scrawl
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d56defd4f4
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set input focus to console after selecting objects in console mode
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2012-06-03 21:19:48 +02:00 |
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scrawl
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8e96871acd
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remove something unused
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2012-06-03 18:40:10 +02:00 |
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gugus
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0012d7eb58
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Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
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2012-06-03 12:53:23 +02:00 |
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Marc Zinnschlag
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ad54955e95
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Merge remote branch 'scrawl/objectselection'
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2012-06-02 15:00:32 +02:00 |
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scrawl
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b8464d4ce5
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allow picking up objects from the gameworld with the mouse in inventory mode
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2012-06-02 14:19:02 +02:00 |
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scrawl
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b886aea298
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change console skin to MW_Window and set the selected object refID as window title
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2012-06-02 12:31:23 +02:00 |
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scrawl
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0ba0b2122e
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set the implicit object for script excution by clicking on it
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2012-06-02 12:25:24 +02:00 |
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Jason Hooks
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d081f7ea83
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Don't run up walls
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2012-05-31 20:13:40 -04:00 |
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Edmondo Tommasina
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a9a582f858
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renderer.cpp: fix std::runtime_error compile error
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2012-05-30 23:18:59 +02:00 |
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scrawl
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fbaedd2c3a
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new underwater colors
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2012-05-30 16:20:35 +02:00 |
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scrawl
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36d26e0681
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set the camera orientation after using teleport doors
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2012-05-30 15:52:39 +02:00 |
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Marc Zinnschlag
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2bbbff2b75
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Merge remote branch 'scrawl/spellwindow'
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2012-05-30 10:22:56 +02:00 |
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scrawl
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2c90654401
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fix a typo that caused a crash when trying to disable an already disabled object
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2012-05-30 09:21:41 +02:00 |
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scrawl
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72bb7a2d2c
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fix a typo
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2012-05-30 08:04:07 +02:00 |
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Jason Hooks
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fb4e7f02b9
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code correction
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2012-05-29 22:03:00 -04:00 |
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scrawl
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c5a685d11f
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addition to last commit: show the selected weapon/spell names as inventory/spell window caption
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2012-05-29 18:59:11 +02:00 |
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scrawl
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298ae4f7f8
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HUD icons for selected weapon / selected spell / selected enchanted item
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2012-05-29 18:33:01 +02:00 |
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gugus
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a711a3ebe1
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Various fixes
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2012-05-29 16:45:43 +02:00 |
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gugus
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f83ffecae5
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SetAngle and SetScale script instruction
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2012-05-29 15:57:13 +02:00 |
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scrawl
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8b7baa808e
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fixed the hud icon positioning issues
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2012-05-29 15:36:48 +02:00 |
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scrawl
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48ba293e88
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added the success formula, and spell deleting (shift+click)
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2012-05-29 15:13:44 +02:00 |
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scrawl
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30461438f6
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still left: spell success formula
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2012-05-29 12:35:03 +02:00 |
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scrawl
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5412d6ed9e
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fixed a typo that prevented spells from getting added
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2012-05-29 10:47:48 +02:00 |
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gugus
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d8051095d6
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rotation are updated in the physis system
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2012-05-29 10:36:12 +02:00 |
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gugus
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26d6c9453c
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more work on rotation
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2012-05-29 10:15:29 +02:00 |
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scrawl
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c7268233df
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spell window layout & opening/closing/pinning logic
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2012-05-29 09:02:22 +02:00 |
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scrawl
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1b561ce91f
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Merge branch 'master' into next
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2012-05-29 06:56:23 +02:00 |
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scrawl
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69e6bc6588
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add water settings to settings window
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2012-05-29 06:45:44 +02:00 |
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scrawl
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5d03e86613
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added field of view and texture filtering to settings window
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2012-05-29 04:54:54 +02:00 |
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scrawl
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6945afe95b
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alchemy window layout
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2012-05-29 02:57:19 +02:00 |
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scrawl
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8c7cb6909d
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addition to c7010623fb : apparently talking _is_ allowed during the starting sequence, it is only disabled via scripts for certain actors
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2012-05-29 01:59:16 +02:00 |
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scrawl
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f75266e4ba
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fixed race dialog bug
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2012-05-29 01:47:49 +02:00 |
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gugus
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77084b27c0
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some work for rotation/scaling
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2012-05-28 16:01:35 +02:00 |
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scrawl
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0a17d6d710
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more resolution switching fixes
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2012-05-28 12:34:29 +02:00 |
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Marc Zinnschlag
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76b23ae864
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Merge remote branch 'scrawl/buildplayerfix'
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2012-05-28 11:44:43 +02:00 |
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scrawl
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a54623bcd2
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reset attributes when building player
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2012-05-28 11:37:56 +02:00 |
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scrawl
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e1ee45a6d6
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Issue #297: Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue
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2012-05-28 10:50:00 +02:00 |
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scrawl
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6014a90002
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added tooltip delay option
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2012-05-28 09:46:05 +02:00 |
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scrawl
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14f4f09f83
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proper resolution switching (reposition GUI & adjust mouse clipping region)
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2012-05-28 09:19:25 +02:00 |
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scrawl
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3daf1ebc3f
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small map tweak
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2012-05-28 05:03:50 +02:00 |
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scrawl
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19c428e86c
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delete fix
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2012-05-28 02:04:00 +02:00 |
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scrawl
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8f667580bb
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ogre 1.8 final release compability fixes
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2012-05-27 23:12:45 +02:00 |
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scrawl
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f6a6684685
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when the resolution changes, adjust camera aspect ratio and recreate compositors
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2012-05-27 21:39:18 +02:00 |
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scrawl
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10cfe0f5bc
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Issue #295: Class creation dialogs tooltips; plus tons of other improvements
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2012-05-27 06:39:10 +02:00 |
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scrawl
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f1d3978897
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Issue #290: Auto-Close MW-reference related GUI windows
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2012-05-27 01:14:33 +02:00 |
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scrawl
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a7e6a142f9
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blend fog of war into adjacent cells
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2012-05-27 00:39:33 +02:00 |
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scrawl
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63213b36bf
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Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind
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2012-05-26 23:06:15 +02:00 |
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scrawl
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313a8e55b7
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- Issue #296: Clicking on HUD elements shows/hides the respective window
- Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore
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2012-05-26 21:09:21 +02:00 |
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scrawl
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3cba884f59
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Issue #294: show/hide HUD elements based on allowed windows
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2012-05-26 05:46:46 +02:00 |
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scrawl
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738e107b52
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Merge branch 'master' into next
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2012-05-26 05:31:32 +02:00 |
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