Yohaulticetl
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7e9ce99062
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Made the werewolf check optional
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2018-08-14 19:56:40 +02:00 |
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Yohaulticetl
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18e51e0e98
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Added check for werewolves
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2018-08-14 19:44:03 +02:00 |
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Yohaulticetl
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d19cbdb652
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Factored strength into hand-to-hand combat
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2018-08-14 19:44:03 +02:00 |
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Bret Curtis
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c0e50b2c02
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Merge pull request #1865 from elsid/material_race_condition
Fix race condition (bug #4584)
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2018-08-14 10:29:58 +02:00 |
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Bret Curtis
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d25147a930
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Merge pull request #1863 from Capostrophic/aiming
Use the correct spell projectile speed GMST in AI aiming (bug #3948)
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2018-08-14 10:29:22 +02:00 |
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Bret Curtis
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6a32a4aed0
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Merge pull request #1810 from akortunov/weaponfix
Use fallbacks for missing weapon animations
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2018-08-14 10:29:01 +02:00 |
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Bret Curtis
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f7715db25f
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Merge pull request #1871 from akortunov/extended_logging
[Regression] Move cerr initialization out of 'try' block
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2018-08-14 10:26:12 +02:00 |
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Andrei Kortunov
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9a5b016293
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Move crashcatcher initialization to components
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2018-08-14 11:17:05 +04:00 |
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Andrei Kortunov
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5e172ed831
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Move cerr initialization out of 'try' block
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2018-08-14 10:30:27 +04:00 |
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Bret Curtis
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d7989ac778
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Merge pull request #1063 from Allofich/drain
Drain and Fortify fixes
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2018-08-13 20:58:46 +02:00 |
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Allofich
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94d941cabc
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Update changelog
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2018-08-13 22:39:03 +09:00 |
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Allofich
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fd89fa415a
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Do modifiers for dynamic stats before attributes
(Fixes #4231)
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2018-08-13 21:59:27 +09:00 |
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Allofich
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2cc1b52baf
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Drain and fortify fixes for dynamicStats
(Fixes #3049)
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2018-08-13 21:59:26 +09:00 |
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Bret Curtis
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61b34124e2
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Merge pull request #1847 from akortunov/extended_logging
Improve console logging
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2018-08-13 10:19:25 +02:00 |
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Bret Curtis
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f7bc862476
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Merge pull request #1867 from akortunov/spelldetection
Add zero-duration spells effects to effect list (bug #3533)
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2018-08-13 09:38:22 +02:00 |
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Andrei Kortunov
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8de3383612
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Add zero-duration spells effects to effect list (bug #3533)
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2018-08-12 17:25:35 +04:00 |
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Andrei Kortunov
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307e0103dc
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Use fallbacks for missing weapon animations (bug #4470)
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2018-08-12 16:14:24 +04:00 |
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Andrei Kortunov
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7d6e3673e0
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Implement advanced logging system (feature #4581)
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2018-08-12 13:38:15 +04:00 |
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elsid
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c2b8c7086a
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Fix race condition
Values are accessed from main thread and cell preloader threads.
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2018-08-12 01:06:58 +03:00 |
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Bret Curtis
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52d4e25314
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Merge pull request #1851 from akortunov/launcherfix
Init SDL2 before Qt4 to avoid crash on Linux
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2018-08-11 18:55:41 +02:00 |
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Bret Curtis
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953e3a4eba
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Merge pull request #1864 from elsid/nifbullet_tests
Add unit tests for BulletNifLoader
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2018-08-11 18:54:20 +02:00 |
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elsid
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2de38142e2
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Replace raw pointers by unique_ptr
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2018-08-11 18:00:52 +03:00 |
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elsid
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f2a63bcf35
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Add unit tests for BulletNifLoader
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2018-08-11 18:00:52 +03:00 |
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elsid
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6afc1dc3a0
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Support build with coverage for components and test suite
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2018-08-11 17:24:40 +03:00 |
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elsid
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ef631a0961
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Add dependency for GMock
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2018-08-11 16:52:53 +03:00 |
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Capostrophic
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3527f3800e
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Use the correct spell projectile speed GMST in AI aiming
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2018-08-10 21:21:21 +03:00 |
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Marc Zinnschlag
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1cfc1f9bdb
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Merged pull request #1666
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2018-08-10 12:23:17 +02:00 |
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Marc Zinnschlag
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0aedb3aada
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Merged puil request #1808
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2018-08-10 12:22:13 +02:00 |
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Marc Zinnschlag
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b67b17010d
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Merged pull request #1826
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2018-08-10 12:21:49 +02:00 |
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Marc Zinnschlag
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24212d58e8
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Merged pull request #1861
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2018-08-10 12:21:05 +02:00 |
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Andrei Kortunov
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ec9a1b0d05
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Handle RootCollisionNode, attached to non-root node (bug #4311)
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2018-08-10 11:11:40 +04:00 |
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Andrei Kortunov
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cde95979d0
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Fix combat engagement for creatures
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2018-08-10 09:29:01 +04:00 |
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Andrei Kortunov
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780648b584
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Do not reset idle animations if we do not have ammo
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2018-08-09 16:39:46 +04:00 |
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Andrei Kortunov
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df577babe9
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Increase priority of 1st-person weapon animations to avoid issues with animation blending
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2018-08-09 16:39:20 +04:00 |
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Andrei Kortunov
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71bcc11ba5
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Apply only crossbow reload animation to upper body
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2018-08-09 16:37:08 +04:00 |
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Andrei Kortunov
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a0d0e5d2db
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Give jumping animations higher priority than movement ones
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2018-08-09 16:19:03 +04:00 |
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Andrei Kortunov
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6a03aa6fdb
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Reduce jittering during turning animations for player
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2018-08-09 16:19:00 +04:00 |
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Andrei Kortunov
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cd92014533
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Do not touch GUI modes when taking screenshots (bug #4528)
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2018-08-09 16:19:00 +04:00 |
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Marc Zinnschlag
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fe19d8ff35
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Merged pull request #1857
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2018-08-09 13:52:51 +02:00 |
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Marc Zinnschlag
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a2a57cf694
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Merged pull request #1858
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2018-08-09 13:51:31 +02:00 |
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Marc Zinnschlag
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0f510011b3
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Merged pull request #1852
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2018-08-09 13:49:50 +02:00 |
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Marc Zinnschlag
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cb62936949
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Merged pull request #1853
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2018-08-09 13:47:17 +02:00 |
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Bret Curtis
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03bf599426
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Merge pull request #1856 from Capostrophic/hidden
Revert untextured shapes rendering changes
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2018-08-09 12:36:03 +02:00 |
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Bret Curtis
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144f37f9b3
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Merge pull request #1860 from akortunov/warningfix
Do not use fall-through to avoid GCC warnings
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2018-08-09 10:00:09 +02:00 |
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Andrei Kortunov
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126b2fdd42
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Use the isPlayer variable to do not check if the current actor is player every time
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2018-08-09 11:16:19 +04:00 |
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Bret Curtis
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0d976f2c5e
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Merge pull request #1859 from Capostrophic/debug
Fix a bunch of MSVC warnings
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2018-08-09 09:12:41 +02:00 |
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Andrei Kortunov
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57e1462417
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Do not use fall-through
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2018-08-09 11:01:23 +04:00 |
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Capostrophic
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348c6f848e
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Fix a bunch of MSVC warnings
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2018-08-09 02:27:33 +03:00 |
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Andrei Kortunov
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51af729305
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Do not use headtracking in the 1st-person view (bug #4573)
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2018-08-08 23:29:03 +04:00 |
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Andrei Kortunov
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6202b4eca9
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Do not touch GUI modes when taking screenshots (bug #4528)
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2018-08-08 22:10:53 +04:00 |
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