Commit Graph

6640 Commits (6fbd940a2f94f6e184303d5ba26c98199557ec60)
 

Author SHA1 Message Date
Britt Mathis 60fadaeaf0 Cleaned up includes in implementation files 12 years ago
Glorf e3a9f73eb6 Improved getangle script behaviour 12 years ago
Glorf 1fd59d0ce0 Removed useless include 12 years ago
Glorf 1e92ffc314 Added rotation layer 12 years ago
Chris Robinson cac793758b Merge remote-tracking branch 'zini/master' into nifogre 12 years ago
Chris Robinson 36170c5374 Use flag enums instead of hard-coded hex values 12 years ago
Chris Robinson 4ce98e9bd6 Store iterators for start and stop keys 12 years ago
Chris Robinson 1b1f9f7921 Allow multiple ObjectLists to be created for Animations.
addObjectList may not currently be called outside of the related constructor.
12 years ago
Glorf e0357c7b7c Merge rotate 12 years ago
Glorf 763308868d Fixed rotation speed 12 years ago
Glorf 972481f63f Working rotate, rotateworld 12 years ago
scrawl 7fcaffefb0 Fixed travel window to use the rotation part of ESM::Position 12 years ago
Chris Robinson 69084139aa Use an array of objectlists, instead of one base objectlist and an array of 'animation sources' 12 years ago
scrawl 2693b78536 Add initial player inventory when new game is started 12 years ago
Chris Robinson f9dee25fd1 Store the base skeleton entity in MWRender::Animation 12 years ago
Chris Robinson 7000a1aa3e Add a ParticleSystemController 12 years ago
Chris Robinson bf8bc989fc Recognize and partly handle NiBSParticleNode 12 years ago
Glorf 4e0233cf06 Base local rotations implementation 12 years ago
Marc Zinnschlag 9bc07e6221 Merge remote-tracking branch 'scrawl/diseasefix' 12 years ago
Marc Zinnschlag 615ce0b199 Merge remote-tracking branch 'scrawl/master' 12 years ago
Marc Zinnschlag f692fc1093 Merge branch 'cell' 12 years ago
Marc Zinnschlag b2b953d2a8 added region column to cell table 12 years ago
scrawl a57fbbb168 Fix wrong detection of diseases 12 years ago
scrawl 48f46e505c Look in exterior cells first (chargen_crate_01_empty is in the prison ship but also outside of it, the one outside needs to be disabled) 12 years ago
Marc Zinnschlag 71148121a2 added flag columns to cell table 12 years ago
Marc Zinnschlag 0c33dd86d5 added basic cell table 12 years ago
Chris Robinson f4695ec4ac Cleanup NIFObjectLoader some 12 years ago
Chris Robinson acb1b5f002 Try to handle NiBSAnimationNode
This is still incomplete guess work. Currently it seems as though flag 0x20
specifies whether the controllers auto-play (if on), rather than follow the
object's animation time.
12 years ago
Chris Robinson 254c6840d8 Fix particle direction 12 years ago
Chris Robinson 0b363ba36e Handle NiParticleColorModifier with Ogre's ColourInterpolator
Note that Ogre's ColourInterpolator has a maximum of six color stages. This
seems to be fine so far, but if we want anything better, we'll need a custom
affector for it.
12 years ago
Chris Robinson 80a4345787 Keep particles in local space 12 years ago
Chris Robinson dd981077b9 Handle the vertical and horizontal parameters of Nif particles
Note that 'horizontal' is mapped to rotate around the Z axis, not Y. The Nif
particle parameters seem to be set up to expect a normal OpenGL (Direct3D?)
orientation, rather than the 90-degree pitch offset of the game.
12 years ago
Chris Robinson 7191f6ed2a Start a Nif-style particle emitter
Not complete yet (doesn't handle the vertical or horizontal direction/angle),
and should probably be renamed.
12 years ago
Chris Robinson 07c24e0382 Don't create entities and particles when only the skeleton base is needed 12 years ago
Chris Robinson 4a42f89e08 Merge remote-tracking branch 'zini/master' into nifogre 12 years ago
Chris Robinson 9cc97b195c Implement Gravity particle affector effects 12 years ago
Marc Zinnschlag 62aa563466 Merge remote-tracking branch 'scrawl/scale' 12 years ago
Marc Zinnschlag 41744818bb Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl d50150ad71 Scale adjustment factor should not be written back to cellref scale 12 years ago
scrawl 2eb9395661 Do some padding with zeros on the resource group name to avoid priority problems with more than 10 resource groups. 12 years ago
scrawl 86bac7aa92 Fix wrong BSA group name typo 12 years ago
Chris Robinson 5b30677e41 Add the start of a custom gravity affector 12 years ago
Marc Zinnschlag a1ece7de30 Bug #613: fixed assert in string literal access function 12 years ago
Marc Zinnschlag 7129947674 Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl 23b477a938 Fix normal maps with spaces in filename not getting loaded 12 years ago
Marc Zinnschlag e561881abe Merge remote-tracking branch 'gus/AI' 12 years ago
gus 905cff2a94 anonymous namespace 12 years ago
gus 0a187e56aa bugfix 12 years ago
gus 6934b20abd actors are now updates every frame. This should not be the case, but this is a quickfix for AI. 12 years ago
scrawl b98063bba0 Fix deleted pointer access (getPosition, getRotation) 12 years ago