David Cernat
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aaf4cc0d7e
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Prevent being in a menu from disabling script execution or actor damage
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2016-10-25 17:48:00 +03:00 |
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David Cernat
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c25ebc34b3
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Shorten WorldPacket IDs by removing WORLD from them
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2016-10-25 12:15:27 +03:00 |
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David Cernat
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bdb53e1cb4
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Implement ID_WORLD_DOOR_ACTIVATE and send it from MWBase::World
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2016-10-25 10:40:55 +03:00 |
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David Cernat
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3a5a5e73a1
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Send ID_WORLD_OBJECT_UNLOCK from ingame scripts and regular unlocking
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2016-10-24 11:43:27 +03:00 |
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David Cernat
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94c5d6d2f9
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Don't use autoEquip on player-controlled NPCs
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2016-10-24 11:15:09 +03:00 |
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David Cernat
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47ebd24b4a
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Merge pull request #79 from OpenMW/master while resolving conflicts
# Conflicts:
# .travis.yml
# apps/openmw/mwinput/inputmanagerimp.cpp
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2016-10-24 09:18:21 +03:00 |
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David Cernat
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a6fa0073a0
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Find items by mRefNum.mIndex instead of mRefNum for WorldPackets
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2016-10-23 23:13:42 +03:00 |
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David Cernat
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0a44bea91d
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Send cell coordinates in tes3mp using mData instead of mCellId.mIndex
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2016-10-23 16:55:30 +03:00 |
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David Cernat
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cbc132612a
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Use mRefNum.mIndex instead of just mRefNum and add extra debug
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2016-10-23 16:33:53 +03:00 |
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David Cernat
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17f66e4e90
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Implement ID_WORLD_OBJECT_PLACE
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2016-10-23 13:30:32 +03:00 |
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David Cernat
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6e43baf73e
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Send Cell instead of CellId because of problems with the latter
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2016-10-22 20:09:13 +03:00 |
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David Cernat
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103b1e3f72
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Send CellId in ID_WORLD_OBJECT_DELETE
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2016-10-22 18:44:13 +03:00 |
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David Cernat
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3c49157ed7
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Rename WorldPackets to ID_WORLD_OBJECT_DELETE and ID_WORLD_OBJECT_PLACE
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2016-10-22 18:05:32 +03:00 |
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David Cernat
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40f1db2d86
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Create SearchByRefNumCustomVisitor in CellStore that returns entire Ptr
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2016-10-22 17:47:21 +03:00 |
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David Cernat
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b3d6dad0c5
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Send ID_WORLD_OBJECT_REMOVAL from actiontake.cpp and not worldimp.cpp
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2016-10-22 17:10:57 +03:00 |
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David Cernat
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cc98a25dcf
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Add searchByRefNum method to OpenMW's CellStore
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2016-10-22 16:47:11 +03:00 |
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David Cernat
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92463c4a03
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Fix Windows server crash caused by printing event->CellRef()->mRefID
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2016-10-22 14:13:16 +03:00 |
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David Cernat
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8080cceac6
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Add some placeholder code so Stanislav can test it
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2016-10-22 12:45:19 +03:00 |
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David Cernat
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ac666edebd
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Add a CellRef to WorldEvent
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2016-10-20 22:15:47 +03:00 |
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David Cernat
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b2845cd17c
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Create and start using WorldEvent class
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2016-10-20 14:28:19 +03:00 |
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David Cernat
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a42d5f2429
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Make client send placeholder ID_WORLD_OBJECT_REMOVAL to server
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2016-10-20 12:53:48 +03:00 |
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MiroslavR
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407abc605f
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Fix auto-equipping of blunt weapons
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2016-10-19 22:37:45 +02:00 |
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scrawl
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9c549a85ce
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Merge pull request #1108 from MiroslavR/autoequip-weap
Auto-equip weapons
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2016-10-19 20:45:47 +02:00 |
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MiroslavR
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76ddd9bebb
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Add a setting for merchant auto-equipping prevention
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2016-10-19 02:22:49 +02:00 |
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scrawl
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a7d4928593
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Properly handle moved references in respawning code (Fixes #3600)
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2016-10-18 23:51:45 +02:00 |
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MiroslavR
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1d3008594d
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Autoequip weapons (Fixes #3562)
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2016-10-18 13:57:35 +02:00 |
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MiroslavR
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14240cf7a2
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Fix autoEquip to better match vanilla (Fixes #3590)
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2016-10-16 17:27:17 +02:00 |
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MiroslavR
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7b59eda13a
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Import base weather states before loading region modifiers (Fixes #3594)
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2016-10-15 17:34:03 +02:00 |
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David Cernat
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3136a12051
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Resolve conflicts in pull request #75
# Conflicts:
# CMakeLists.txt
# apps/openmw/CMakeLists.txt
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2016-10-14 18:34:17 +03:00 |
|
Allofich
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1c54f54ab8
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Fix shadowing warnings
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2016-10-15 00:12:46 +09:00 |
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scrawl
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db09858f59
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Don't allow the player to activate objects when dead
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2016-10-13 14:42:10 +02:00 |
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scrawl
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3dce155d96
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Fix uninitialized variable
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2016-10-11 14:50:13 +02:00 |
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MiroslavR
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11565b5966
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Make actors with non-portable lights in inventory glow (Closes #2042, #3338)
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2016-10-08 23:17:12 +02:00 |
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scrawl
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73b6c34a23
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Merge pull request #1092 from Allofich/warnings
Fix shadowing warnings
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2016-10-06 17:50:26 +02:00 |
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Allofich
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53e94b7c3f
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Fix shadowing warnings
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2016-10-06 23:33:52 +09:00 |
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David Cernat
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6eae017561
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Merge pull request #74 from OpenMW/master
Add OpenMW commits up to 5 Oct
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2016-10-06 06:16:09 +03:00 |
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Allofich
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df03b32205
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Coverity fixes
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2016-10-05 23:32:26 +09:00 |
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Allofich
|
6ec37b5cfb
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Fix shadowing warnings
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2016-10-02 17:48:54 +09:00 |
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David Cernat
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7e4543ffcb
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Merge pull request #64 from OpenMW/master
Add OpenMW commits up to 24 Sep
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2016-09-25 11:06:07 +03:00 |
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MiroslavR
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52e00f5fef
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Do not show uncarriable lights in item views
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2016-09-24 18:01:31 +02:00 |
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David Cernat
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10d391a1fd
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Merge pull request #63 from OpenMW/master
Add OpenMW commits up to 23 Sep
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2016-09-24 00:53:06 +03:00 |
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Allofich
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0582f2d918
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Adjust touch spell/telekinesis interaction
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2016-09-23 21:44:49 +09:00 |
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Allofich
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0c603e986d
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Don't play touch spell explosions on non-activatable statics
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2016-09-23 03:25:24 +09:00 |
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Allofich
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eecf412b85
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Recreate vanilla-like behavior for telekinesis and touch spells
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2016-09-23 01:16:03 +09:00 |
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scrawl
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8379291f70
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Merge pull request #1072 from Allofich/range
Give "on touch" spells same range as vanilla MW
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2016-09-21 17:39:44 +02:00 |
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Allofich
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37cc4e9efe
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Don't play area vfx for 0-area touch spells that hit non-actors
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2016-09-22 00:14:08 +09:00 |
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Allofich
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563ae479e8
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Give "on touch" spells same range as vanilla MW
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2016-09-21 23:34:32 +09:00 |
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David Cernat
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79c561057c
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Merge pull request #59 from OpenMW/master
Add OpenMW commits up to 18 Sep
|
2016-09-19 02:47:09 +03:00 |
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scrawl
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cd4b182091
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Merge pull request #1051 from Allofich/textures
Use spell effect particle textures
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2016-09-18 22:37:14 +02:00 |
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David Cernat
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cdada00a8a
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Merge pull request #56 from OpenMW/master
Add OpenMW commits up to 15 Sep
|
2016-09-15 22:19:02 +03:00 |
|