Marc Zinnschlag
|
85e5bd212b
|
Merge remote-tracking branch 'scrawl/master'
|
12 years ago |
Glorf
|
2f52df22ce
|
Bugfix #553
|
12 years ago |
Chris Robinson
|
23097ac9dc
|
Minor cleanup of NiMorphData
|
12 years ago |
Glorf
|
194ca2584d
|
Small azura's star fix
|
12 years ago |
Glorf
|
50932a7a6b
|
Finished bugfix #691
|
12 years ago |
scrawl
|
d0bcf83091
|
Adjust player position to ground after using travel services
|
12 years ago |
scrawl
|
a7de870a44
|
Fix mercenary not updating its profit when item was dragged onto the player avatar
|
12 years ago |
scrawl
|
343e2027af
|
Support NIF detail maps
|
12 years ago |
scrawl
|
a5c868c9f5
|
Create a separate vertex buffer for each UV set
|
12 years ago |
Chris Robinson
|
08d43fe217
|
Make the getHeadNode method more general
|
12 years ago |
Chris Robinson
|
c6c67a1bb4
|
Read NiGravity fields
|
12 years ago |
Chris Robinson
|
3768e04a0c
|
Merge remote-tracking branch 'zini/master' into nifogre
|
12 years ago |
Chris Robinson
|
dba7308248
|
Recognize NiParticleRotation
|
12 years ago |
Chris Robinson
|
7baca30a1d
|
Only get the non-accum root's keyframe when updating positions
The actual animation pose is now handled by the controllers, based on the
current animation time.
|
12 years ago |
Chris Robinson
|
3c633e275e
|
Don't create a controller for empty keyframe data
|
12 years ago |
Chris Robinson
|
261ea1fe5e
|
Implement a KeyframeController
|
12 years ago |
Marc Zinnschlag
|
43a5013690
|
added verifier for birthsign record
|
12 years ago |
Chris Robinson
|
f69a8259e1
|
Update animation source controller targets
|
12 years ago |
scrawl
|
9e08497f02
|
Initial container content should inherit the owner of its container
|
12 years ago |
Chris Robinson
|
44a59e1b87
|
Fix a couple messages
|
12 years ago |
Chris Robinson
|
7494f90301
|
Remove an unneeded function
|
12 years ago |
scrawl
|
480467b6eb
|
Reset the 'owner' field for items that were legitimately bought from an NPC.
|
12 years ago |
Chris Robinson
|
2362e920f3
|
Use an unconnected object list for animation sources
We'll want the controllers, as the plan is to use their keyframe controllers
to animate the actual skeleton used for the meshes.
|
12 years ago |
scrawl
|
f3c8cd2065
|
Don't buy/sell keys which are set to open a lock
|
12 years ago |
scrawl
|
2d2196b0d6
|
Implemented levelled items
|
12 years ago |
Marc Zinnschlag
|
baf8eaecb8
|
added texture column to birthsign table
|
12 years ago |
Marc Zinnschlag
|
60cc95305d
|
added basic birthsign table
|
12 years ago |
Chris Robinson
|
80a1abd48a
|
Clear the old text keys when setting new animation sources
|
12 years ago |
Marc Zinnschlag
|
a0d34c5e8d
|
Merge remote-tracking branch 'wheybags/autorun2'
|
12 years ago |
Marc Zinnschlag
|
a91e3c0b01
|
Merge remote-tracking branch 'scrawl/fatigue_bug'
|
12 years ago |
Marc Zinnschlag
|
5dc1a00544
|
Merge remote-tracking branch 'scrawl/master'
|
12 years ago |
Marc Zinnschlag
|
593646436e
|
added verifier for region record
|
12 years ago |
Marc Zinnschlag
|
c9424f577f
|
added sleeplist column to region table
|
12 years ago |
Tom Mason
|
822866b5ae
|
fixed autorun
|
12 years ago |
Chris Robinson
|
399394ff10
|
Don't restrict animations to the keyframe time limits
|
12 years ago |
Chris Robinson
|
ab5980ae18
|
Let the default controller function use absolute input
And convert the VisController to use it.
|
12 years ago |
Marc Zinnschlag
|
f49a2a97c5
|
added map colour column to region table
|
12 years ago |
Chris Robinson
|
fe9a7f12b6
|
Material fixes
|
12 years ago |
Chris Robinson
|
88c81bfb24
|
Apply polygon_mode to objects
|
12 years ago |
Marc Zinnschlag
|
e25f5c6dfe
|
added basic region table
|
12 years ago |
scrawl
|
8bbfba3f43
|
Fix fatigue not being set to its maximum value when player is rebuilt
|
12 years ago |
Chris Robinson
|
2e067e95a9
|
Handle NiWireframeProperty
|
12 years ago |
Chris Robinson
|
ebff64a7a4
|
Fix UVController and add warn about unhandled material controllers
|
12 years ago |
scrawl
|
755a80a522
|
Fix camera shaking when near the pitch limit.
|
12 years ago |
Marc Zinnschlag
|
ff1d908af4
|
added script table
|
12 years ago |
Chris Robinson
|
be419bc891
|
Handle NiCamera nodes
|
12 years ago |
Chris Robinson
|
878b4c15c5
|
Set visibility flags and the render queue group for particles
|
12 years ago |
Chris Robinson
|
2db72ae607
|
Rename EntityList to ObjectList
|
12 years ago |
Chris Robinson
|
834a6a1f00
|
Remove old, unused code
|
12 years ago |
Chris Robinson
|
d97b341dc6
|
Rename NIFMeshLoader to NIFObjectLoader
|
12 years ago |