Xethik
9f533dbbe4
Fixed "most vexing parse" issue.
11 years ago
Chris Robinson
fb0ee7f2fc
Improve constness of the Nif RecordPtr structs
12 years ago
Chris Robinson
4cedf0fbab
Avoid colliding with AvoidNodes
...
These are placed under the RootCollisionNode hierarchy, but the shapes they
hold aren't collided with. Their exact function is unknown, but seems to be
related to lava? Maybe damage avoidance info for the AI.
12 years ago
Chris Robinson
1051fa51a7
Recognize NiFlipController
12 years ago
Chris Robinson
36170c5374
Use flag enums instead of hard-coded hex values
12 years ago
Chris Robinson
bf8bc989fc
Recognize and partly handle NiBSParticleNode
12 years ago
Chris Robinson
d26ffe9de0
Move a method to the Node class
12 years ago
Chris Robinson
3970407772
Use actual classes for properties
12 years ago
Chris Robinson
6c6750342c
Specified particle size is actually the radius
12 years ago
Chris Robinson
23097ac9dc
Minor cleanup of NiMorphData
12 years ago
Chris Robinson
c6c67a1bb4
Read NiGravity fields
12 years ago
Chris Robinson
ebcb4c66c3
Properly read and use the NIF root record list
12 years ago
Chris Robinson
f764f243d2
Fix the particle quota
12 years ago
Chris Robinson
41ce5464c9
Recognize NiBSAnimationNode as a record type
...
And don't warn about animated nodes without textkeys
12 years ago
Chris Robinson
bf0ae3ae72
Read NiVisData info
12 years ago
Chris Robinson
ac10c5f05c
Even more particle information
12 years ago
Chris Robinson
2f6ae4a915
Read more particle information
12 years ago
Chris Robinson
ee0a20f9ce
Read some missing particle data from NIFs
12 years ago
scrawl
a9b56eedc3
Support NIF "glow maps", which are basically an emissive channel.
12 years ago
scrawl
5625d73d84
Bump texture support
12 years ago
Nathan Jeffords
d3c1f5e7b2
renamed low-level NIF related files and include guards to conform to naming convention
12 years ago
Nathan Jeffords
0ed2015319
refactored NIFFile parse to get better code/data seperation
12 years ago
Nathan Jeffords
6de6d9ff6e
Factored a NIFStream class out of the NIFFile class.
...
Split NIFFile into two parts, NIFFile which is cached and is a container
for a parsed NIF, and NIFStream which is a class specialized for parsing
NIFs. This required a semi-sweeping change to make all record classes
accept a NIFStream instead of a NIFFile as an agurment to their read
functions.
12 years ago
Chris Robinson
2786cc67f6
Fix loading empty NiTriShapeData records
12 years ago
Sergey Shambir
03ca7f6123
NIF: added NiStencilProperty record handling
...
NiStencilProperty appears in Better Clothes plugin. If it not handled,
some parts of NPCs bodies will be not rendered.
12 years ago
greye
82595e66b2
another missing header for #576
12 years ago
Chris Robinson
b23fcb260c
Use the record index for finding the NiTriShape instead of the name
12 years ago
Chris Robinson
660d73fd88
Store the NIF index in the Record object
12 years ago
scrawl
31e6d28b19
Close NIF file resource after loading it into memory
12 years ago
Nathan Jeffords
d5ebd6654d
cache loaded NIF files to eliminate reloads
...
Created a NIF file caching mechanism to prevent the system from
reloading a NIF during a startup and cell changes.
12 years ago
Nathan Jeffords
0989b44b41
spread some const around NIF loading
12 years ago
Marc Zinnschlag
d684b3ae11
fixed getString function in NIF loader
12 years ago
Marc Zinnschlag
dbcd4a8b5b
compatibility fix
13 years ago
Edmondo Tommasina
20deb97a09
nif_file.hpp: add stdint.h include to fix build
...
It fixes such compile errors as:
* error: ‘uint8_t’ does not name a type
* error: ‘uint16_t’ does not name a type
* error: ‘uint32_t’ does not name a type
13 years ago
Edmondo Tommasina
32b167ce2b
Revert "nif_file.hpp: include type definitions to fix build"
...
This reverts commit b0b3ebe123
.
13 years ago
Edmondo Tommasina
b0b3ebe123
nif_file.hpp: include type definitions to fix build
13 years ago
Chris Robinson
6047dc6a0c
Merge remote branch 'zini/master' into nif-cleanup
...
Conflicts:
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/animation.hpp
apps/openmw/mwrender/creatureanimation.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/npcanimation.hpp
components/nifogre/ogre_nif_loader.hpp
13 years ago
guidoj
0549e949ba
Mostly removal of unnecessary #include's and a little clean up
13 years ago
Chris Robinson
63e40d6e92
Fix world transform calculation
13 years ago
Chris Robinson
b1f7fd9f7b
Pre-transform the mesh vertices when there's no skinning or skeleton
13 years ago
Chris Robinson
61f32eca77
Add methods to get a node's local and full transform as a 4x4 matrix
13 years ago
Chris Robinson
9caa264074
Merge remote branch 'zini/master' into nif-cleanup
13 years ago
scrawl
5345d4eeef
fix a warning
13 years ago
Chris Robinson
5a381006e5
Fix parsing of some key lists
...
It seems some still want you to read the interpolation type even when there's
no keys.
13 years ago
Chris Robinson
9436ca4b0c
Use vectors for ShapeData properties
13 years ago
Chris Robinson
ecdd4ee23f
Load NiMorphData and NiKeyframeData using proper key lists
13 years ago
Chris Robinson
386ac56bda
Remove the NIF loader and code to manually transform the vertices
...
This currently breaks just about everything. They should come back as it's all
reimplemented, though.
13 years ago
Chris Robinson
9995dff943
Use a key list for NiColorData
13 years ago
Chris Robinson
3f11b6b1ae
Cleanup a couple unneeded misc component references
13 years ago
Chris Robinson
86b37c6c11
Move the velocity out of the transformation object
13 years ago