scrawl
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6cd739678a
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Fix dangling model pointer after reference cleanup (Fixes #1653)
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2014-07-14 16:53:58 +02:00 |
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scrawl
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f31a5490f3
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Create shaders on first render in shader based MyGUI manager
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2014-07-13 19:35:26 +02:00 |
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scrawl
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7c7c71428a
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Don't crash if certain class doesn't exist
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2014-07-13 14:26:59 +02:00 |
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scrawl
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c9150c9680
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Initialize character skeleton to a suitable pose (Fixes #1473)
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2014-07-13 10:40:48 +02:00 |
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scrawl
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8b404ee255
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Fix not being able to exit dialogue using Escape when a Goodbye link appears
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2014-07-13 06:42:24 +02:00 |
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scrawl
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f2799ea1d9
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Reset item model when reference is reset (Fixes #1628)
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
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2014-07-12 18:53:22 +02:00 |
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scrawl
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40c3fa0dc1
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Fix travis
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2014-07-12 18:53:22 +02:00 |
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scrawl
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41d73377b0
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Use explicit C locale in Misc::StringUtils (Fixes #1216)
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2014-07-12 18:53:22 +02:00 |
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Marc Zinnschlag
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7cd819f24f
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updated changelog
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2014-07-12 18:53:22 +02:00 |
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Marc Zinnschlag
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7316f4dde4
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increased version number
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2014-07-12 18:53:22 +02:00 |
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scrawl
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d63dd88113
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Apply autocalc corrections to player starting spells
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2014-07-12 18:53:16 +02:00 |
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scrawl
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fd3f109362
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Fix underflow for NPCs with level 0
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2014-07-12 18:53:16 +02:00 |
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scrawl
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a1639371d3
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Fix rounding for skill/attribute autocalc
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2014-07-12 18:53:16 +02:00 |
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scrawl
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83819b2894
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Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
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2014-07-12 18:53:15 +02:00 |
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scrawl
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479f248c1d
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Use spell effect range type, not base effect (applied to spellcasting code)
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2014-07-12 18:53:15 +02:00 |
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scrawl
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b4f8edc186
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Use spell effect range type, not base effect
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2014-07-12 18:53:15 +02:00 |
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scrawl
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1c41ce9b9d
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Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX)
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2014-07-12 18:53:15 +02:00 |
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scrawl
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d91d599269
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Disable quickload when in modal dialog (Fixes #1641)
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2014-07-12 06:43:04 +02:00 |
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scrawl
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048d07b299
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Show owner of doors in tooltip
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2014-07-11 11:57:21 +02:00 |
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scrawl
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5fbce67b9d
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Don't redraw ItemView if the size did not change
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2014-07-11 04:30:44 +02:00 |
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scrawl
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53c70dbdaa
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Exit dialogue when going to jail (Fixes #1635)
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2014-07-11 04:25:56 +02:00 |
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scrawl
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0704fa2b3d
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Reset local rotation axis in SetAngle (Fixes #1630)
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2014-07-09 10:23:01 +02:00 |
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scrawl
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df80c436fb
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Fix compile error for OPENMW_USE_FFMPEG=0
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2014-07-08 10:30:46 +02:00 |
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scrawl
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ad90d20ad8
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Don't silently skip unknown NPC subrecords
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2014-07-08 10:30:46 +02:00 |
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scrawl
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742d008765
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Fix initializing CharacterController with fists or spell equipped
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2014-07-08 10:30:46 +02:00 |
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scrawl
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a3a8f4da70
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More font hackery. Will it ever end?
Fixes #1606
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2014-07-08 10:30:45 +02:00 |
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scrawl
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0a2d5d34bc
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Cancel queued view mode switch when switching view mode (Fixes #1618)
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2014-07-08 10:30:45 +02:00 |
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scrawl
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ee81698089
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Always control movement by animation except for first person or in-air
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2014-07-08 10:30:45 +02:00 |
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Marc Zinnschlag
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a54497e9ef
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Merge branch 'resources'
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2014-07-08 09:51:30 +02:00 |
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Marc Zinnschlag
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1548f4670a
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drop part of resources drag and drop
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2014-07-08 09:51:17 +02:00 |
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Marc Zinnschlag
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b6c5ee125d
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more refactoring
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2014-07-08 09:24:05 +02:00 |
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Marc Zinnschlag
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9d5956585c
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added separate display type for colours
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2014-07-08 09:08:01 +02:00 |
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Marc Zinnschlag
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b2ce94f28a
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fixed exceptions
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2014-07-08 08:56:28 +02:00 |
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Marc Zinnschlag
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b2c2342988
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some refactoring (removing redundant code)
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2014-07-08 08:53:39 +02:00 |
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Marc Zinnschlag
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c1bbefb840
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enable dragging from resources tables
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2014-07-07 15:20:05 +02:00 |
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Marc Zinnschlag
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df6996d4ae
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filter resources files based on extension
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2014-07-07 11:34:24 +02:00 |
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Marc Zinnschlag
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19828df799
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added subviews for resources tables
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2014-07-05 15:51:17 +02:00 |
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Marc Zinnschlag
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b2c957a56f
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added resources tables
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2014-07-05 15:50:47 +02:00 |
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Marc Zinnschlag
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42db9a5091
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make modification column optional in table views
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2014-07-05 15:50:17 +02:00 |
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Marc Zinnschlag
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4f6c7b0e84
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resolved UniversalId naming ambiguity
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2014-07-05 15:07:17 +02:00 |
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Marc Zinnschlag
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e171babd2f
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added Feature_Constant to IdTable
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2014-07-05 12:44:11 +02:00 |
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cc9cii
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9713873538
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Minor change to improve generated STL code (only tested with MSVC 2012). More details in forum post https://forum.openmw.org/viewtopic.php?f=6&t=2153#p24065
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2014-07-05 15:41:40 +10:00 |
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Marc Zinnschlag
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1b1f1bade3
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injected new class IdTableBase between QAbstractItemModel and IdTable
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2014-07-04 13:25:56 +02:00 |
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Marc Zinnschlag
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63d0fdee7f
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removed leftover data member
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2014-07-04 12:48:18 +02:00 |
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Marc Zinnschlag
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879ab49e9c
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added resources manager
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2014-07-04 12:46:57 +02:00 |
|
Marc Zinnschlag
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1ce60fa13b
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Merge branch 'tables'
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2014-07-03 12:03:21 +02:00 |
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Marc Zinnschlag
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1745335982
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body part table fix: forgot to include body parts in ID listings
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2014-07-03 12:03:01 +02:00 |
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Marc Zinnschlag
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607445d40c
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Merge branch 'editorfixes'
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2014-07-03 10:34:23 +02:00 |
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Marc Zinnschlag
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9ce92302d7
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interpret empty filter strings as no filter instead of a broken filter (Fixes #1311)
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2014-07-03 10:22:39 +02:00 |
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scrawl
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6cd6578a88
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Handle Deleted moved references (Bug #1613)
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2014-07-01 21:47:27 +02:00 |
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