David Cernat
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34be9383e5
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[General] Add isPlayer boolean to targets in packets
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2018-04-05 12:48:53 +03:00 |
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David Cernat
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a86c68c5a1
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[General] Add sync for ranged weapon & projectile strike enchantments
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2018-04-03 14:12:27 +03:00 |
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David Cernat
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3f8d94b030
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[General] Synchronize strike enchantments in combat
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2018-04-03 10:27:02 +03:00 |
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Koncord
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556bf18535
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[General] Minor improvements for player packets
Add compression, remove useless loop iterations
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2017-06-03 02:23:34 +08:00 |
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David Cernat
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cc2250815d
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[General] Add packet data for attacks on and by Actors
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2017-04-18 10:03:58 +03:00 |
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David Cernat
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a650683bae
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[General] Add and use Target struct in mwmp::Attack
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2017-04-17 18:31:39 +03:00 |
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David Cernat
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9882ceedf3
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[General] Remove attackerGuid from mwmp::Attack because it is redundant
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2017-04-17 18:03:33 +03:00 |
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David Cernat
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caf5428532
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[General] Rename mwmp::Attack vars in preparation for Actor support
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2017-04-17 17:24:11 +03:00 |
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David Cernat
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9f226253d4
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[General] Rename mwmp::Attack's refid into refId for consistency
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2017-04-17 09:35:18 +03:00 |
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Koncord
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690211ad99
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[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
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2017-03-06 18:40:07 +08:00 |
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David Cernat
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04d45b9dbb
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[General] Rename packets to show they are for players only, not NPCs
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2017-02-05 09:01:33 +02:00 |
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