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75 commits

Author SHA1 Message Date
Chris Robinson
386ac56bda Remove the NIF loader and code to manually transform the vertices
This currently breaks just about everything. They should come back as it's all
reimplemented, though.
2012-07-12 20:12:18 -07:00
Marc Zinnschlag
c85aaafac2 more include cleanup (most removing Ogre.h) 2012-07-03 15:32:38 +02:00
Marc Zinnschlag
4c39fefd1e Issue #107: World is accessed only through the interface class from now on; some include cleanup 2012-07-03 12:30:50 +02:00
Marc Zinnschlag
7fcd41c69d Issue #107: Detemplateised CellStore; some include cleanup 2012-06-29 18:54:23 +02:00
Marc Zinnschlag
76174098c7 Issue #107: CellStore moved from ESMS to MWWorld 2012-06-29 16:48:50 +02:00
Marc Zinnschlag
35f478071e Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
scrawl
6442d49e16 render queue groups, sky fix 2012-04-04 18:53:40 +02:00
scrawl
8aea311797 added visibility flags for everything 2012-04-03 15:13:47 +02:00
Jason Hooks
38a0d1d1c5 Merging in master 2012-02-19 15:39:12 -05:00
Jason Hooks
6de0847b86 Slightly better performance on animation 2012-01-25 01:21:30 -05:00
Marc Zinnschlag
9b910dda94 clean up 2012-01-17 15:10:53 +01:00
Jason Hooks
5e1cc07ee8 Fixed ancestor ghost crash 2012-01-10 02:00:04 -05:00
Jason Hooks
0715f9b6ab Preparing to use text indices 2012-01-06 00:55:02 -05:00
Jason Hooks
595d0b1192 Cleanup; warnings 2012-01-05 21:45:17 -05:00
Jason Hooks
42e7ff9b13 Introducing loops; SkipAnim; Skeleton reset bug fixed 2011-12-28 21:52:05 -05:00
Jason Hooks
c8cca06b40 unlocking change and stop change 2011-12-28 17:34:47 -05:00
Jason Hooks
8c3127367a Npc Optimization 2011-12-27 22:35:22 -05:00
Jason Hooks
a6b88b48ec A different way 2011-12-27 00:20:14 -05:00
Jason Hooks
653d999ac4 Animation creatures 2011-12-26 19:23:46 -05:00
Jason Hooks
88c427543b Deleting animations; Empty Functions/Planning 2011-12-25 22:37:26 -05:00
Jason Hooks
6d10c76b06 Unique Identifiers for Creatures and NPC Free Parts 2011-12-17 01:29:08 -05:00
Jason Hooks
d51dfebde1 NPCs fully rendered 2011-12-15 00:33:10 -05:00
Jason Hooks
509009e5c1 Putting the actors in a list 2011-12-11 23:42:39 -05:00
Jason Hooks
0902a3db89 Filled out NpcAnimation and CreatureAnimation classes 2011-12-11 22:40:00 -05:00
Jason Hooks
16ff2a7a1b Changing to Actors;NPCAnimation;CreatureAnimation 2011-11-24 01:48:54 -05:00