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96 commits

Author SHA1 Message Date
Marc Zinnschlag
39af941d6f Issue #19: Moved code from Engine to WindowManager and ScriptManager 2011-10-09 12:05:13 +02:00
Sebastian Wick
317c920e03 everything works, also the readPressedButton function should do the job 2011-07-12 20:05:04 +02:00
Sebastian Wick
23194a932f creating the buttons on the fly 2011-06-19 19:41:42 +02:00
Sebastian Wick
5db8e8c449 InterMessageBox game mode 2011-06-19 19:10:44 +02:00
Sebastian Wick
a4217f8fb8 Everything should work fine but deleting the existing MessageBox'es. 2011-06-15 22:53:05 +02:00
Sebastian Wick
fc25ccef4e MW_Dialog set ro right propertys 2011-06-14 22:11:36 +02:00
Sebastian Wick
56dc9ffcf3 now, realy deleted needless code. 2011-06-14 18:29:55 +02:00
Marc Zinnschlag
717b5e1784 fixed a constness problem 2011-04-21 10:49:45 +02:00
Jan-Peter Nilsson
f83c5327f3 Move eventDone to WindowBase and make it tell which window is done 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
54fc64cb6a Decrease number of classes that need to know about other components 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
67b4243a7f Use one instead of five state variables to keep track of character creation progress 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
183ccad872 Move ClassPoint struct definition from source to header file 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
53b85eaaa9 Stat setValue, use the enum values all the way through instead of converting enum->string->same enum 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
2a53afc2bf Move StatsWindow class to it's own file. 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
5342bd77f1 Use one event with a parameters instead of four events to tell with dialog we want to see 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
a0ee11c51b Don't care about the widget 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
03158f4b62 Change indentation to four spaces 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
6840e2c42f Fix mising of signed/unsigned types in WindowManager::showClassQuestionDialog 2011-03-07 19:13:24 +01:00
sergoz
53ac8776ec added box for fps counter and changed font colour to white 2011-02-19 18:55:58 +03:00
sergoz
5132531f73 added fps counter 2011-02-18 17:46:24 +03:00
Marc Zinnschlag
2628b5143c Merge remote branch 'jpn/dialouge' 2010-12-30 15:11:17 +01:00
Marc Zinnschlag
e404d71e4f fixes for class selection merge 2010-12-30 14:27:19 +01:00
Jan-Peter Nilsson
be5562cb2c Added dialouge window 2010-11-06 01:09:37 +01:00
Jan-Peter Nilsson
700e379d56 Fix some compiler warnings 2010-11-06 01:07:48 +01:00
Jan Borsodi
f8b96703e6 Added all questions for the generate class dialogs and implemented calculation of class based on the answers given. There are some combinations which does not yield a class yet, will need to figure out the remaining combinations. 2010-10-24 00:45:21 +02:00
Jan Borsodi
38b434771a Merge remote branch 'zini/master' into gui-windows 2010-10-23 01:13:11 +02:00
Jan Borsodi
81e83a0813 Player member variables in WindowManager are updated directly when a dialog finishes, needed for review dialog which is shown directly after another closes. 2010-10-23 01:09:33 +02:00
Jan Borsodi
cf9b90386c Do not set the birth sign ID if it is empty. 2010-10-23 01:01:03 +02:00
Jan Borsodi
a0447bcd95 Made sure review dialog is removed before going to previous dialogs. 2010-10-23 01:00:25 +02:00
Jan Borsodi
1c6b9a9b7b Activated buttons in review dialog to go to the respective dialogs. 2010-10-23 01:00:07 +02:00
Jan Borsodi
025af1717f Removed gameWindowSize parameter from all dialogs that had it, instead this is fetched via the environment variable. 2010-10-23 00:17:41 +02:00
Jan Borsodi
12fe9305a6 Further unification of dialog API, all dialogs now have an open() method which updates gui content and makes it visible. 2010-10-23 00:11:54 +02:00
Jan Borsodi
e39f700372 Removed unnecessary methods. 2010-10-23 00:04:00 +02:00
Jan Borsodi
2bf29c17f5 Made sure current player name is shown in name dialog. 2010-10-23 00:00:09 +02:00
Jan Borsodi
aaa80d1eb0 Made sure race and class dialog shows the current player values. 2010-10-22 23:51:53 +02:00
Jan Borsodi
2affe7cf78 Removed earlier workaround code for dialog callbacks, no need to reset them anymore as the dialogs are cleaned up at a later point. 2010-10-22 23:38:36 +02:00
Jan Borsodi
06f226f2d8 Updated WindowManager to use the new removeDialog function. 2010-10-22 23:34:41 +02:00
Jan Borsodi
f756e171cc Made sure dialog garbage is also cleaned up on destruction. 2010-10-22 23:21:15 +02:00
Jan Borsodi
1f7659cb12 Only set the class and race IDs if they contain a non-empty string. 2010-10-22 23:18:57 +02:00
Jan Borsodi
506f61d254 Added a method to remove a dialog safely, first hides the dialog then schedules for deletion in the garbage list. 2010-10-22 23:14:21 +02:00
Jan Borsodi
16aa13721a Updated all dialogs to use a garbage list for postponed cleanup, this list is cleared in update() which is called for each frame.
Fixed incorrect code in onCreateClassDialogBack, should use set class from pickClassDialog.
Add private method setGuiMode() which calls the input manager, updated all gui-mode changes in WindowManager to use that.
2010-10-22 22:54:15 +02:00
Marc Zinnschlag
493b1ff081 gcc compatibility fix 2010-10-22 10:21:42 +02:00
Jan Borsodi
3e5f278882 Fixed birthsign and skill list in review dialog, they were not properly set. 2010-10-21 09:47:34 +02:00
Jan Borsodi
970a7a3498 Removed hardcoded values from review dialog and added functionality for setting all fields in the dialog. Window manager keeps track of player values set from the outside and passes these to the review dialog. 2010-10-21 09:28:09 +02:00
Jan Borsodi
1c1d33e723 Initial work on the stat review dialog. 2010-10-20 21:40:32 +02:00
Jan Borsodi
0cc8f84393 Finished handling of Create Class dialog, now a new class is created and set in the mechanics manager. 2010-10-10 02:43:44 +02:00
Jan Borsodi
232164bfb0 Implemented the final dialog for Generate Class which shows the class that was chosen by the game based on the players chosen questions. The class is currently hardcoded to Acrobat. 2010-10-10 01:52:08 +02:00
Jan Borsodi
b364d47b0b Implemented the Class Choice dialog which allows the player to choose between three ways to define a class.
Added a generic infobox dialog which displays some text and a set of buttons (vertical only for now), this is used for the Class Choice dialogs and the dialogs which shows various questions the player must choose from. The questions are currently hardcoded.
Added more gui states to handle the extra class dialogs (Generate, Pick or Create).
2010-10-10 01:50:19 +02:00
Jan Borsodi
404aacae1b Call setPlayerClass when the class has been chosen. 2010-09-21 15:44:48 +02:00
Jan Borsodi
cd3e976b7c Added birthsign dialog and spell effect widget. 2010-09-21 12:34:47 +02:00