David Cernat
|
7f435ceeac
|
Add OpenMW commits up to 1 Nov 2020
# Conflicts:
# CMakeLists.txt
# apps/openmw/main.cpp
# apps/openmw/mwclass/container.hpp
# apps/openmw/mwclass/creature.hpp
# apps/openmw/mwclass/npc.hpp
# apps/openmw/mwdialogue/dialoguemanagerimp.hpp
# apps/openmw/mwdialogue/journalimp.hpp
# apps/openmw/mwgui/container.cpp
# apps/openmw/mwgui/dialogue.hpp
# apps/openmw/mwgui/mainmenu.cpp
# apps/openmw/mwgui/windowmanagerimp.hpp
# apps/openmw/mwmechanics/aiactivate.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
# apps/openmw/mwscript/containerextensions.cpp
# apps/openmw/mwscript/interpretercontext.hpp
# components/CMakeLists.txt
|
2020-11-01 23:17:59 +02:00 |
|
Alexei Dobrohotov
|
53f91a3aa5
|
Merge pull request #3018 from akortunov/emplace
Use emplace_back instead of push_back
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2020-11-01 01:58:56 +03:00 |
|
Andrei Kortunov
|
065ed5138e
|
Use emplace_back instead of push_back
|
2020-10-18 10:27:35 +04:00 |
|
Andrei Kortunov
|
8ca3c3b123
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
|
David Cernat
|
68837aaf4a
|
Add OpenMW commits up to 15 Oct 2020
# Conflicts:
# .travis.yml
# CI/before_script.linux.sh
# CMakeLists.txt
# apps/openmw/mwgui/containeritemmodel.cpp
# apps/openmw/mwgui/tradewindow.cpp
# apps/openmw/mwphysics/actor.cpp
# apps/openmw/mwworld/actionteleport.cpp
# apps/openmw/mwworld/containerstore.cpp
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2020-10-15 19:51:39 +02:00 |
|
fredzio
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d76cc5d0a9
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Make the Object class manage its collision object and position.
|
2020-10-15 06:41:16 +02:00 |
|
David Cernat
|
5eb7eb8d88
|
Add OpenMW commits up to 4 Jul 2020
# Conflicts:
# .travis.yml
# CI/before_script.linux.sh
# apps/openmw/engine.cpp
# apps/openmw/mwbase/windowmanager.hpp
# apps/openmw/mwgui/charactercreation.cpp
# apps/openmw/mwgui/windowmanagerimp.hpp
# apps/openmw/mwmechanics/character.cpp
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2020-07-04 16:50:54 +03:00 |
|
Bret Curtis
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0c2fea8254
|
Merge pull request #2932 from elsid/replace_open_threads
Replace OpenThreads by std types
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2020-07-04 13:11:23 +02:00 |
|
Andrei Kortunov
|
27f1a3376c
|
Add a separate stats watcher for GUI
|
2020-07-01 15:55:44 +04:00 |
|
elsid
|
40ad87bc4d
|
Replace OpenThreads by std types
|
2020-06-25 22:16:09 +02:00 |
|
David Cernat
|
3b2eb6f62c
|
Add OpenMW commits up to 22 Jun 2020
# Conflicts:
# .travis.yml
# CMakeLists.txt
|
2020-06-22 20:50:55 +03:00 |
|
Andrei Kortunov
|
d1a3cc98ff
|
Get rid of ECLD and dependencies
|
2020-06-17 13:09:16 +04:00 |
|
bzzt lost a hitlab login
|
4238fbccdf
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view fix
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
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bzzt lost a hitlab login
|
b27b76e325
|
avoid pagerebuild when reloading a same save
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
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bzzt lost a hitlab login
|
6fa12a6eb8
|
preload tweak
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
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bzzt lost a hitlab login
|
340d626589
|
static moving support
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
c7fda6d280
|
activegrid paging = 2xfps
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
b4af2ac672
|
avoid blocking on pagerebuild
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
ffbed7ee38
|
loadingscreen
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:28 +02:00 |
|
bzzt lost a hitlab login
|
ce505a9bb3
|
crashfix + optimiziation
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:27 +02:00 |
|
bzzt
|
d684f1a78f
|
terrainbased objectpaging
Signed-off-by: Bret Curtis <psi29a@gmail.com>
|
2020-06-13 00:22:27 +02:00 |
|
elsid
|
c4cd3b2c4f
|
Add pathgrid to navmesh as off mesh connection
|
2020-06-12 21:04:02 +02:00 |
|
David Cernat
|
43e7df6df8
|
Add OpenMW commits up to 11 Mar 2020
|
2020-03-11 22:17:17 +02:00 |
|
Capostrophic
|
d44dcc3242
|
Revert infinite fall failsafe addition
|
2020-02-25 16:46:53 +03:00 |
|
David Cernat
|
85fb1d1a0b
|
Add OpenMW commits up to 19 Feb 2020
# Conflicts:
# apps/openmw/mwworld/scene.cpp
|
2020-02-20 01:51:47 +02:00 |
|
Capostrophic
|
9db0bbf255
|
Make infinite failsafe logic more forgiving
|
2020-02-14 15:32:50 +03:00 |
|
Bret Curtis
|
3bbd32fe98
|
Merge pull request #2667 from Capostrophic/infinitefall
Add an infinite fall failsafe (feature 1415)
|
2020-02-13 09:23:05 +01:00 |
|
elsid
|
1e4565a15c
|
Avoid using temporary vector to get items owned by
|
2020-02-11 22:24:18 +01:00 |
|
Capostrophic
|
61b60c8a94
|
Add an infinite fall failsafe (feature 1415)
|
2020-02-11 18:26:58 +03:00 |
|
David Cernat
|
a58f09fd6c
|
Add OpenMW commits up to 2 Jan 2020
# Conflicts:
# apps/openmw/mwmechanics/enchanting.cpp
# apps/openmw/mwworld/scene.cpp
|
2020-01-02 22:09:54 +02:00 |
|
Andrei Kortunov
|
24ce242941
|
Implement TestCells (feature #5219)
|
2019-12-22 11:13:42 +04:00 |
|
David Cernat
|
ca9cd90a4d
|
Add OpenMW commits up to 20 Dec 2019
# Conflicts:
# apps/openmw/mwworld/scene.cpp
|
2019-12-20 15:43:50 +02:00 |
|
Assumeru
|
dfbe0021a5
|
Change rescaling to be more inline with vanilla (fixes #5214) (#2635)
* move rescaling to loadData
* clamp on save
|
2019-12-18 19:37:45 +03:00 |
|
David Cernat
|
9d6f3fdd09
|
Add OpenMW commits up to 1 Dec 2019
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwscript/aiextensions.cpp
# apps/openmw/mwscript/statsextensions.cpp
|
2019-12-01 23:52:42 +02:00 |
|
elsid
|
3cfd5fca4e
|
Rotate door object using direct rotation order once
Instead of rotating using inverse and then applying the direct rotation.
To properly update object in navigator.
|
2019-11-30 14:09:00 +01:00 |
|
David Cernat
|
0c98c5d09e
|
Add OpenMW commits up to 19 Nov 2019
# Conflicts:
# apps/openmw/mwmechanics/aipursue.cpp
# apps/openmw/mwmechanics/summoning.cpp
|
2019-11-19 17:16:48 +02:00 |
|
Andrei Kortunov
|
73f43ba750
|
Do not use screen fading during game loading if there is no current cell (bug #5211)
|
2019-11-18 22:24:19 +04:00 |
|
David Cernat
|
b57c0bcafe
|
Add OpenMW commits up to 6 June 2019
# Conflicts:
# apps/openmw/mwgui/hud.cpp
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwgui/waitdialog.cpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwworld/worldimp.hpp
|
2019-08-22 11:42:02 +03:00 |
|
David Cernat
|
5181c601c0
|
Add OpenMW commits up to 2 May 2019
# Conflicts:
# CMakeLists.txt
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
# apps/openmw/mwscript/statsextensions.cpp
|
2019-08-22 08:40:32 +03:00 |
|
David Cernat
|
f671c0bddc
|
Add OpenMW commits up to 1 Apr 2019
# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/engine.cpp
# apps/openmw/mwdialogue/dialoguemanagerimp.cpp
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwgui/trainingwindow.cpp
# apps/openmw/mwgui/travelwindow.cpp
# apps/openmw/mwgui/waitdialog.cpp
|
2019-08-21 23:54:39 +03:00 |
|
David Cernat
|
8729c3c5e3
|
Add OpenMW commits up to 9 Mar 2019
# Conflicts:
# .travis.yml
# CI/before_script.linux.sh
# README.md
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwscript/animationextensions.cpp
# apps/openmw/mwscript/guiextensions.cpp
# apps/openmw/mwscript/miscextensions.cpp
# apps/openmw/mwscript/soundextensions.cpp
|
2019-08-21 19:04:04 +03:00 |
|
David Cernat
|
3efffe92e3
|
Add OpenMW commits up to 5 Nov 2018
# Conflicts:
# CI/before_install.linux.sh
# CMakeLists.txt
# apps/openmw/mwmechanics/aifollow.cpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
# apps/openmw/mwphysics/physicssystem.hpp
# apps/openmw/mwworld/scene.cpp
# apps/openmw/mwworld/worldimp.cpp
# components/CMakeLists.txt
|
2019-08-21 05:08:50 +03:00 |
|
David Cernat
|
fba07194cf
|
Add OpenMW commits up to 29 Oct 2018
# Conflicts:
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwmechanics/actors.cpp
# apps/openmw/mwmechanics/aicombat.cpp
# apps/openmw/mwmechanics/character.cpp
# apps/openmw/mwworld/worldimp.cpp
# apps/openmw/mwworld/worldimp.hpp
|
2019-08-20 13:15:00 +03:00 |
|
David Cernat
|
84cab59057
|
Add OpenMW commits up to 19 Aug 2018
# Conflicts:
# .travis.yml
# CI/before_install.linux.sh
# CI/before_script.linux.sh
# apps/openmw/engine.cpp
# apps/openmw/main.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
# apps/openmw/mwscript/aiextensions.cpp
# apps/openmw/mwscript/containerextensions.cpp
# apps/openmw/mwscript/dialogueextensions.cpp
# apps/openmw/mwworld/cellstore.cpp
# apps/openmw/mwworld/containerstore.cpp
# apps/openmw/mwworld/scene.cpp
# apps/openmw/mwworld/worldimp.cpp
# components/misc/debugging.hpp
|
2019-08-20 10:06:15 +03:00 |
|
Alexei Dobrohotov
|
216f908a07
|
Merge pull request #2286 from akortunov/map
Do not re-render maps for all active cells during cell transitions
|
2019-05-11 02:30:38 +03:00 |
|
Andrei Kortunov
|
14b756a692
|
Use a generic logging system for RecastNavigation
|
2019-04-08 20:31:21 +04:00 |
|
bzzt
|
ed4ce4609b
|
Do not re-render maps for all active cells during cell transitions
|
2019-03-30 09:10:48 +04:00 |
|
elsid
|
518e34b403
|
Remove useless variables
|
2019-03-10 23:58:48 +03:00 |
|
Andrei Kortunov
|
d23a0ce2ae
|
Use C++11-style loops in the game world instead of iterators
|
2019-03-07 12:39:57 +04:00 |
|
elsid
|
1218e4e15d
|
Use player half extents only to find path in exterior cells
|
2019-03-04 22:59:20 +03:00 |
|