David Cernat
d9dd7073cf
[General] Send certain packets only when logged in
...
Previously, client mods adding packet-sending scripts to the spawn area made clients send the associated packets as soon as they inputted their character name when joining a server using those mods. This made the clients either get disconnected for not replying to a handshake first, or it made them get kicked for sending object packets that are disallowed for players who are not logged in.
To fix this, LocalPlayer's hasFinishedCharGen() has been replaced with isLoggedIn(), because the former was already returning true when players inputted their names.
2018-10-13 15:36:13 +03:00
David Cernat
a083439139
Merge pull request #469 from davidcernat/master while resolving conflicts
...
# Conflicts:
# apps/openmw/main.cpp
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwdialogue/dialoguemanagerimp.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwscript/dialogueextensions.cpp
# apps/openmw/mwworld/worldimp.hpp
2018-08-20 14:08:44 +03:00
Andrei Kortunov
c0bed0fde2
Handle case when index < 0
2018-08-01 20:17:59 +04:00
Capostrophic
9c8e284ead
Fix quick key activation delay code (regression #4536 )
2018-07-29 12:52:29 +03:00
David Cernat
7775780ad7
[Cllient] Update multiplayer code for handling quick keys
2018-07-04 05:56:10 +03:00
David Cernat
a236ffc4be
Merge pull request #456 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
# README.md
# apps/openmw/mwgui/quickkeysmenu.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/combat.cpp
2018-07-04 01:52:29 +03:00
Finbar Crago
5d9035c6b2
[ Fixes #4482 ] Missing HandToHand on key quick key 0 (introduced in MR !11 for issue #4480 )
...
because apparently i can't count to ten...
2018-07-01 13:46:23 +10:00
Finbar Crago
596be205c1
cleanup unnecessary struct keywords...
2018-06-29 23:43:51 +10:00
Finbar Crago
2722ca50fb
fix QuickKeysMenu crash on reopening window after item drop + pickup [see: !11#note_85086570]
2018-06-29 23:32:05 +10:00
Finbar Crago
ed71656ea6
fix updateActivatedQuickKey() crash
...
keyboard numbers don't start at zero...
2018-06-29 01:58:57 +10:00
Finbar Crago
24d5fb09da
fix crash on simultaneous key presses
2018-06-28 22:55:02 +10:00
Finbar Crago
80a3f0a0d4
switch mSelectedIndex/mActivatedIndex int to mSelected/mActivated keyData pointers
2018-06-28 17:02:25 +10:00
Finbar Crago
335e2c5897
add keyData struct + general cleanup
2018-06-28 13:27:08 +10:00
Finbar Crago
186ec8c50f
rm ContainerStore/refItem
2018-06-26 13:35:04 +10:00
Finbar Crago
46c6abcf54
add string vectors for name/id in QuickKeysMenu for item lookups
2018-06-25 16:02:28 +10:00
Finbar Crago
da4c55d5ad
prevent segfalt in QuickKeysMenu when item has been removed from player inventory
...
added a MWWorld::ContainerStore to hold item copies which are then used to find
real items with findReplacement().
(storing the RefId could be a better solution but would probably leave tooltips broken...)
2018-06-23 17:51:32 +10:00
Andrei Kortunov
61c968d550
Ignore broken items when search for replacement (bug #4453 )
2018-06-13 18:39:02 +04:00
David Cernat
02eef933fd
Merge pull request #411 from OpenMW/master
...
Add OpenMW commits up to 19 Apr 2018
2018-04-21 17:00:55 +03:00
Capostrophic
8617d0603b
Display a message if a spell the player tries to use via a quick key is missing ( fixes #4391 )
2018-04-18 19:10:46 +03:00
David Cernat
74765b3ace
[General] Implement selected spell sync as part of PlayerMiscellaneous
2018-02-06 06:36:46 +02:00
David Cernat
cac2c6c1e8
Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts
2017-12-25 02:25:01 +02:00
David Cernat
50d5fffb7f
[General] Add and implement PlayerQuickKeys packet
2017-10-25 07:21:00 +03:00
scrawl
4fff2e2e34
Refactor exitCurrentGuiMode
2017-09-24 19:08:13 +02:00
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
2017-09-24 19:08:12 +02:00
Andrei Kortunov
6f22d819c5
Do not allow to switch weapon to probe or lockpick during attack
2017-08-31 12:36:54 +04:00
Andrei Kortunov
fb45995a41
Do not allow player to change weapon/spell during attack or spellcasting (bug #2445 )
2017-08-29 15:53:23 +04:00
Andrei Kortunov
9179a019df
Quick keys menu fixes
2017-07-16 13:11:34 +04:00
scrawl
a556475fae
Explicitely set the user data type to avoid const/non-const mismatch
2017-03-13 02:48:23 +01:00
Rafael Moura
18a4b64f1a
Porting more ContainerStoreIterator usage to const version #2
2017-02-27 21:50:10 +00:00
Allofich
53e94b7c3f
Fix shadowing warnings
2016-10-06 23:33:52 +09:00
scrawl
db7b80b503
Revert "Accept a ConstPtr in ItemPtr tooltips"
...
This reverts commit 41c8ec56e0
.
Does not work due to code relying on getting the non-const Ptr from the widget. Further refactoring is needed.
2015-12-19 22:52:35 +01:00
scrawl
41c8ec56e0
Accept a ConstPtr in ItemPtr tooltips
2015-12-19 16:37:26 +01:00
scrawl
fd48c1d6f4
Make the Equip script function "use" items (drink potion, use alchemy, etc)
2015-09-07 22:09:08 +02:00
Marc Zinnschlag
a52b947efe
Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3'
2015-08-23 12:11:30 +02:00
scrawl
52d8bc555c
Add missing checks to see if spell still exists when loading a savegame (Bug #2883 )
2015-08-21 14:24:49 +02:00
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
2015-08-21 21:12:39 +12:00
scrawl
77f1387da8
Include cleanup
2015-07-18 20:36:28 +02:00
Alexander "Ace" Olofsson
3655ef16af
Explicitly instantiate ESM::StatState
2015-07-07 19:19:37 +02:00
scrawl
e66e9916db
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/document.hpp
2015-06-07 15:23:54 +02:00
Stanislav Bas
c40987338d
Scrollbars don't save their positions between openings
2015-06-04 23:09:40 +03:00
scrawl
8e0a988289
Icon fix
2015-06-01 01:32:02 +02:00
scrawl
6555ee8d80
Minor include cleanup
2015-05-28 02:37:35 +02:00
scrawl
82c4d01b37
Add back resource handling workarounds to the gui code
2015-05-01 18:37:24 +02:00
scrawl
1699759d12
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/view/render/cell.cpp
2015-04-19 02:29:16 +02:00
dteviot
6b6bed520d
removed redundant calls.
2015-04-03 13:45:13 +13:00
scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
2015-04-01 17:02:15 +02:00
scrawl
f603a68144
Allow binding Hand To Hand in quick keys menu ( Fixes #2024 )
2015-03-12 02:23:46 +01:00
scrawl
c883a73d30
Several warning fixes
2015-01-23 15:34:47 +01:00
scrawl
728b842e72
Use MyGUI::utility in favor of boost lexical_cast
2015-01-10 03:01:01 +01:00
scrawl
eecea4131f
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00