David Cernat
2dbf3893c0
[General] Compress item refIds in PlayerEquipment packets
7 years ago
David Cernat
66d5109509
[General] Fix information exchange for players sharing a cell
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Previously, two players entering the same cell only sent and received their latest changes for dynamic stats, attributes, skills and equipment when they started sharing that cell.
7 years ago
David Cernat
b9520c11da
[General] Rework PlayerEquipment packets so they are of minimal size
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Moreover, rename BaseNetCreature's equipedItems into equipmentItems.
(cherry picked from commit d1ad0c91f8
)
7 years ago
David Cernat
9935f56d46
[General] Use doubles instead of ints for enchantmentCharge
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Additionally, include enchantmentCharges for items in PlayerEquipment packets.
7 years ago
Koncord
556bf18535
[General] Minor improvements for player packets
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Add compression, remove useless loop iterations
8 years ago
Koncord
690211ad99
[General] Extract BaseEvent & BasePlayer from packets to functions
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Move Send and Read functions to BasePacket
8 years ago
David Cernat
f314b13edf
[General] Rename item health into charge, for consistency with OpenMW
8 years ago
David Cernat
04d45b9dbb
[General] Rename packets to show they are for players only, not NPCs
8 years ago