Marc Zinnschlag
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75ab8de3d2
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added opcode for running scripts with explicit references (targeted scripts)
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2014-07-15 13:26:04 +02:00 |
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Marc Zinnschlag
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e9377ad5c4
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include targeted script data in saved games
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2014-07-15 13:05:38 +02:00 |
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Marc Zinnschlag
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8241ee59c3
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modified GlobalScripts data structures to accommodate targeted script data
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2014-07-15 12:59:02 +02:00 |
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slothlife
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d0e1210dd7
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Fix for Bullet debug assert
After changing the vector comparison to squaredDistance, the threshold
for rejecting similar vectors needed to be readjusted.
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2014-07-13 01:39:42 -05:00 |
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scrawl
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f2799ea1d9
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Reset item model when reference is reset (Fixes #1628)
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
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2014-07-12 18:53:22 +02:00 |
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scrawl
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d63dd88113
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Apply autocalc corrections to player starting spells
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2014-07-12 18:53:16 +02:00 |
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scrawl
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fd3f109362
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Fix underflow for NPCs with level 0
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2014-07-12 18:53:16 +02:00 |
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scrawl
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a1639371d3
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Fix rounding for skill/attribute autocalc
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2014-07-12 18:53:16 +02:00 |
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scrawl
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83819b2894
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Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
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2014-07-12 18:53:15 +02:00 |
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scrawl
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479f248c1d
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Use spell effect range type, not base effect (applied to spellcasting code)
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2014-07-12 18:53:15 +02:00 |
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scrawl
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b4f8edc186
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Use spell effect range type, not base effect
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2014-07-12 18:53:15 +02:00 |
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scrawl
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1c41ce9b9d
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Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX)
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2014-07-12 18:53:15 +02:00 |
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scrawl
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d91d599269
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Disable quickload when in modal dialog (Fixes #1641)
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2014-07-12 06:43:04 +02:00 |
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scrawl
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048d07b299
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Show owner of doors in tooltip
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2014-07-11 11:57:21 +02:00 |
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scrawl
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5fbce67b9d
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Don't redraw ItemView if the size did not change
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2014-07-11 04:30:44 +02:00 |
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scrawl
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53c70dbdaa
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Exit dialogue when going to jail (Fixes #1635)
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2014-07-11 04:25:56 +02:00 |
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scrawl
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0704fa2b3d
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Reset local rotation axis in SetAngle (Fixes #1630)
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2014-07-09 10:23:01 +02:00 |
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scrawl
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df80c436fb
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Fix compile error for OPENMW_USE_FFMPEG=0
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2014-07-08 10:30:46 +02:00 |
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scrawl
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742d008765
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Fix initializing CharacterController with fists or spell equipped
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2014-07-08 10:30:46 +02:00 |
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scrawl
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a3a8f4da70
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More font hackery. Will it ever end?
Fixes #1606
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2014-07-08 10:30:45 +02:00 |
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scrawl
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0a2d5d34bc
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Cancel queued view mode switch when switching view mode (Fixes #1618)
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2014-07-08 10:30:45 +02:00 |
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scrawl
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ee81698089
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Always control movement by animation except for first person or in-air
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2014-07-08 10:30:45 +02:00 |
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scrawl
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6cd6578a88
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Handle Deleted moved references (Bug #1613)
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2014-07-01 21:47:27 +02:00 |
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scrawl
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e666ddfe18
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Fix list of moved references being discarded (Fixes #1613)
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2014-07-01 21:42:11 +02:00 |
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scrawl
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df62c06acf
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Print exterior grid position in betaComment
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2014-07-01 21:41:23 +02:00 |
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scrawl
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205e039a39
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Allow modCurrent instructions to decrease below zero (Bug #1589)
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2014-06-30 17:58:08 +02:00 |
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scrawl
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2506c16bf5
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Add a dummy GetStat function returning 0 (Fixes #1589)
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2014-06-30 17:49:01 +02:00 |
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scrawl
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85a1f9d37b
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Fall back to resolution selected from list when switching to fullscreen (Fixes #1599)
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2014-06-30 00:08:39 +02:00 |
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scrawl
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082b6125a9
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Fix crash during spell creation when an effect targeting a skill/attribute doesn't have one assigned yet (Fixes #1598)
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2014-06-29 17:02:29 +02:00 |
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scrawl
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5ec96c5394
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Add missing visibility flags
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2014-06-29 16:02:43 +02:00 |
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scrawl
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1de406cb6d
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Catch exception from invalid scripts during save&load (Fixes #1590)
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2014-06-29 16:02:43 +02:00 |
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Marc Zinnschlag
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604509ac7e
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Merge remote-tracking branch 'scrawl/master'
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2014-06-29 10:34:48 +02:00 |
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scrawl
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e25fa6c157
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Refactor non-distant land terrain path to a grid based implementation (Fixes #1562)
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2014-06-29 02:42:36 +02:00 |
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scrawl
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4949aa1fbb
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Add hack required for unnamed animated collision shapes (in_dagoth_bridge00.nif)
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2014-06-28 18:21:56 +02:00 |
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scrawl
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10ef0a34d9
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Update effects even when main animation is paused (Fixes #1585)
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2014-06-28 17:54:14 +02:00 |
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scrawl
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f929004635
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Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
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2014-06-28 17:44:52 +02:00 |
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scrawl
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65e36793fc
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Fix messagebox on crash showing wrong path
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2014-06-28 15:31:55 +02:00 |
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scrawl
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3b2358888b
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Attempt to fix player position after using coc/coe
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2014-06-28 15:19:32 +02:00 |
|
scrawl
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8e361bb879
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Make targeted spells collide with water (Fixes #1500)
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2014-06-28 14:49:07 +02:00 |
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scrawl
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92f5898b32
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AiWander: Make sure we have 8 idle values (Fixes #1583)
The AiWander instruction may specify more (or less) than 8.
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2014-06-28 14:22:27 +02:00 |
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scrawl
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523c2715e3
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AiCombat: Handle Start to Min and Min to Max durations of 0 (found in Riekling animation)
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2014-06-28 01:31:34 +02:00 |
|
scrawl
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516014c071
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Trigger hit on start key if there's no hit key (Fixes #1574)
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2014-06-28 01:06:53 +02:00 |
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scrawl
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911bd0e340
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Use walk animation as fallback if there's no run animation (Fixes #1578)
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2014-06-28 00:07:13 +02:00 |
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scrawl
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78d02d97da
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Find text keys in reverse (Bug #1578)
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2014-06-28 00:06:08 +02:00 |
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scrawl
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2451eead8a
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Some additional wrapping for faction rank instructions
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2014-06-27 20:07:19 +02:00 |
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scrawl
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7f26843dc3
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Reset key focus when the key focus widget is hidden (Fixes #1568)
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2014-06-27 19:35:41 +02:00 |
|
scrawl
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37c85f0af4
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Don't update object root controllers with no time source (Fixes #1564)
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2014-06-27 19:35:41 +02:00 |
|
scrawl
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6a900e0aad
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Update weapon and shield controllers for creatures
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2014-06-27 19:35:41 +02:00 |
|
Marc Zinnschlag
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3100206b28
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replaced an assert with an exception
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2014-06-27 08:37:41 +02:00 |
|
scrawl
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8b340ddd5e
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Implement slower movement against storms (Closes #41)
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2014-06-27 03:22:00 +02:00 |
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