Chris Robinson
780e82480d
Make the PlayMode and PlayType enums scoped
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Also shorten them by putting them in the MWSound namespace
2017-09-15 02:36:59 -07:00
Chris Robinson
0c1ad7c74e
Replace a few more explicit loops
2017-09-15 02:36:46 -07:00
David Cernat
9838cc680a
[Server] Enable Lua debugging for RelWithDebInfo builds
2017-09-15 08:19:15 +03:00
David Cernat
98195b5e3c
Merge pull request #289 from TES3MP/master
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Add master commits up to 15 Sep 2017
2017-09-15 03:32:20 +03:00
David Cernat
c98e6dc833
Merge pull request #288 from OpenMW/master
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Add OpenMW commits up to 14 Sep 2017
2017-09-15 03:30:20 +03:00
Chris Robinson
1e123a22e1
Avoid some explicit loops
2017-09-14 16:56:46 -07:00
Chris Robinson
3757571d46
Set HRTF when initializing the device
2017-09-14 16:00:43 -07:00
Chris Robinson
c17edfd547
Don't be so throw-happy in the sound manager
2017-09-14 16:00:43 -07:00
Chris Robinson
abe80f5868
Move the soundlist when updating a Ptr instead of copying
2017-09-14 16:00:43 -07:00
Chris Robinson
605c937572
Ensure 3D sources are spatialized
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Standard OpenAL does not spatialize non-mono sounds, although the game has some
stereo sounds meant to play in 3D. The desired behavior can be achieved with
the AL_SOFT_source_spatialize extension.
2017-09-14 16:00:43 -07:00
Chris Robinson
6f57233ba1
Avoid copying the same Ptr with each iteration
2017-09-14 16:00:42 -07:00
Chris Robinson
edfba68eb5
Apply reverb and a low-pass filter when underwater
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This replaces the pitch-shift effect when available.
2017-09-14 16:00:42 -07:00
Chris Robinson
27eeaf90d0
Use unordered_map for the music playlist and sound buffer caches
2017-09-14 16:00:42 -07:00
Chris Robinson
ec01b89e59
Increase the default buffer cache sizes
2017-09-14 16:00:42 -07:00
Chris Robinson
033303b911
Properly update the near water sound volume
2017-09-14 16:00:42 -07:00
Chris Robinson
0b720cd90c
Set the appropriate meter/unit scale for sound
2017-09-14 16:00:41 -07:00
Chris Robinson
c790fedd3f
Load an effect and filter for underwater
2017-09-14 16:00:41 -07:00
Chris Robinson
3d37cb3cf6
Load EFX functions when available
2017-09-14 16:00:41 -07:00
Chris Robinson
c5a3fb7ccd
Simplify checking for near water sfx change
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Rather than checking every frame you're near the water, only check when the
current cell changed (the sfx will only change when moving between interior and
exterior). It also doesn't need to look through all playing sounds, as it's a
local one not attached to a Ptr.
2017-09-14 16:00:41 -07:00
Chris Robinson
617c05f557
Make Sound and Stream sibling types
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To avoid being able to accidentally cast a Stream* to a Sound*, or vice-versa.
2017-09-14 16:00:40 -07:00
Chris Robinson
9e45f6d05f
Make a note that stopTrack needs to be called for a stopping track
2017-09-14 16:00:40 -07:00
Chris Robinson
9e7a49f66e
Include alext.h to get OpenAL extension definitions
2017-09-14 16:00:40 -07:00
Chris Robinson
1fe60dd8e2
Replace some shared_ptrs with pointers to deque entries
2017-09-14 16:00:30 -07:00
MiroslavR
a66d310a1d
ESS-Importer: Fix uninitialized paid crime ID
2017-09-15 00:21:02 +02:00
MiroslavR
6e869c3123
ESS-Importer: Convert ballistic projectiles (Feature #2320 )
2017-09-15 00:07:19 +02:00
Bret Curtis
e517ad3f7b
add ktx support for splashscreens
2017-09-14 10:06:36 +02:00
scrawl
5817674651
Merge pull request #1452 from psi29a/loading_screens
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add support for png and dds splashscreens
2017-09-13 23:10:00 +00:00
Stanislav Zhukov
f703dbd1df
Merge pull request #283 from Johnnynator/tes3mp
2017-09-14 02:38:27 +08:00
Bret Curtis
dff0a766a8
adding 3 more extensions
2017-09-13 15:30:22 +02:00
Koncord
3124e627cf
[General] Move hack back to the right place
2017-09-13 21:30:16 +08:00
Koncord
c2286482ae
[Master] Add 'savebans' command to RESTful API
2017-09-13 20:33:42 +08:00
Bret Curtis
b26887ef9b
add support for png and dds splashscreens to begin with.
2017-09-13 13:52:05 +02:00
David Walley
b9de4b1eac
Update tour.rst
2017-09-13 12:27:51 +01:00
Koncord
f814ae795d
[Master] Fix return from isServerValid()
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Temporary accept all servers in OnServerAnnnounce
2017-09-13 19:11:58 +08:00
David Walley
7e83caab11
Manual modding - extend mod installation instructions ( #1448 )
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Add section on .bsa files
Extend plugins to include .esm files
Fix typo propper->proper.
2017-09-13 11:11:01 +00:00
Koncord
50ef9677fe
[Master] Fix master.lua
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Remove unban() from loadBans()
Disable strict json order from saveBans()
2017-09-13 17:59:07 +08:00
Koncord
838e05521e
[Master] Minor fixes
2017-09-13 17:56:38 +08:00
David Cernat
cccbe753d7
[General] Update version to 0.7-alpha
2017-09-13 10:29:36 +03:00
Koncord
6decd148e5
[Server] Fix build on Windows
2017-09-13 11:06:53 +08:00
Koncord
045dc566ea
Merge branch 'master' into new-script-api
2017-09-12 21:41:25 +08:00
Koncord
bb183457a6
[Master] Init BanAddress/UnbanAddress before opening script
2017-09-12 21:30:37 +08:00
Koncord
dc18916f46
[Master] Add isServerValid lambda. Add "OnServerAnnounce" callback
2017-09-12 21:29:42 +08:00
Koncord
f99dafbf51
[Master] Add scripts for generating certificates for testing purposes
2017-09-12 21:27:07 +08:00
Koncord
aee6fb1265
[Master] Add master lua scripts
2017-09-12 21:24:06 +08:00
Koncord
d1388cdf84
[Master] Add Admin Rest Server
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Add admin rest callback - "OnAdminRequest". Called on every POST request
2017-09-12 20:56:21 +08:00
Koncord
b869fe0b76
[Master] Add Lua
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Init master server values by config table in script
Add BanAddress/UnbanAddress to lua
Fix a couple of indents
Pass lua script as first launch parameter of master server
2017-09-12 20:50:28 +08:00
Koncord
0e2817da88
[Master] Move response stuff to ResponseUtils.hpp
2017-09-12 20:39:27 +08:00
Koncord
fc8232f943
[Master] Add ban/unban functions
2017-09-12 20:24:50 +08:00
Koncord
26324c2578
[Master] Change Ban structure to vector<string>
2017-09-12 20:23:17 +08:00
Koncord
4e93905350
[Master] Backport SimpleWeb
2017-09-12 20:21:32 +08:00