scrawl
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7ff168b787
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osgMyGUI: add support for layers to insert custom rendering state
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2015-11-07 17:33:32 +01:00 |
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scrawl
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24ae1d5ace
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Fix some issues found by coverity
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2015-07-11 03:34:08 +02:00 |
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scrawl
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72686c32ae
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Fix runtime exceptions on MyGUI debug builds
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2015-07-10 03:03:17 +02:00 |
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scrawl
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bf9c62fa42
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Fix for some coverity scan defects
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2015-07-02 20:46:34 +02:00 |
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scrawl
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fc8e5dde3b
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Fix crash when OSG_STEREO is enabled
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2015-06-08 03:26:36 +02:00 |
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scrawl
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ab626ca7b9
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Improve MyGUI widget creation performance
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2015-06-07 18:57:26 +02:00 |
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scrawl
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dd23981eab
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Font workaround for older MyGUI versions, works with 3.2.2 now
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2015-06-03 18:00:45 +02:00 |
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scrawl
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10f938ff87
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Add comment
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2015-06-03 01:18:03 +02:00 |
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scrawl
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49df07ea7f
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Implement UI scaling factor
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2015-05-15 00:41:21 +02:00 |
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scrawl
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48ffeab191
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Remove old BulletShapeManager
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2015-05-09 01:06:55 +02:00 |
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scrawl
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0da1e0e905
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Add comment
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2015-05-09 00:17:08 +02:00 |
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scrawl
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d432a3ed08
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Fix MyGUI rendering not taking DataVariance of textures into account
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2015-05-09 00:13:22 +02:00 |
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scrawl
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f760aebc92
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Disable MyGUI VBOs due to crashes (will look into proper fix)
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2015-05-05 17:55:38 +02:00 |
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scrawl
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100d6e5fff
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Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance
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2015-05-05 02:38:59 +02:00 |
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scrawl
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ee60df1e27
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Split MyGUI rendering into Update, Cull and Draw stages
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2015-05-04 22:17:28 +02:00 |
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scrawl
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a37a83eaea
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Use interleaved vertex data in MyGUI render manager, avoiding redundant copies
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2015-05-03 22:15:53 +02:00 |
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scrawl
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dc9b27acfe
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Create manual GUI textures
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2015-05-02 18:06:54 +02:00 |
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scrawl
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a59940a2c7
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Move MyGUI platform to components
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2015-05-01 01:44:21 +02:00 |
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