cc9cii
28617c8beb
Update table size status for removed rows.
2015-05-15 12:33:31 +10:00
cc9cii
f92d801faf
Jump to the added/cloned record (or undeleted record in case of undo). Should resolve Feature #2541 . Controlled by radio buttons on user preferences settings.
2015-05-15 12:32:29 +10:00
scrawl
49df07ea7f
Implement UI scaling factor
2015-05-15 00:41:21 +02:00
scrawl
842ff4d874
Catch exception for not found videos
2015-05-15 00:23:31 +02:00
scrawl
a73362f036
Settings file cleanup
2015-05-14 21:45:18 +02:00
scrawl
24bb2e152c
Apply texture filter setting changes
2015-05-14 21:42:04 +02:00
scrawl
5442bf23a6
Apply video mode & gamma setting changes
2015-05-14 20:31:16 +02:00
scrawl
3e86dd7df0
Apply runtime changes to field of view & view distance
2015-05-14 18:46:28 +02:00
scrawl
b7258c8d23
Readded Objects::updatePtr
2015-05-14 17:34:55 +02:00
scrawl
bc237ee1fe
Actor placement fix
2015-05-14 17:14:49 +02:00
scrawl
4ad0b83aa5
Eliminate string lookups in AnimationTime
2015-05-14 16:33:41 +02:00
scrawl
b6cb73e6e8
Fix deep copying of controllers
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This fixes the cell loading crash.
2015-05-14 15:07:58 +02:00
Marc Zinnschlag
c9d519f36c
focus search input field when opening search subview ( Fixes #2534 )
2015-05-14 14:48:29 +02:00
cc9cii
89323d1529
Merge pull request #3 from cc9cii/global-filter-shortcut
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Global filter shortcuts
2015-05-14 19:41:54 +10:00
cc9cii
60f963382b
Feature #2532 . Global filter shortcuts for project::added and project::modified.
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- Add a startup warning message if global filters are being used.
- Add tooltip messages for the checkbox shortcuts.
2015-05-14 19:36:39 +10:00
scrawl
e3b1707bbd
Pause simulationTime when the GUI is up
2015-05-14 02:26:19 +02:00
scrawl
4dd96f3318
Fix missing tiling in skin
2015-05-14 01:32:46 +02:00
scrawl
a18663c8b3
Improve MyGUI texture updates
2015-05-14 01:26:10 +02:00
scrawl
fd3d49c171
Fix typo in settings layout
2015-05-14 01:18:24 +02:00
scrawl
5dd1b2ae86
Readded HW cursor rotation
2015-05-14 01:06:33 +02:00
scrawl
c775cbbbaa
Silence an annoying message
2015-05-14 00:40:51 +02:00
cc9cii
3514dac9bc
Merge branch 'master' into cc9cii
2015-05-14 06:54:58 +10:00
Marc Zinnschlag
5cf50227b4
updated changelog
2015-05-13 19:53:50 +02:00
scrawl
9ea416b852
Readded HW cursor manager (no image rotation yet)
2015-05-13 18:56:14 +02:00
scrawl
4825744a03
Fix inconsistent health bar skin
2015-05-13 17:25:54 +02:00
scrawl
39fb46601a
Readded input & event handling
2015-05-13 16:50:47 +02:00
scrawl
298b3ed2ef
Create the GraphicsWindowSDL2 directly
2015-05-13 15:08:47 +02:00
scrawl
0498e6e5f0
Readded window icon
2015-05-13 15:03:21 +02:00
cc9cii
7f12fc4770
Fix for Bug #2544 . Add a default mNpdtType to ESM::Npc::blank().
2015-05-13 13:39:04 +10:00
scrawl
36e0cfbc9d
Cleanup
2015-05-13 03:36:20 +02:00
scrawl
375b736e74
Use SDL to create the window
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No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code.
2015-05-13 02:53:09 +02:00
cc9cii
538e550b2b
Fix for Bug #2543 . Spells magic effect id typo.
2015-05-13 10:30:44 +10:00
scrawl
7a3bc69df7
Readded sound listener
2015-05-12 19:02:56 +02:00
scrawl
ccab8cc9a1
Register Player in the PhysicsSystem
2015-05-12 17:40:42 +02:00
scrawl
56ff280230
Mention the RefId in "error during rendering: " errors
2015-05-12 16:50:43 +02:00
scrawl
4036978718
Empty model exception fix
2015-05-12 16:50:31 +02:00
scrawl
e8ec4387d6
Creature collision fix
2015-05-12 16:50:11 +02:00
scrawl
82316105de
BulletShapeManager kf loading fix
2015-05-12 16:49:53 +02:00
scrawl
2bc95df265
Actor collision object placement fix
2015-05-12 16:49:28 +02:00
scrawl
65f0195c71
Readded animated collision shape support
2015-05-12 16:26:11 +02:00
cc9cii
65a88aaedb
Feature #2532 . Global filter shortcuts for project::added and project::modified.
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- Initial global filter shortcuts are set in the user preferences setting. These are applied when a table is first opened.
- Subsequent changes are done per table view via tickboxes next to the record filter box.
2015-05-12 23:47:36 +10:00
scrawl
19988d5e45
Remove RefData::getHandle
2015-05-12 04:04:54 +02:00
scrawl
47758c11cd
Readded collision objects and movement physics
2015-05-12 03:02:15 +02:00
cc9cii
c8d3968107
Merge pull request #2 from cc9cii/save-window-state
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Feature #2533 .
2015-05-12 08:29:38 +10:00
cc9cii
680e46441d
Feature #2533 . Similar but less complete implementation PR was not accepted (see https://github.com/OpenMW/openmw/pull/276#issuecomment-57612802 ).
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- User preferences setting to save the window state (position, geometry, etc) at the time of exit.
- User preferences setting to workaround some X window managers not keeping pre-maximised state.
- Uses opencs.ini to store window states between sessions.
2015-05-12 08:21:05 +10:00
scrawl
5abeab21ed
Various integer/floating point roll adjustments based on wiki
2015-05-11 16:55:09 +02:00
scrawl
58a2ad663c
Fix regression of sleep interruption chance
2015-05-11 16:38:16 +02:00
scrawl
97c35da441
Change exterior water level to z=-1 ( Fixes #1405 )
2015-05-11 16:38:16 +02:00
scrawl
c819180aa1
Minor cleanup
2015-05-11 16:38:16 +02:00
scrawl
9d86e5b028
GetSpellEffects returns true for active abilities ( Fixes #2530 )
2015-05-11 16:38:16 +02:00