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480 commits

Author SHA1 Message Date
scrawl
6f9ca0f68f Add basic cell preloader class
Not properly in use yet, but seems to be working.
2016-02-07 00:14:13 +01:00
scrawl
1905f0bf2d Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
scrawl
5e99a3eda6 Rename CellStore Functor to Visitor 2015-12-06 18:13:04 +01:00
sandstranger
238a5824be add custom new variable fot Qt 2015-12-03 08:54:14 +03:00
sandstranger
b0b3192520 delete bad symbol 2015-12-02 22:50:54 +03:00
sandstranger
bd5057aa3c enable opengl es1 2015-12-02 22:40:04 +03:00
scrawl
f962ce0bbe Don't link against unnecessary OSG libraries 2015-11-29 19:56:43 +01:00
Chris Robinson
e2beefd8b5 Store info calculated from the ESM::Sound record 2015-11-25 04:24:22 -08:00
scrawl
0220e82259 Remove unused SOUND_INPUT_INCLUDES cmake variable. 2015-11-14 17:17:22 +01:00
Alexander "Ace" Olofsson
d2a4175804 Add FFMPEG to include path for OpenMW
I'm a bit confused; `mwsound/ffmpeg_decoder.hpp/cpp` requires FFMPEG headers to compile, how did this work in the first place?
2015-11-14 16:02:42 +01:00
Bret Curtis
3ea3d07d44 really purge libav 2015-11-12 16:39:29 +01:00
Alexander "Ace" Olofsson
7d4125d97f Fixes for building with unity build 2015-09-24 15:21:42 +02:00
scrawl
89d9323c2b Document RenderBin numbers in a common header to keep them organised 2015-09-21 17:20:08 +02:00
dteviot
541d7fb4fb Fixed assorted issues
* destructor is virtual
* renamed class to Actor
* corrected indentation of case statement
2015-08-25 18:19:16 +12:00
dteviot
bb54bbd273 Pulled duplicated functions into common base class 2015-08-24 19:54:02 +12:00
dteviot
77a1d947cc extracted MWMechanics::getPlayer() 2015-08-21 21:12:39 +12:00
dteviot
942a987d52 centralize the world/cell coordinate conversion logic. 2015-08-16 18:55:02 +12:00
scrawl
3da8f6e62e Water ripples 2015-06-16 20:36:48 +02:00
scrawl
f70250a296 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/launcher/CMakeLists.txt
	apps/opencs/CMakeLists.txt
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/CMakeLists.txt
	components/CMakeLists.txt
	extern/osg-ffmpeg-videoplayer/CMakeLists.txt
2015-06-13 21:11:24 +02:00
scrawl
cf95d3fc35 Refactor cmake scripts, reducing the amount of find_package(Boost) 2015-06-12 01:45:19 +02:00
scrawl
93656aa6cf Add a header missing from CMakeLists 2015-06-04 20:10:07 +02:00
scrawl
4bb3cbf0fb Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
scrawl
41cce5240f Delete remaining files that won't be of any use 2015-06-03 03:29:21 +02:00
scrawl
cdd0623009 Terrain rendering 2015-06-03 01:35:41 +02:00
scrawl
5a7f2a4f1f Restore light attenuation settings 2015-06-02 17:02:56 +02:00
scrawl
01944c33f5 Basic water rendering 2015-06-02 16:35:35 +02:00
scrawl
de8e5f0db1 Restore projectiles 2015-06-01 21:41:13 +02:00
scrawl
ed4863ad7d Restore ranged weapon aiming 2015-05-31 18:53:16 +02:00
scrawl
a066b24303 Restore WeaponAnimation 2015-05-31 01:07:43 +02:00
scrawl
1f00174c02 Use a btCollisionWorld instead of btDiscreteDynamicsWorld
Slightly improves performance, since we no longer need to stepSimulation(). We don't use any Dynamics (yet).
2015-05-27 23:09:38 +02:00
scrawl
152d690a7a Minor cleanup 2015-05-23 23:10:53 +02:00
scrawl
9b8e2e9db3 Port MWRender::Camera 2015-05-22 00:29:27 +02:00
scrawl
72c1f37527 Port CharacterPreview 2015-05-20 02:18:20 +02:00
scrawl
75ace9f8b5 Global map base layer 2015-05-16 14:48:20 +02:00
scrawl
47758c11cd Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
scrawl
c31b416ba1 Move physicssystem to a new mwphysics module 2015-05-10 01:09:00 +02:00
scrawl
e191f0e044 Rename MWRender::Debugging to MWRender::Pathgrid 2015-05-04 17:41:30 +02:00
scrawl
c1edc30ad7 Dead code removal 2015-05-04 03:29:12 +02:00
scrawl
283b252142 Stub InputManager 2015-05-03 17:24:35 +02:00
scrawl
1943110170 Add bullet debug drawer 2015-05-03 00:39:01 +02:00
scrawl
9cf9c2876e Pathgrid rendering 2015-05-02 22:45:39 +02:00
scrawl
223e3a53f5 Move OEngine::Gui::Layout to MWGui 2015-05-01 02:22:51 +02:00
scrawl
a59940a2c7 Move MyGUI platform to components 2015-05-01 01:44:21 +02:00
scrawl
db7fe1952d Move MyGUI texture to a separate file 2015-05-01 01:44:21 +02:00
scrawl
48a6d7c1a0 Remove mygui platform libraries from cmake 2015-04-28 16:33:30 +02:00
scrawl
a3417a9c49 CharacterController compiles 2015-04-25 01:20:07 +02:00
scrawl
42d6c6140c Add mygui backend by chris 2015-04-24 21:55:30 +02:00
scrawl
dfd8e08698 Dead code removal 2015-04-21 23:40:10 +02:00
scrawl
92ef9b1c57 Rename to osg-ffmpeg-videoplayer 2015-04-19 20:14:06 +02:00
scrawl
42f6d9e15b Port video player 2015-04-19 20:07:18 +02:00