Commit Graph

11274 Commits (8316ec0fa76517f4dc0d90fdbd972895bec01f3b)

Author SHA1 Message Date
David Cernat 8316ec0fa7 [Client] Update tes3mp change comment for object rescaling 7 years ago
David Cernat 09548d05f7 [Client] Ignore cell changes that move actors to where they already are 7 years ago
David Cernat 4a9a628a0f [Client] When getting an actor, make sure their cell is initialized 7 years ago
David Cernat 4caf7ca30a [Client] Add temporary fix for crashes caused by custom GUI elements 7 years ago
David Cernat 0cc86c04d1 [Client] Print plugin discrepancies, not just plugin lists side by side 7 years ago
David Cernat a639d3494a [Client] Fix use of DedicatedPlayers as targets for ConsoleCommand 7 years ago
David Cernat 502df7d9c1 [Client] Clean up GUIChat slightly 7 years ago
David Cernat a818140c14
Merge pull request #365 from OpenMW/master
Add OpenMW commits up to 2 Jan 2017
7 years ago
Bret Curtis c3c3fbc68e overriden -> overridden 7 years ago
David Cernat 65d978a3cb
Merge pull request #364 from OpenMW/master
Add OpenMW commits up to 1 Jan 2017
7 years ago
David Cernat bca9c55046 [Client] Reinstate "Merge pull request #1529 from drummyfish/animfix"
This reverts commit 2f4cd6b713 and adds back the changes made by 45993d3da2 because the OpenMW issue at https://bugs.openmw.org/issues/4250 has been fixed by 57257d057f
7 years ago
scrawl 57257d057f
Remove unintended jump cooldown (Fixes #4250) 7 years ago
David Cernat 2f4cd6b713 [Client] Revert "Merge pull request #1529 from drummyfish/animfix"
This reverts commit 45993d3da2, reversing
changes made to 3d347730dc.

That commit made players have to wait around 1.5 seconds after each jump before doing a new one.

It will be reinstated once its accompanying OpenMW issue at https://bugs.openmw.org/issues/4250 is fixed.
7 years ago
David Cernat db0e0d376e [Client] Use new code to set the console's Ptrs from server scripts
Previously, reusing the console's object selection code made it so using the same Ptr twice in a row was akin to clicking on the same object twice in the console window, i.e. the object was deselected the second time around. Additionally, that same code was setting key focus to the hidden console window, preventing players from moving until they activated another window (such as their inventory or chat window).
7 years ago
David Cernat 5fd9079b26 [Client] Stop drag and drop when setting player inventory 7 years ago
David Cernat 40e70ebf9c [Client] Fix key focus for chat window 7 years ago
David Cernat bed96e5a3d [Client] Remove check of GM_RestBed GUI mode that no longer exists 7 years ago
David Cernat cac2c6c1e8 Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts 7 years ago
David Cernat ecb0ad0d77 Merge pull request #359 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
7 years ago
David Cernat 993081ba1e [General] Add enchantmentCharge to worldObjects and items 7 years ago
scrawl b8c25e6bff
Use the correct priority of animation sources in getStartTime (Fixes #4263) 7 years ago
scrawl 993982628d
Merge pull request #1590 7 years ago
Andrei Kortunov 1a58171e86 Do not allow to sell items from containers with zero capacity (bug #4268) 7 years ago
David Cernat fef6bddc68 [Client] Fix typo related to drag and dropping 7 years ago
David Cernat 535fba0cb3 [Client] Finish drag and drops when arrested or teleported by server 7 years ago
Andrei Kortunov ba46473038 Do not skip weather transitions from SetPos script command (bug #3603) 7 years ago
David Cernat ebf88d12a3 [Client] Send PlayerInventory packet after buying skill training 7 years ago
scrawl e9ecaf712b
Merge pull request #1584 7 years ago
scrawl 7d62f05f81
Merge pull request #1583 7 years ago
David Cernat 0ad9c99cf4 [Client] Send PlayerInventory packet after completing a vendor trade 7 years ago
Andrei Kortunov 0e04a26ef6 Set duration of magic effects from ingredients (bug #4261) 7 years ago
Andrei Kortunov c908ad2fba Do not allow to place actors underground via SetPos (bug #3783) 7 years ago
Chris Robinson 08e947319a Restore exception throwing to the decoder 7 years ago
Chris Robinson 06ae61479a If a sound effect fails to load, substitute silence. 7 years ago
scrawl 9cee439e37
Merge pull request #1577 7 years ago
scrawl 1d823d8ae1
Merge pull request #1579 7 years ago
scrawl b12cd1f5b2
Merge pull request #1581 7 years ago
Chris Robinson aecf74e7bb Don't throw exceptions from the audio decoder 7 years ago
Andrei Kortunov 744859f327 Take in account armor condition in the armor rating calculation (bug #4246) 7 years ago
Allofich 7e87ce8787 Prevent combat on/off cycling for calmed actors 7 years ago
Allofich e0c54b3f39 Stop guards trying to arrest player when calm
(Fixes #3863)
7 years ago
Andrei Kortunov a28cc37501 Do not sell ingredients from organic containers 7 years ago
Andrei Kortunov 29b2308b2c Do not display cyrillic soft/hard signs in the journal index 7 years ago
Andrei Kortunov b6ae7f3cc8 Do not add greetings to the journal index (bug #4342) 7 years ago
David Cernat e97c9f72a2 [General] Rework getting/clearing of skill modifiers as with attributes 7 years ago
David Cernat 07f0cc2b0e
Merge pull request #353 from OpenMW/master
Add OpenMW commits up to 4 Dec 2017
7 years ago
scrawl ff1226c96b
Merge pull request #1575 7 years ago
Andrei Kortunov 8decd35607 Fixes crash on quickload from the container menu (bug #4239) 7 years ago
David Cernat 047ad40b96 [Client] Clear FortifyAttribute effects when server sets modifier to 0 7 years ago
David Cernat ef6dc61797 [Client] Send PlayerAttribute packets when attribute modifiers change 7 years ago