detection of cyclic includes

See merge request OpenMW/openmw!281
4 years ago
psi29a aa4e6c448b Merge branch 'spellabsorption' into 'master'
Support enchantment absorption

See merge request OpenMW/openmw!307
4 years ago
psi29a 60447b27c4 Merge branch 'update_to_gl_deps_for_windows' into 'master'
make switch to using GL hosted windows deps

See merge request OpenMW/openmw!311
4 years ago
Bret Curtis c291bb169e fixed indentation and additional diffs 4 years ago
Bret Curtis 18899394c4 typo in path 4 years ago
Bret Curtis bf7e1bd32b make switch to using GL hosted windows deps 4 years ago
psi29a f1ab519fac Merge branch 'uses' into 'master'
Handle 0-use items like vanilla (bug #5611)

Closes #5611

See merge request OpenMW/openmw!306
4 years ago
psi29a d9dafbe45b Merge branch 'master' into 'uses'
# Conflicts:
#   CHANGELOG.md
4 years ago
psi29a 0438d9d5bb Merge branch 'enchanting' into 'master'
Reset enchant effects displayed range when they are constant (bug #5603)

See merge request OpenMW/openmw!309
4 years ago
psi29a 61b83697f5 Merge branch 'rotation' into 'master'
Add inverse order rotation support to SetAngle (feature #5579)

Closes #5579

See merge request OpenMW/openmw!305
4 years ago
psi29a ad1021721f Merge branch 'master' into 'rotation'
# Conflicts:
#   CHANGELOG.md
4 years ago
elsid 61cf505f41 Merge branch 'smooth_movement' into 'master'
Smooth movement

Closes #4894 and #5610

See merge request OpenMW/openmw!282
4 years ago
Alexei Dobrohotov f2af957647 Reset enchant effects displayed range when they are constant (bug #5603) 4 years ago
Alexei Dobrohotov 8084784828 Merge branch 'del'hruhn-fix' into 'master'
Actually set the uvSet value

Closes #5614

See merge request OpenMW/openmw!308
4 years ago
Alexei Dobrohotov e0a5c24afe Handle 0-use items like vanilla (bug #5611) 4 years ago
AnyOldName3 a338e8c561 Actually set the uvSet value
This got lost when uvSet was made into a local variable.
4 years ago
fredzio ae38b3d9b2 Put the install logic in one place for all platforms 4 years ago
AnyOldName3 be5fd6fd03 Exclude directories correctly
We don't need `/*` as we don't want the directory itself, not just its
contents. We also need to list possible other directories explicitly as
there's currently no way to skip directories without matches.

It would be much nicer if CMake was tracking the DLLs we needed for us.
4 years ago
AnyOldName3 73708a6f2a Install openmw-cs.cfg on single-config generators and from the right directory on multi-config 4 years ago
AnyOldName3 8dd820ba48 Exclude deps 4 years ago
AnyOldName3 d0ddf488db Install PDBs when appropriate 4 years ago
AnyOldName3 db0f7c607f Make Windows install target slightly less breakable 4 years ago
fredzio 87290cf6d1 Add support for multi configurations generators on unix
Since version 3.17 cmake supports the Ninja Multi-Config
No change for Xcode, VS and Ninja "single config"
4 years ago
Petr Mikheev a17fb14b8a Add "smooth movement" and "NPCs avoid collisions" settings to openmw-launcher and to the docs; update CHANGELOG.md. 4 years ago
Petr Mikheev ad51a4be2e Changes in head tracking and greetings for "smooth movement". 4 years ago
Petr Mikheev b838782557 Avoid collisions between actors. 4 years ago
Petr Mikheev 79a72e4b44 Slightly modify aicombat to make it more difficult to get around an enemy. The difference is visible only if turning is slow (i.e. if smooth movement enabled). 4 years ago