Commit Graph

18 Commits (8419002393d89bd20222773a1872efb858f7ea32)

Author SHA1 Message Date
Marc Zinnschlag c42e74dadf make 4 byte record type accessable from record struct 11 years ago
Marc Zinnschlag 874ce26bef added missing consts to record save functions 11 years ago
Marc Zinnschlag c626e2b257 Merge branch 'ref'
Conflicts:
	apps/opencs/view/doc/view.hpp
12 years ago
scrawl 8a3d3f954b NPC/creature persistence flag 12 years ago
Marc Zinnschlag b21dae8d75 added blank function to all referencable record structs 12 years ago
greye 1339787863 remove underscores from filenames in esm 12 years ago
greye 597b88e95a update saving AI packages 12 years ago
greye 7606ebafd6 resolving conflicts, minor update 12 years ago
greye a90547bbbe code formatting 13 years ago
greye 75fa0288a3 fix creatures has spells, creatures ai data 13 years ago
Alexander "Ace" Olofsson f675d8d039 Merge branch 'master' 13 years ago
scrawl 630241c8e2 load the AIDT (AI data) for creatures in the ESM loader, which also contains the Services enum. 13 years ago
Alexander "Ace" Olofsson a74aeace73 Can now save strings with proper encoding, byte-perfect clones up until land records 13 years ago
Alexander "Ace" Olofsson 290d09de64 Switching creature and npc to using the same id storage as the rest of the records 13 years ago
Alexander "Ace" Olofsson 0fd48c4229 Extended the esmtool a bit and prepared all records for saving. 13 years ago
Alexander "Ace" Olofsson 7c1e417f9a Niceify-ing it (Yes, that's a word) 13 years ago
Alexander "Ace" Olofsson ba602929ef Adding basic save functions to all record types. 13 years ago
Nikolay Kasyanov fcfe267fc9 Refactored remaining headers in components/esm except defs.hpp.
Removed obsolete *.cpp files.
14 years ago