Andrei Kortunov
57d8df1a05
Do not check if additional animation sources are supported for every animation object
6 years ago
Andrei Kortunov
9e4a339ad3
Daytime node switch support (feature #4836 )
6 years ago
AnyOldName3
15547750ba
Correct behaviour of use front face culling setting to not use back face culling either when disabled.
6 years ago
AnyOldName3
cfe921fb82
Remove uneeded includes.
6 years ago
AnyOldName3
2761a38562
Prettify shadow define map setup.
6 years ago
AnyOldName3
abe9ba736e
Add line breaks to make settings more readable.
6 years ago
AnyOldName3
57e10e26b2
Make variable name less confusing
6 years ago
AnyOldName3
a24b8ec3d2
Fix enable/disable mixup.
6 years ago
AnyOldName3
556c9a3382
Add normal-offset shadow mapping to remove shadow acne (flicker)
6 years ago
Bret Curtis
9f716b9ed8
Merge pull request #2151 from Capostrophic/normalmaps
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Account for inverted tangents on normal-mapped objects (bug #3733 )
6 years ago
Bret Curtis
a12f7702ad
Merge pull request #2149 from akortunov/doc
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Update fonts setup guide
6 years ago
Bret Curtis
4f938492e5
Merge pull request #2150 from akortunov/vfx
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Update magic effects VFX immediately after effects update
6 years ago
Andrei Kortunov
11c17ad9d5
Hide hairs when replace the Head bodypart by item's one in the editor
6 years ago
Capostrophic
731f91759e
Account for inverted tangents on normal-mapped objects (bug #3733 )
6 years ago
Andrei Kortunov
dc3a17f1f6
Update magic effects VFX immediately after effects update (bug #4828 )
6 years ago
Bret Curtis
650ac65510
Merge pull request #2142 from Capostrophic/soundgen
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Add creature-with-the-same-model soundgen fallback (bug #4813 )
6 years ago
Capostrophic
5c889f7359
Add creature-with-the-same-model soundgen fallback (bug #4813 )
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Creatures will use sounds of the first creature that has the same model in the record store when possible.
6 years ago
Andrei Kortunov
bfafac28f5
Update fonts setup guide
6 years ago
Bret Curtis
e748abde7d
Merge pull request #2147 from akortunov/uvcontroller
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Apply UVControllers only for given UV Set
6 years ago
Bret Curtis
4f0847b63e
Merge pull request #2148 from akortunov/switchnode
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Improve switchable nodes handling
6 years ago
Andrei Kortunov
03b71d3c30
Improve switchable nodes handling by optimizer
6 years ago
Andrei Kortunov
87598f9419
Fill Switch and LOD nodes names
6 years ago
Capostrophic
b33016d89f
Allow creatures to play Attack voiceover
6 years ago
Capostrophic
cec55119ca
Move idle dialogue playback from AiWander (bug #4594 )
6 years ago
Andrei Kortunov
b2126c2b6b
Apply UVControllers only for given UV Set (bug #4827 )
6 years ago
Bret Curtis
f405b1e247
Merge pull request #2143 from akortunov/optimize
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Optimize HUD update
6 years ago
Bret Curtis
f68194c11d
Merge pull request #2144 from Capostrophic/absorption
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Don't apply effects when spell absorption is successful (bug #4820 )
6 years ago
Andrei Kortunov
8580a58ba0
Optimize HUD update (do not do unnecessary work)
6 years ago
Capostrophic
67450a7046
Don't apply effects when spell absorption is successful (bug #4820 )
6 years ago
AnyOldName3
8482236a82
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
6 years ago
AnyOldName3
d82c85913a
Don't bother multiplying a matrix by its inverse and applying that to the light direction.
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Hopefully this will improve numerical stability and reduce shadow flicker a little.
6 years ago
AnyOldName3
4438ab4493
Use CullVisitor traversal mask for light manager.
6 years ago
Capostrophic
6660f2f8e6
Use the skeleton from the NPC's set model (bug #4747 )
6 years ago
AnyOldName3
9d84853903
Fix nodemask snafu
6 years ago
Bret Curtis
c5176321ee
Merge branch 'gmst_typo' into 'master'
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Gmst typo in MWMechanics::NpcStats::increaseSkill
See merge request OpenMW/openmw!59
6 years ago
Frederic Chardon
7ad93c1d3e
Gmst typo in MWMechanics::NpcStats::increaseSkill
6 years ago
Bret Curtis
8ddb45eb22
Merge pull request #2141 from akortunov/switchnode
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Support NiSwitchNode
6 years ago
Andrei Kortunov
2c38e337ae
Support NiSwitchNode (feature #4812 )
6 years ago
Bret Curtis
592d29f7db
Merge branch 'windows_test_azdul' into 'master'
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Windows test azdul
See merge request OpenMW/openmw!60
6 years ago
Azdul
32013d35f2
Formatting of CMakeLists made consistent with other CMakeLists files.
6 years ago
Azdul
6d8215ecb6
Google Test / Google Mock / OpenMW unit tests on Windows
6 years ago
Capostrophic
f9a711d2fd
Revert poor animation decisions
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Start force-updated in-air animation from loop start
Make movement animations have higher priority than jump animations
Make jumping animations have higher priority than turning animations
Don't reset idle during landing animation
Don't play default landing sound if the character is not on ground
6 years ago
Bret Curtis
a8e65bf5eb
Merge pull request #2139 from Capostrophic/bsaoptpurge
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Replace BSAOpt compressed BSA hash calculation with a custom function
6 years ago
Capostrophic
c9df63ffd1
Replace BSAOpt hash calculation with a custom function
6 years ago
Bret Curtis
c2fd4c1f46
Merge pull request #2138 from Capostrophic/bsa
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Fix compressed BSA loading on non-Windows systems
6 years ago
Bret Curtis
309855107b
Merge branch 'ensure-unique-refnum' into 'master'
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Ensure Unique Instance Refnum after clone, add, or move
Closes #4748
See merge request OpenMW/openmw!49
6 years ago
Stomy
71be4cdd20
Ensure Unique Instance Refnum after clone, add, or move
6 years ago
Capostrophic
be5faadff8
Fix compressed BSA loading on non-Windows systems
6 years ago
Bret Curtis
b4a78a7e68
add libboost-iostreams-dev
6 years ago
Bret Curtis
e1d7a8415d
Merge branch 'bugfix/file-list-emptying-error' into 'master'
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Fix error when create new OpenCS addon
Closes #4757
See merge request OpenMW/openmw!50
6 years ago