scrawl
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519fb9482a
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Minor cleanup
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2015-07-02 18:45:11 +02:00 |
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scrawl
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ca21e9ecb1
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Fix magic hit VFX showing when casting on a static object
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2015-06-30 03:14:49 +02:00 |
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scrawl
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882e359008
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Move attackStrength to the CharacterController, where it should have been to begin with
Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
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2015-06-26 05:15:07 +02:00 |
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scrawl
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a5670b5133
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/main.cpp
apps/openmw/mwworld/player.hpp
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2015-06-22 20:09:02 +02:00 |
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scrawl
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44582fe3b3
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Don't use separate werewolf skills/attributes for non-player werewolves
Still need to deal with save files.
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2015-06-21 17:28:18 +02:00 |
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scrawl
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b648722d3b
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Don't use the ParticleSystem for computing placeable bounds (Bug #2700)
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2015-06-17 15:13:41 +02:00 |
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scrawl
|
1c151f2f0a
|
Re-enable some outcommented sky code
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2015-06-16 20:56:48 +02:00 |
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scrawl
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3da8f6e62e
|
Water ripples
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2015-06-16 20:36:48 +02:00 |
|
scrawl
|
76bdf7a5b7
|
Add night-eye effect
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2015-06-11 23:16:05 +02:00 |
|
scrawl
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16e080e252
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Fix the physics debug drawer lagging a frame behind
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2015-06-07 17:00:00 +02:00 |
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scrawl
|
4c09ecef72
|
Normalize fixes
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2015-06-05 03:41:10 +02:00 |
|
scrawl
|
ddfed35d1c
|
Object placement raycasts should use the rendering meshes
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2015-06-05 02:26:16 +02:00 |
|
scrawl
|
b70383d127
|
Remove last remains of Ogre math
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2015-06-03 21:37:21 +02:00 |
|
scrawl
|
cc6d5a3ba0
|
Fix player setup bug
|
2015-06-03 19:44:21 +02:00 |
|
scrawl
|
7bacb9418d
|
Various math code ported to osg
|
2015-06-03 19:41:19 +02:00 |
|
scrawl
|
2a85a22dba
|
Write savegame screenshot
|
2015-06-03 16:40:16 +02:00 |
|
scrawl
|
974fda5bde
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
extern/sdl4ogre/sdlwindowhelper.cpp
|
2015-06-03 03:18:29 +02:00 |
|
scrawl
|
292fa0b5e3
|
Unify raycasting techniques for "on touch" magic
We don't want pixel-precise raycasting here. Gets annoying when trying to hit a skeleton.
|
2015-06-03 03:16:26 +02:00 |
|
scrawl
|
cee1db532f
|
Improve area orb positioning for "on touch" spells
|
2015-06-03 03:04:39 +02:00 |
|
scrawl
|
2883ecc19a
|
Fix the hilarious bug of NPCs falling to their deaths in interiors
|
2015-06-03 02:48:45 +02:00 |
|
scrawl
|
cdd0623009
|
Terrain rendering
|
2015-06-03 01:35:41 +02:00 |
|
scrawl
|
01944c33f5
|
Basic water rendering
|
2015-06-02 16:35:35 +02:00 |
|
scrawl
|
de8e5f0db1
|
Restore projectiles
|
2015-06-01 21:41:13 +02:00 |
|
scrawl
|
bed31996c9
|
Camera raycast
|
2015-06-01 15:34:46 +02:00 |
|
scrawl
|
f88079fddd
|
Restore the isOnGround hack
|
2015-06-01 02:40:42 +02:00 |
|
scrawl
|
ccd95419e5
|
Restore various raycasting
|
2015-06-01 01:57:15 +02:00 |
|
scrawl
|
e306853570
|
Fix chargen crash
|
2015-06-01 00:50:55 +02:00 |
|
Marc Zinnschlag
|
9f0ccdc37a
|
Merge remote-tracking branch 'scrawl/master'
|
2015-05-31 11:05:43 +02:00 |
|
scrawl
|
a066b24303
|
Restore WeaponAnimation
|
2015-05-31 01:07:43 +02:00 |
|
Marc Zinnschlag
|
d7cd4203ad
|
Merge remote-tracking branch 'k1ll/mingw'
|
2015-05-30 11:39:53 +02:00 |
|
scrawl
|
cc3bfe2bb2
|
Restore collision tracker
|
2015-05-30 01:32:00 +02:00 |
|
scrawl
|
fd50be0fb8
|
Restore various gameplay
|
2015-05-30 01:00:24 +02:00 |
|
scrawl
|
c811ac6afe
|
Port fog of war
Not optimized yet, need to work on fog texture's DataVariance.
|
2015-05-28 03:50:49 +02:00 |
|
scrawl
|
8b3054aa8b
|
Fix for player collision cleanup issue
|
2015-05-28 02:45:38 +02:00 |
|
scrawl
|
3dcb167066
|
Map rendering
|
2015-05-26 16:40:44 +02:00 |
|
scrawl
|
d84990be85
|
Restore getCollisions
|
2015-05-24 03:59:22 +02:00 |
|
scrawl
|
8b322fcd06
|
Implement getFacedObject using osgUtil::IntersectionVisitor
|
2015-05-24 03:36:34 +02:00 |
|
scrawl
|
9a0db5d55a
|
Restore cell changes
|
2015-05-24 01:32:00 +02:00 |
|
scrawl
|
22f01b1232
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
|
2015-05-23 20:33:44 +02:00 |
|
scrawl
|
0de6839890
|
Minor cleanup
|
2015-05-23 06:07:11 +02:00 |
|
scrawl
|
04e827ecf6
|
Don't try to play an empty video
|
2015-05-23 05:42:21 +02:00 |
|
scrawl
|
d1b6289cad
|
Don't teleport followers when using teleportation spells
|
2015-05-22 19:57:02 +02:00 |
|
Rohit Nirmal
|
396fba7fa9
|
Silence -Wreorder warnings, and remove -Wno-reorder.
|
2015-05-21 22:46:44 -05:00 |
|
scrawl
|
85345e663a
|
Restore getHitContact
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
cac7c1e535
|
Restore various physics features
|
2015-05-22 04:36:33 +02:00 |
|
scrawl
|
9b8e2e9db3
|
Port MWRender::Camera
|
2015-05-22 00:29:27 +02:00 |
|
scrawl
|
8bcfac1ea3
|
Fix adjustPosition not always working correctly (Fixes #2563)
moveObject was returning an incorrect Ptr for cell movements.
|
2015-05-17 18:16:42 +02:00 |
|
scrawl
|
24bb2e152c
|
Apply texture filter setting changes
|
2015-05-14 21:42:04 +02:00 |
|
scrawl
|
3e86dd7df0
|
Apply runtime changes to field of view & view distance
|
2015-05-14 18:46:28 +02:00 |
|
scrawl
|
b7258c8d23
|
Readded Objects::updatePtr
|
2015-05-14 17:34:55 +02:00 |
|