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openmw-tes3mp/apps/openmw
2014-06-27 19:35:41 +02:00
..
mwbase Implement idlestorm animation (Feature #41) 2014-06-24 18:37:38 +02:00
mwclass Ignore item condition when determining value, except in trade (Fixes #1557) 2014-06-26 14:59:33 +02:00
mwdialogue Implement disposition/distance based aggression (Fixes #1520) 2014-06-16 20:05:53 +02:00
mwgui Don't show disposition bar for creatures 2014-06-26 15:36:19 +02:00
mwinput Implement toggleMenus 2014-06-20 18:51:00 +02:00
mwmechanics Rotate clouds/particles to come from red mountain (Fixes #245) 2014-06-27 03:22:00 +02:00
mwrender Update weapon and shield controllers for creatures 2014-06-27 19:35:41 +02:00
mwscript Don't trigger changed flag if a script with no locals is configured 2014-06-26 01:21:15 +02:00
mwsound Merge branch 'master' of https://github.com/OpenMW/openmw 2014-06-26 04:29:03 +02:00
mwstate Fix some uninitialized data written to savegames 2014-06-25 00:11:25 +02:00
mwworld Implement slower movement against storms (Closes #41) 2014-06-27 03:22:00 +02:00
CMakeLists.txt CMake cleanup: Remove distribution-specific install stuff (unused) 2014-06-10 15:03:27 +02:00
crashcatcher.cpp Crashcatcher: create temp file in /tmp, not working directory (which may not have write access) 2014-06-16 04:13:36 +02:00
doc.hpp
engine.cpp Don't run scripts when in pause menu (Fixes #1495) 2014-06-15 14:18:16 +02:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp Fix for compiling Win32 debug. 2014-06-21 21:15:41 -05:00