Commit Graph

7 Commits (76328677eff4e5a3e66e21110be0183834327e86)

Author SHA1 Message Date
scrawl 5a7f2a4f1f Restore light attenuation settings 10 years ago
scrawl 3dcb167066 Map rendering 10 years ago
scrawl 8b768f4377 Minor fix for behaviour with non-existing LightManager 10 years ago
scrawl 987e923790 LightManager optimization 10 years ago
scrawl 61aaf0cf70 Attach light lists to the object base nodes instead of each renderable
Apparently that is how Ogre worked (on the SceneNode) so let's roll with it for now. Have not tested yet what MW does.
10 years ago
scrawl c92592493e OpenMW: create a window and render the starting cell(s) 10 years ago
scrawl 591a35b8d7 *very* early version of the LightManager 10 years ago